YuSanka
b767c76adb
Localization: Updated POT
2023-02-27 10:07:45 +01:00
PavelMikus
b5b548a140
automatic painting: fix error message on windows when converting from std string to wxstring - use from_u8
2023-02-17 09:54:38 +01:00
PavelMikus
c8a0c2e469
auto paint tool - disable when print setup is invalid and show dialog window with error.
2023-02-16 15:03:04 +01:00
PavelMikus
c31e3ec1a2
Bugfix in extrusion quality estimator, Refactoring of alerts, rename of autogenerate button
2023-01-25 17:01:58 +01:00
PavelMikus
ee5f4f8573
fix FDM supports autogenerate button sometimes not working correctly
2023-01-17 17:15:13 +01:00
PavelMikus
d58cb1b5ba
fix support auto-generate - did not work with multiple instances
2023-01-16 10:24:47 +01:00
PavelMikus
ded8ddd9eb
fix autogenerate support potins button getting stuck on cancelation
2023-01-11 17:15:11 +01:00
Pavel Mikus
a57e2a22f6
fixed bug with instancing
2022-12-13 13:13:31 +01:00
PavelMikus
49b68b936c
refactored support spot generator to store data in the shared PrintObjectRegions struct, automatic coloring moved to frontend.
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There are still issues with multiple instances
2022-12-13 13:13:31 +01:00
YuSanka
737117e474
Merge remote-tracking branch 'PRIVATE/master' into ys_cut
2022-09-19 08:26:52 +02:00
PavelMikus
670629d883
Fix compilation - missing include for boost string conv,
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set supports flags for object AFTER the dialog window and snapshot
2022-09-09 15:34:48 +02:00
Pavel Mikus
15d0c55d54
improve GUI responsivenes, turn off debug info
2022-08-22 11:01:58 +02:00
PavelMikus
3773de2957
hardcode overhang angles, remove volumetric filtering (does not work correctly)
2022-08-22 11:01:58 +02:00
PavelMikus
ea76977602
Quick fix for invalidation of support spots search
2022-08-22 11:01:58 +02:00
PavelMikus
1d4f41a2fd
improved option logic, custom setting for object soe that it uses the painted supports
2022-08-22 11:01:58 +02:00
PavelMikus
a6cf309020
updated weakest connection strength estimation,
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fixed various issues
2022-08-22 11:01:58 +02:00
PavelMikus
90e77f9135
integration into FDM supports painter gizmo
2022-08-22 11:01:58 +02:00
YuSanka
89a7f6bdb1
Merge remote-tracking branch 'origin/ys_wx317_master' into ys_cut
2022-06-29 11:44:11 +02:00
enricoturri1966
00878fb330
Tech ENABLE_TRANSFORMATIONS_BY_MATRICES merged into ENABLE_WORLD_COORDINATE
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Fixed conflicts during rebase with master
2022-06-06 13:36:29 +02:00
enricoturri1966
7e72963293
Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - 1st installment. Geometry::Transformation modified to store data in a single matrix, without store the matrix components
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Fixed conflicts during rebase with master
2022-06-03 13:58:36 +02:00
Lukas Matena
389b7ce4bd
MeshClipper extended:
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- direction and range of the clipping plane can be now set from the outside
- it is now able to show a contour of the cut (not yet ideal with multipart objects that overlap)
2022-02-16 13:42:31 +01:00
enricoturri1966
afcac6e2ea
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
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1) allow for custom vertex data layout
2) allow for custom index data format
3) allow for any OpenGL primitive type
2022-01-27 12:00:51 +01:00
enricoturri1966
0e3a3aa522
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - GLGizmoPainterBase circle
2022-01-21 09:33:52 +01:00
enricoturri1966
243f5c38ee
Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT set as default
2022-01-12 13:36:31 +01:00
Lukáš Hejl
8a4323c5b9
Fixed the layout of the painting gizmos after the edit icon for sliders was added.
2021-11-17 11:44:38 +01:00
YuSanka
8bfa132a1b
Localization fixes + new POT
2021-11-12 09:21:41 +01:00
enricoturri1966
f7662682c8
Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Modified ImGuiWrapper::slider_float() to create a compound widget where an additional button can be used to set the keyboard focus into the slider to allow the user to type in the desired value
2021-11-05 14:46:44 +01:00
Lukáš Hejl
912f73d79c
Fixed the positioning of the supports painting gizmo.
