Vojtech Bubnik
52b3c655ff
Fixed Polygon::centroid()
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Ported Polygon unit tests from Perl to C++.
2021-05-07 11:42:21 +02:00
David Kocik
48cc1e6e34
Merge branch 'dk_desktop'
2021-05-07 09:02:39 +02:00
Vojtech Bubnik
1c26367ba1
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2021-05-07 09:45:33 +02:00
Vojtech Bubnik
68fabfea62
Fix of Polygon::area().
2021-05-07 09:45:27 +02:00
David Kocik
9cfcba78f7
text fix
2021-05-07 09:01:57 +02:00
David Kocik
963849e18b
desktop integration functions and dialog
2021-05-07 09:01:57 +02:00
rtyr
f8a4c3c7ce
Updated start/end g-code.
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https://github.com/prusa3d/PrusaSlicer-settings/pull/131
2021-05-06 16:18:12 +02:00
Vojtech Bubnik
feefbc575a
Refactored PrintObject::m_region_volumes for extensibility.
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WIP for multi-material painting.
2021-05-06 15:48:38 +02:00
Vojtech Bubnik
dd72016159
FDM backend refactoring for const correctness, clarity ...
2021-05-06 15:08:57 +02:00
Vojtech Bubnik
b5573f959b
Refactoring for code clarity: Replaced this->m_xxx with m_xxx
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as the m_ prefix already signifies a class local variable.
2021-05-06 14:43:36 +02:00
Vojtech Bubnik
f16d4953be
Removing offset2 from Perl bindings and other minor cleanup.
2021-05-06 14:29:20 +02:00
Vojtech Bubnik
1c6333e557
Fixing Perl integration
2021-05-06 13:58:37 +02:00
Vojtech Bubnik
0ca6b12da1
Print/PrintObject/PrintRegion refactoring:
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Newly the PrintObjects own PrintRegions and Print contains references
to PrintRegions owned by PrintObjects, so that a PrintRegion of the same
content is referenced by Print only once.
The refactoring is a WIP to support multi-material painting.
2021-05-06 13:01:09 +02:00
enricoturri1966
123c5af347
#6473 - Update titlebar when opening a project file by double-clicking the file icon
2021-05-06 10:11:53 +02:00
Vojtech Bubnik
ee15f00574
FDM backend refactoring: Return PrintRegion by reference, not by pointer.
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Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
Vojtech Bubnik
b8db1922f7
Fixing perl bindings
2021-05-05 17:03:11 +02:00
Vojtech Bubnik
714149dab2
WIP: Moving ownership of PrintRegions to PrintObjects.
2021-05-05 16:21:55 +02:00
Vojtech Bubnik
d21b9aa089
Fixing perl integration
2021-05-05 15:05:52 +02:00
Vojtech Bubnik
a7c67415c7
Another try of fixing compilation on gcc.
2021-05-05 14:34:54 +02:00
Vojtech Bubnik
18001fbb4e
Fixing compilation on gcc
2021-05-05 14:32:19 +02:00
Vojtech Bubnik
d6c5961eb0
Factored out the Print::apply() method and its dependending free functions
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into PrintApply.cpp module.
2021-05-05 14:30:09 +02:00
Vojtech Bubnik
72ce8cb28d
PrintRegion refactoring: Getting rid of the Print pointer.
2021-05-05 14:17:36 +02:00
Vojtech Bubnik
9537c4e8d0
Fixed a perl test that was mistkanely adjusted after ClipperLib refactoring.
2021-05-05 13:30:19 +02:00
Vojtech Bubnik
5764d8984c
Fixed perl unit tests
2021-05-05 13:27:00 +02:00
Vojtech Bubnik
a2de09e11e
Fixing unit tests.
2021-05-05 13:19:01 +02:00
Vojtech Bubnik
7d4b3f2992
Fix of safety_offset() after ClipperUtils refactoring.
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Fixes Solid infill where there should be none #6482
Also the safety offsetting was revised to be enabled only where needed,
the "do safety offset" is now easy to discover by
a new ApplySafetyOffset::Yes enum, and safety offset over union, which
is better done by offset() / offset_ex() has been replaced with
new union_safety_offset() / union_safety_offset_ex() functions, which
better convey their meaning and which could be better optimized than
union() with the safety offset applied.
