making it safe in case wxWidgets do not report supporting multisampling,
but the OpenGL context actually does and it leaves the multi-sampling enabled.
This then may in theory lead to incorrect picking by color.
merged "Use submenus for listing options in dropdown menu." #3905
thanks @alexrj
Adapted the "Use submenus" code to sort the menus in the same order
as they appear in the parameter tabs.
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize.
Added dependency on boost::locale.
Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs
Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library,
thanks to @alexrj for the idea.
Simplified the encode_path / decode_path stuff:
wxWidgets are unicode already, so there is no need to decode_path() from it.
Perl / win32 interfacing is non-unicode, so decode_path() is executed
on ARGV just at the beginning of the perl scripts.
variable. When set to zero, the usual automatic bridge detection applies.
The bridging angle override may be set at the Infill->Advanced settings,
or through a modifier mesh.
Slic3r GUI not starting, error when using --gui (on linux)
Implements https://github.com/prusa3d/Slic3r/issues/407
Shortcuts: Movement in 3D Space
Assignment of the camera shortcuts is clear from the menu accelerators.
Implements https://github.com/prusa3d/Slic3r/issues/406
Shortcuts: Rotate +/- 45 degrees
l/r keys rotate the object
Also changed the accelerators for adding / removing duplicates from
Ctrl++/- to plain +/-, from Ctrl-Del to plain Del,
and added an 's' key accelerator for uniform scaling.
"Unicode char like for example "ł" crush app when used in profile name"
https://github.com/prusa3d/Slic3r/issues/388
The Prusa3D binary builds are missing the UTF8 libraries.
To avoid having to bundle them, the case sensitive regexes testing
file suffixes were replaced with explicit enumeration of lower / upper
case letters. While crude, it avoids triggering the UTF8 library.
values to GCode generator, one per active extruder:
bed_temperature
bridge_fan_speed
cooling
disable_fan_first_layers
fan_always_on
fan_below_layer_time
first_layer_bed_temperature
max_fan_speed
min_fan_speed
min_print_speed
slowdown_below_layer_time
Now it remains to extend Slic3r to correctly apply these values.
1) Load a multi-part stl
2) Rotate it by 90 degrees
3) Split it.
Before this fix, the split object jumped away from the print bed.
This sound similar to
https://github.com/prusa3d/Slic3r/issues/309
for the Slic3r Prusa Edition.
Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/258
by moving the 2D thumbnail generation to the main thread and
forcing the simple 2D convex hull for even the small objects.
If the "interface_shells" feature is disabled, the "ensure vertical wall thickness"
feature will not add full infill over internal shells.
Fixed some issues with delayed loading of 3d scenes.