Alessandro Ranellucci
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96d5e513b8
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Rename $Slic3r::resolution to $Slic3r::scaling_factor
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2012-04-16 14:05:38 +02:00 |
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Alessandro Ranellucci
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d51a37a0ae
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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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2011-11-30 16:07:31 +01:00 |
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Alessandro Ranellucci
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f01ddae974
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Some compatibility bugs. Slic3r will still fail hard with non-manifold objects
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2011-10-11 15:51:08 +02:00 |
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Alessandro Ranellucci
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34681af6ae
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Improvements for bottom and top surfaces perimeters
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2011-10-10 16:31:37 +02:00 |
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Alessandro Ranellucci
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84abd41cf4
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Fixes for bridges
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2011-10-09 22:18:06 +02:00 |
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Alessandro Ranellucci
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459577f9a2
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Completely rewritten the slicing algorithm
It should work with any model now. There are still problems with some
bridges.
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2011-10-09 19:47:21 +02:00 |
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Alessandro Ranellucci
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ad27f25c71
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Skeining algorithm totally rewritten
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2011-10-08 19:02:05 +02:00 |
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Alessandro Ranellucci
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743f2abcf2
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Detection of optimal infill direction for bridges. Includes many fixes and improvements.
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2011-10-07 19:07:57 +02:00 |
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Alessandro Ranellucci
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5daaf454b1
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Faster algorithm for rectilinear fill
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2011-10-06 17:13:42 +02:00 |
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Alessandro Ranellucci
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5812804d6b
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Refactored the can_connect() logic (includes a refactoring of the SVG library)
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2011-10-06 11:55:26 +02:00 |
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Alessandro Ranellucci
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794b7a99d2
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Fixes for hi-res STL models
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2011-10-04 17:55:55 +02:00 |
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Alessandro Ranellucci
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ea88cad8e3
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Don't extrude acute angles
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2011-10-01 14:26:54 +02:00 |
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Alessandro Ranellucci
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478047fad3
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Fixes and improvements after testing with more complex objects
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2011-09-26 14:48:22 +02:00 |
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Alessandro Ranellucci
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03341f3485
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Multiple solid layers near external surfaces
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2011-09-25 22:11:56 +02:00 |
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Alessandro Ranellucci
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18c7aef1a7
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Lots of changes and refactoring after testing with hollow objects
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2011-09-18 19:28:12 +02:00 |
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