Commit Graph

1626 Commits

Author SHA1 Message Date
Alessandro Ranellucci
228c84ddc1 Use glDrawArrays() 2013-05-16 13:42:19 +02:00
Alessandro Ranellucci
fc1a23f5b0 Quick and dirty OpenGL mockup 2013-05-16 12:09:01 +02:00
Alessandro Ranellucci
bff31d7002 Fix split_mesh() not working anymore since analyze() is lazy 2013-05-16 11:25:15 +02:00
Alessandro Ranellucci
bfba5b3d78 Update tests after recent TriangleMesh optimizations 2013-05-15 17:38:50 +02:00
Alessandro Ranellucci
90280fe63b Little fix for bridge rendering in SectionCut 2013-05-14 20:11:05 +02:00
Alessandro Ranellucci
967d567db0 Fix bridge rendering in SectionCut 2013-05-14 19:48:52 +02:00
Alessandro Ranellucci
632652d924 Unfinished work for displaying bridge paths in section cuts 2013-05-14 19:48:47 +02:00
Alessandro Ranellucci
06ad6b70f8 Bugfix: scaling object from the plater applied scale factor over the factor used in the previous slicing job. #1075 2013-05-14 16:31:50 +02:00
Alessandro Ranellucci
7eff002e21 Memory and speed optimization: only study meshes when needed 2013-05-14 14:47:00 +02:00
Alessandro Ranellucci
e51dbb994d One more speed optimization in STL.pm 2013-05-14 14:17:46 +02:00
Alessandro Ranellucci
745cea8e6c One more little speed optimization in STL.pm 2013-05-14 14:12:32 +02:00
Alessandro Ranellucci
25bafe7ff1 Memory (and maybe speed?) optimization in STL reader 2013-05-14 13:54:25 +02:00
Alessandro Ranellucci
4121a7ece5 Set support material enforce layers to 0 when spiral printing 2013-05-14 13:54:24 +02:00
Mark Hindess
7979dd9e9c Avoid expensive TriangleMesh BUILD method during clone.
Gives 6% speedup and uses less memory when slicing yoda.stl and should
give significantly bigger speedup on more complex models and plates.
2013-05-13 21:27:55 +01:00
Alessandro Ranellucci
a86c48d85c Disable retract on layer change when doing spiral vase; also check that we're printing a single-material object 2013-05-13 21:55:34 +02:00
Alessandro Ranellucci
a73020c10e Faster implementation of concentric infill, with loop order reversed so that smaller loops will be printed at the end. #898 2013-05-13 21:22:57 +02:00
Alessandro Ranellucci
ccdb29ddc9 New --spiral-vase option to continously raise Z when printing single-walled vases. #997 2013-05-13 20:15:45 +02:00
Alessandro Ranellucci
baa1a8c736 Move Slic3r::Test::GCodeReader to Slic3r::GCode::Reader 2013-05-13 20:14:33 +02:00
Alessandro Ranellucci
ece6dd8a0b Only make the inwards move when we have more than one perimeter 2013-05-13 19:35:42 +02:00
Alessandro Ranellucci
7c89476602 Move fan_always_on in the Enable options group. #1166 2013-05-13 18:33:44 +02:00
Alessandro Ranellucci
1aae311148 Fix menus for --no-plater. #1112 2013-05-13 18:30:12 +02:00
Alessandro Ranellucci
f6dc712158 Bugfix: most of the File menu items didn't work with --no-plater. #1112 2013-05-13 18:22:47 +02:00
Alessandro Ranellucci
d2425748a3 Code cleanup and remove arc compensation code 2013-05-13 13:18:58 +02:00
Alessandro Ranellucci
5efa409c7c Move gap fill to its own method 2013-05-13 13:07:22 +02:00
Alessandro Ranellucci
1d94618c5e Correctly detect external hole perimeters 2013-05-13 12:52:57 +02:00
Alessandro Ranellucci
ca549cd2fe Perimeters refactoring complete 2013-05-11 21:30:26 +02:00
Alessandro Ranellucci
67b24efd49 Incomplete work - still wrong order 2013-05-11 21:05:29 +02:00
