YuSanka
f1f68cfd85
Fixed a crash after a printer preset changing with selected setting's item in an object list
2019-03-06 09:28:55 +01:00
YuSanka
2ddd2ed4c7
Fixed a preset selection after a config wizard running (SPE-841)
2019-03-05 15:36:14 +01:00
YuSanka
de0bd2ea44
Fixed SLA-parameters initialization with correct current values, not default (SPE-834)
2019-03-05 10:46:57 +01:00
Lukas Matena
9c5194c89b
An attempt to fix an OSX crash when manipulating the ImGui sliders
2019-03-04 12:47:02 +01:00
bubnikv
1f7db3d40c
Reworked the "new modifier mesh place on face" code to not place
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on face if the instance coordinate system is skewed.
2019-03-01 10:09:20 +01:00
bubnikv
dc0c58a9c5
Improvement of the initial placement of modifier meshes:
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Sphere and Cylinder are scaled to the same volume as Box
Newly entered modifier meshes are rotated parallell to the world coordinates.
If the instance coordinate system is rotated and scaled, it is not possible
to create an unskewed modifier to world transformation. In that case
the best possible transformation is found to minimize least squares error
of the 8 corners of the new modifier mesh bounding box using
Levenberg-Marquardt algorithm.
FIXME:
1) The Levenberg-Marquardt non-linear least squares does not converge
nicely, it may require some tuning.
2) Above all, if 1) is called, then often the skew of the modifier mesh
is so high, that it is likely more useful to display the modifier
with zero rotation and inverse scaling, so that the modifier will be
of correct size, but not parallel to the world coordinates.
2019-02-28 11:20:01 +01:00
Vojtech Kral
46ed5505da
Fix string conversion in ObjectList
2019-02-22 14:34:50 +01:00
bubnikv
917f044f81
Renamed the "lambda-" prefix for the generic modifiers to "Generic-"
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Refactored ModelVolume::Type to enum class ModelVolumeType to be able
to forward declare it.
Refactored UI to use the ModelVolumeType instead of the untyped int.
2019-02-22 12:12:10 +01:00
YuSanka
2e14f3456e
Changed sidebar controls layout
2019-02-07 14:50:48 +01:00
YuSanka
ef7512fc43
Added bitmap scaling
2019-02-06 15:29:13 +01:00
YuSanka
b2410e0f23
Merge remote-tracking branch 'origin/master' into ys_hdpi
2019-02-06 11:12:44 +01:00
YuSanka
948f03067d
Added scale for ObjectList
2019-02-06 11:07:32 +01:00
bubnikv
8982664551
Improved stability (fixed crashes) of the Cut by plane function by
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replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
Enrico Turri
8076b39c4b
Emulation of kill focus event on object manipulator fields when changing selection into objects list [WIN+LINUX]
2019-01-31 14:12:07 +01:00
Enrico Turri
5fa5d495bb
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-31 13:32:47 +01:00
YuSanka
a5ec951180
Added menu item for the "Fix through the Netfabb"
2019-01-30 16:27:33 +01:00
Enrico Turri
3deeab90f3
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-30 16:19:59 +01:00
YuSanka
5a28693ff4
Updated draw_colored_band() according to the new colors.
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+ some code refactoring
2019-01-30 14:45:18 +01:00
Enrico Turri
168c3010fa
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-30 14:09:18 +01:00
YuSanka
7957675a97
Fix to my last commit
2019-01-30 13:26:16 +01:00
Enrico Turri
fd65489c11
Added debug output to test event handling sequence between Objects List and Object Manipulator fields
2019-01-30 12:18:01 +01:00
YuSanka
411c02fef3
Implemented object/part renaming under OSX, using popup_menu
2019-01-30 11:35:37 +01:00
YuSanka
b6852d8bf2
Fixed first binding for "Split to parts" menu item in ObjectList
2019-01-30 10:06:10 +01:00
YuSanka
b0ecf07e9b
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-01-28 12:19:28 +01:00
YuSanka
c5152d04f8
Set options value from edited preset instead of default preset, when call "Add Settings"
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+ added code for custom editing of the frequently used settings bundle (it's commented for this moment)
+ some code refactoring
2019-01-28 12:13:53 +01:00
bubnikv
588c07c12a
Performance improvements:
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Lazy "Place on face" gizmo update.
