Now after splitting an object into parts, custom supports, seams, and multimaterial painting are removed, and the user is notified about it.
Also, this commit fixed the text of the notification about removing custom supports, seams, and multimaterial painting by Simplify gizmo. And it also fixed that info about custom supports, seams, and multimaterial painting was still shown in the right panel after the model simplification event when custom supports, seams, and multimaterial were removed.
* Deleted "Add text part/negative volume" items from context menu
* Disable menu item "Split to parts" for object's context menu
* "T"-key doesn't cause an adding of the text-part
* Load 3mf by DnD: Add info dialog for a case of "Load geometry"
+ Change No button to Cancel
When try to delete something from the cut object, than not just inform the users about an impossibility of this action,
but allow them to invalidate a cut information or delete all connectors from related objects, but leave the cut info.
+ ObjectList: Fixed list of the types for "Change type" dialog, when object is cut.
+ CutGizmo:
* Warning line is extended for information about invalid connectors
* Fixed a crash on undo/Redo, when cutGizmo is active
* Context menu: Suppress "Simplify model" for cut object
* CutGizmo:
* Disable gizmo for dowel object
* Invalidate cut plane position after update of Bounding box
* Suppress Frustum style for connectors with Dowel type
* Rectangle selection: Fixed processing on LeftUp
* Selection on Canvas: Suppress to move NEGATIVE_VOLUME if it's a connector
* Model:cut: Fixed a bug in add_cut_volume(). Cut info wasn't copied to the new volume
Model: fixed looks_like_imperial_units(). This function respects to cut status now.
To be detected as looks_like_imperial_units, all parts of cat object have to be looks_like_imperial_units().
ObjectList: Fixed update after adding/deleting of the modifiers for cut object
GUI_Factories: Fixed a place of the "Invalidate cut info" item in object menu
* Disable or delete some menu items, which are inappropriate for cut objects
* For cut objects added menu item "Invalidate cut info" to disconnect related cut parts of initial object
* If just one part is kept after cut performance, than don't apply a cut info for this object.
+ CutGizmo: Fixed selection of the mode
An object has connectors -> Connectors mode
An object doesn't has connectors -> CutPlane mode
* ObjectList & Selection: Show Connectors in the Scene, when CutConnectors Item is selected
* ObjectList: refactoring: extract the adding of volumes to the add_volumes_to_object_in_list()
* If some connector is selected on 3dScene -> select all connectors of this object
* GLGizmoScale3D : check if grabber is enabled, when do rendering
+ GLGizmoCut: refactoring : split render_cut_plane_grabbers to several functions
* Suppress to split cut objects
* ObjectList:
* Use another icons to mark the cut objects and connectors
* For the cut object show parts, which are not connectors
* Set different colors for the Plugs and Dowels
* CutGizmo:
* Invalidate CutGizmo after changes in ObjectList or perform a cut
* CupPlane in Connectors mode: Unselect selection, when click on empty space
* Connectors mode: Fixed performance issue
1. Fix for detection of the DoubleSlicer mode => An extruder for the Height Range modifiers have to be ignored, if it's default.
2. OSX only: Extruder selection wasn't editable for Height Range modifiers