2021-05-05 12:16:47 +02:00
rtyr
cc68a292d1
Merge pull request #6483 from pmjdebruijn/creality
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creality.ini: improve output_filename_format
2021-05-04 23:53:30 +02:00
Pascal de Bruijn
620985b29f
creality.ini: improve output_filename_format
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this moves the print_time directly after the input_filename_base,
so it has the most chance of surviving truncation by marlin.
temperature is also added in front of the filament_type.
2021-05-04 18:41:06 +02:00
Vojtech Bubnik
fd3dd1611c
Fixed alignment of sparse infill over multiple layers of the same region,
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which was broken with 68666de521b1cb15e41ac6728c0e8d3b4b0d4ed0
"Reworked the "new" bridging to respect the bridge_flow_ratio
by maintaining extrusion spacing, but modifying the extrusion width
and / or height."
2021-05-04 18:27:53 +02:00
Vojtech Bubnik
00835c7367
Fixing compilation on clang in debug mode.
2021-05-04 16:13:40 +02:00
Vojtech Bubnik
1aef86f650
Implemented generic mechanism for executing tasks on UI thread synchronously
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from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
2021-05-04 16:07:32 +02:00
rtyr
5f5d0df47e
Updated MK3 and MK2 bed textures.
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Fix of old non-unified line widths issues.
2021-05-04 15:35:47 +02:00
YuSanka
4fe6f726de
ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated
2021-05-04 14:20:19 +02:00
enricoturri1966
cb294e0b3e
Follow-up of 15c32d636d
-> Small refactoring
2021-05-04 13:31:07 +02:00
enricoturri1966
15c32d636d
Seams detection for gcode saved with other slicers
2021-05-04 12:45:51 +02:00
Vojtech Bubnik
5cc6dc59dc
Fixed compilation with GCC
2021-05-04 11:22:38 +02:00
Vojtech Bubnik
a7368b9deb
Fixing thread-safe StaticConfig creations #6477
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fix un-threadsafe code for creating config enum hashtable. #6475
2021-05-04 11:03:26 +02:00
rtyr
36bd23efdd
Merge pull request #6479 from pmjdebruijn/creality
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creality.ini: Add Devil Design PLA Matt
2021-05-04 09:50:44 +02:00
Pascal de Bruijn
6110d1ef05
creality.ini: Add Devil Design PLA Matt
2021-05-03 18:13:02 +02:00
rtyr
014f3db59e
i3 MEGA S bed model and texture
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https://github.com/prusa3d/PrusaSlicer/pull/6452
2021-05-03 15:48:05 +02:00
rtyr
325ee3691c
0.0.10 Various updates for Anycubic Mega. Added filament profiles.
2021-05-03 15:41:42 +02:00
Vojtech Bubnik
ab74ea5c90
One more fix after merge.
2021-05-03 15:30:10 +02:00
Vojtech Bubnik
2aadc1cefa
Fixing after merge.
2021-05-03 15:28:03 +02:00
Vojtech Bubnik
eb66111eda
Merge branch 'vb_clipper_optimization'
2021-05-03 15:24:04 +02:00
Vojtech Bubnik
ef07644bf2
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2021-05-03 15:23:57 +02:00
Vojtech Bubnik
7563c885a1
Fixing compiler warnings
2021-05-03 15:00:23 +02:00
Vojtech Bubnik
0e6e60705d
Fixing one unit test, which seems to indicate that the refactoring
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fixed one issue (hopefully it was not that a newly introduced bug
hides an old one).
2021-05-03 14:12:08 +02:00
Vojtech Bubnik
96f8744e05
Another fix for C++ conformant compilers
2021-05-03 11:55:23 +02:00
Vojtech Bubnik
c7c7983e77
Fixing compilation on C++ conforming compilers
2021-05-03 11:50:05 +02:00
Vojtech Bubnik
09a80d954c
Further rework of ClipperUtils: Replaced many to_polygons() /
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to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00