Caching of MeshObject::raw_mesh_bounding_box() for the object size display.
ModelObject::bounding_box(), raw_mesh_bounding_box(), full_raw_mesh_bounding_box() will not copy the mesh.
TriangleMesh::transformed_bounding_box(const Transform3d &trafo) will not copy the mesh data.
get_options_for_bundle() will not return reference to temp value
is_splittable() calls cheap mesh.has_multiple_patches()
2019-01-26 18:51:34 +01:00
YuSanka
9a01e313ad
Implemented function create_freq_settings_popupmenu()
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to add bundles with frequently used settings
2019-01-25 16:57:44 +01:00
YuSanka
5a7061a7fb
Updated settings menu according to the view mode
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+ Created new class PrusaMenu, derived from wxMenu and contains pointers to the separators.
2019-01-25 16:57:44 +01:00
Enrico Turri
348aa48121
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-25 11:50:34 +01:00
YuSanka
9b8cdb95dc
Updated view mode for object_list and object_menu
2019-01-25 10:57:13 +01:00
Enrico Turri
9a69305367
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-24 08:33:14 +01:00
YuSanka
8fd6194403
Improved Instance splitting :
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- Added icon and context menu for Instance.
- Added multiple selection and splitting for the instances (add new object with selected instances)
2019-01-23 16:12:47 +01:00
Enrico Turri
9a5d7a98a6
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-23 08:26:55 +01:00
YuSanka
94b5f9c567
Implemented splitting of object instances by :
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- drag & drop outside of any object
- set as a separated Object (context menu)
2019-01-22 16:40:37 +01:00
Enrico Turri
f44510c272
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-22 08:32:05 +01:00
YuSanka
5dafad3816
Fix of SPE-777
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Added a flag to optimize the checking if the volume is splittable
2019-01-21 15:43:06 +01:00
Enrico Turri
25319113f1
Code cleanup
2019-01-21 11:29:45 +01:00
Enrico Turri
1eb01df0c8
Fixed .prusa i/o and split to objects
2019-01-18 16:01:43 +01:00
Enrico Turri
80bae6dd98
1st installment of volumes centering fixes (WIP)
2019-01-18 12:52:09 +01:00
Enrico Turri
01dc8e77ac
Generic subparts placed at one of the bottom corners of the world bounding box of the transformed current selected instance ( #1517 )
2019-01-14 13:29:06 +01:00
YuSanka
c62a51ead1
Implemented ModeSizer with ModeButtons for the mode view changing from the settings tabs and plater
2019-01-10 11:09:31 +01:00
YuSanka
2dadf4b5dc
Fixed a crash after settings adding for the instance from the scene's context menu
2019-01-09 10:30:48 +01:00
YuSanka
4d0c0ac748
Fix of Cyrillic named files inside the object list (part of the #1622 )
2019-01-08 11:48:32 +01:00
YuSanka
bbed47acd0
Fixed #1579
2019-01-07 10:32:33 +01:00
bubnikv
8d1b854acb
Replaced all wxString.ToStdString() with wxString.ToUTF8().data()
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to be sure that the strings are correctly converted to UTF8.
2019-01-03 14:34:53 +01:00
Enrico Turri
611d9aa0d8
Model's volume transform set as default
2019-01-02 10:49:13 +01:00
bubnikv
76c922bf9a
Fixed a crash when trying to delete a wipe tower with the delete key.
2018-12-18 19:12:59 +01:00
YuSanka
1dc3145e69
Suppressed selection's update if SettingsItem for the current object/part is selected
2018-12-18 15:29:49 +01:00
YuSanka
825f3641e2
Created GetRowByItem() to fix the Scrolling of the Object List to selected item under all platforms
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+ temporary suppressed object/part mane editing under OSX
2018-12-17 12:47:08 +01:00
YuSanka
880c1ef2b4
Next try to fix scroll the Object List to selected item (OSX & GTK)
2018-12-14 17:10:08 +01:00