Alessandro Ranellucci
df62c25c8f One more offset_ex() optimization 2013-05-11 09:39:38 +02:00
Alessandro Ranellucci
0e100827f8 Avoid useless looping and usage of ExPolygons 2013-05-11 09:35:33 +02:00
Alessandro Ranellucci
6e216e2fd9 New traverse_pt() 2013-05-11 09:24:48 +02:00
Alessandro Ranellucci
7953dcfb12 Merge branch 'better-brim'
Conflicts:
	lib/Slic3r/Geometry/Clipper.pm
	lib/Slic3r/Print.pm
2013-05-11 09:19:23 +02:00
Alessandro Ranellucci
bac5093de4 Alwyas apply disable_fan_first_layers, even if cooling is disabled, since fan_always_on is applied in that case as well. Update descriptive text and have it appear in case of disabled auto cooling. #1166 2013-05-10 15:09:27 +02:00
Alessandro Ranellucci
6b8894cf9a Rename ex_int_offset2 to offset2_ex 2013-05-10 13:56:29 +02:00
Alessandro Ranellucci
993fcd9182 Revert "Smarter ordering of brim loops. #687" until new Math::Clipper is out
This reverts commit 4aad2f6243.
2013-05-10 13:51:28 +02:00
Alessandro Ranellucci
5bf3f5f5e4 Make sure brim paths don't overlap 2013-05-10 13:47:40 +02:00
Alessandro Ranellucci
4aad2f6243 Smarter ordering of brim loops. #687 2013-05-09 14:52:56 +02:00
Alessandro Ranellucci
855ba90332 New script to generate vertical section cuts from any given G-code file 2013-05-02 11:42:51 +02:00
Alessandro Ranellucci
dde3e6e870 Disable Net::DBus. #1015 2013-04-29 15:57:07 +02:00
Alessandro Ranellucci
c2301c5796 Don't extend solid layers when fill density is 0 2013-04-29 15:55:50 +02:00
Alessandro Ranellucci
f7153d67d0 Make preset placeholders available in Quick Slice too. #921 2013-04-28 23:26:50 +02:00
Alessandro Ranellucci
bde730a611 Little fix in SectionCut.pm 2013-04-28 11:31:03 +02:00
Alessandro Ranellucci
6db8afe36d New option to remember last output directory. #698 2013-04-27 21:07:30 +02:00
Alessandro Ranellucci
f5bda326b8 Version check. #1006 2013-04-27 20:55:43 +02:00
Alessandro Ranellucci
bc9ff47d3f New module to output SVG vertical sections of extrusion paths with real width and height. The commit includes a bugfix to the Polyline->grow() method and some simplification in the Line class which is now child of Polyline 2013-04-27 15:02:13 +02:00
Alessandro Ranellucci
6842114d3d Fix for rectilinear infill failing in plates with new caching 2013-04-26 17:14:30 +02:00
Alessandro Ranellucci
0118c7257f Update test according to the new Fill/Base.pm syntax 2013-04-25 12:01:40 +02:00
Alessandro Ranellucci
24fd152ce4 Bugfix: cooling buffer was broken. #1149 2013-04-24 11:19:08 +02:00
Mark Hindess
8c26f0da30 Avoid memory leaks by breaking reference cycle: Print -> Fill -> Print 2013-04-18 22:49:43 +01:00
Mark Hindess
aac2c45450 Avoid merging meshes when there is only one mesh to merge.
When slicing yoda.stl it reduces peak memory usage by 5% and speeds up
slicing by 13%.
Further optimization using a simple proxy to implement the two methods
(size/extends) needed on the merge meshes is also possible and
undoubtedly worthwhile.
2013-04-18 19:50:05 +01:00
Mark Hindess
407de02fe4 Use binary search for get_layer_range.
Gives a 13% speed up on Teethy_Tiki.stl (thing:49334) with default settings
on my laptop.
When $self->layers->[0]->slice_z == $min_z the returned $min_layer value is
0 rather than the (incorrect?) -1 returned by the old code.
2013-04-18 19:29:05 +01:00