bubnikv
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e30a17beb3
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Fixed memory issues of BedShapeHintwhen using unions of non-trivial objects
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2019-08-19 17:01:39 +02:00 |
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tamasmeszaros
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8fce511806
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Fix for issue #2765, arrange crash with custom beds
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2019-08-15 16:15:17 +02:00 |
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tamasmeszaros
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e3ca95152c
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Minor refactor
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2019-07-18 16:30:32 +02:00 |
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tamasmeszaros
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44801f4429
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Priority for wipe tower, Increased safety distance from bed edges.
* WipeTowerInfo class extended in plater (WipeTower) instead of GLCanvas3D
* Bed origin support in ModelInstance and WipeTower
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2019-07-16 18:33:42 +02:00 |
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tamasmeszaros
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1b0e192046
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Arrange cache in ModeInstance and logical bed remembered.
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2019-07-15 17:30:44 +02:00 |
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tamasmeszaros
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df7bb94daf
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Not handling logical beds in arrange()
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2019-07-12 21:17:11 +02:00 |
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tamasmeszaros
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e81f8a5fd9
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WIP still with arrange return value.
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2019-07-03 19:24:41 +02:00 |
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tamasmeszaros
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253ec07cb2
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Still WIP
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2019-07-01 18:22:07 +02:00 |
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