2021-10-18 11:33:47 +02:00
Lukáš Hejl
6f3baf9262
Added tooltips to the support painting gizmo. Used multi-line text for the label "Highlight overhang by angle".
2021-10-18 10:57:57 +02:00
Lukáš Hejl
b2fc50c9d9
Small refactoring of showing tooltips in gizmos.
2021-10-18 10:56:50 +02:00
Lukáš Hejl
6f6f6de506
Added an option to limit painting to triangles only highlighted by "Highlight by angle" in the support painting gizmo.
2021-10-18 10:54:31 +02:00
Lukáš Hejl
d6d575f607
Renamed the brush "Pointer" to "Triangles" in the multi-material painting gizmo, and in the FDM supports painting gizmo.
2021-10-07 13:12:36 +02:00
Lukáš Hejl
ebdc69bdc9
Fixed the positioning of the painting gizmos.
2021-10-07 13:12:36 +02:00
Lukáš Hejl
8c9c8a9cc4
Prepared the FDM support gizmo for smart fill.
2021-10-07 13:12:36 +02:00
Lukáš Hejl
925d3fad1f
Fixed the wrong calculation of caption text size in all painting gizmos, which could lead to showing unintended space after ImGui::SliderFloat.
2021-10-07 13:12:36 +02:00
Lukáš Hejl
6012bf1e03
Removed unintended space after ImGui::SliderFloat in all painting gizmos.
2021-10-07 13:12:36 +02:00
Lukáš Hejl
992a279bef
Removed the vertical space in the below information about how to use gizmo for all painting gizmos.
2021-10-07 13:12:36 +02:00
Lukas Matena
c61a5d234e
After gizmo snapshots are compacted, rename the last one to something generic
2021-09-30 12:17:52 +02:00
Lukas Matena
5fe90599fc
Painting gizmos no longer use a separate undo/redo stack
2021-09-30 12:18:43 +02:00
Vojtech Bubnik
9d29eddf16
WIP: admesh eradication
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follow-up to 58d8ab3dea
2021-09-14 14:51:40 +02:00
Vojtech Bubnik
58d8ab3dea
Removed the PRUS format parser. WIP: admesh eradication:
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stl_stats are newly only accessed by TriangleMesh::stats(),
most of the direct access to TriangleMesh::stl is gone with the exception
of parsing input files (3MF, AMF, obj).
2021-09-14 11:58:14 +02:00
Lukas Matena
a4300b8e64
Naming of the entering/leaving snapshots is now more generic,
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it uses the actual name of the gizmo. Also, the keyboard shortcut
is now appended to the name, instead of being duplicated in it.
2021-09-03 13:53:07 +02:00
enricoturri1966
9a5f61c306
Added missing vertical alignments of labels in imgui dialogs
2021-08-31 08:53:40 +02:00
Lukas Matena
13604469fd
Painting gizmos and sinking objects:
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1. Do not show what's below the bed when a gizmo is open
2. Triangulate the cut so people don't see inside
3. If regular clipping plane is used, the cuts are mutually clipped by one another
4. Painting itself ignores the hidden part of the object
2021-08-09 10:47:51 +02:00
Lukáš Hejl
38866b65b0
Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called.
2021-07-29 11:45:01 +02:00
Lukas Matena
e93c5d4f20
ImGui sliders clamping:
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ImGuiWrapper::slider_float now clamps the value returned by imgui by default. Bare ImGui::SliderFloat
allows entering off-scale values when entered by keyboard, which is not nice. The protection can
be turned off by the last optional parameter.
2021-07-22 15:50:48 +02:00
Lukas Matena
1f89b3638c
FdmSupportsGizmo bugfix: reset highlighted slope after confirmation, otherwise
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the highlight stays when it is confirmed and removed later
2021-07-22 14:12:06 +02:00
Lukas Matena
97d95e814f
Added input validation in painting gizmo (some values led to a crash)
2021-07-14 15:57:22 +02:00
Lukáš Hejl
c0092a7b0a
Speed up the rendering of triangles in painting gizmos by only copying triangle data to the GPU when triangles were changed by painting.
2021-07-13 11:23:36 +02:00
Lukáš Hejl
23b26cb3f3
Fixed the issue where the object wasn't displayed after pressing the ESC key in the multi-material painting gizmo.
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key in the multi-material painting gizmo.
Fixed also a similar issue in support and seam gizmos where an object was displayed with the wrong color after pressing the ESC key.
2021-06-28 08:09:06 +02:00