OSX specific: Fixed get_mouse_position_in_control().
+ Use GetItemRect() to calculation of the position and size for Extruder selector
Linux specific:
* Use just 1.0 scale for wxBitmapComboboxes under GTK3 and gtk3
* GTK2 specific: use GTK2 doesn't suppost get_scale, so scale bitmap size form em_unit()
* Create Cache of wxBitmapBundles instead of wxBitmaps
* Use wxBitmapBundles instead of wxBitmap for most of Widgets
* Use empty bitmabundles instead of wxNullBitmap for wxBitmapComboBoxes.
* Updated wxWidgets.cmake
* OSX specific: Discard BitmapComboBox overrides
+ some code cleaning
CONFLICT (content): Merge conflict in resources/profiles/PrusaResearch.idx
CONFLICT (content): Merge conflict in resources/profiles/PrusaResearch.ini
CONFLICT (content): Merge conflict in src/libslic3r/CMakeLists.txt
CONFLICT (content): Merge conflict in src/libslic3r/Fill/Fill.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode.hpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/GCodeProcessor.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/GCodeProcessor.hpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/SeamPlacer.cpp
CONFLICT (content): Merge conflict in src/libslic3r/GCode/SeamPlacer.hpp
CONFLICT (add/add): Merge conflict in src/libslic3r/Geometry/Curves.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PerimeterGenerator.cpp
CONFLICT (content): Merge conflict in src/libslic3r/Point.hpp
CONFLICT (content): Merge conflict in src/libslic3r/PrintConfig.hpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/ConfigWizard.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GCodeViewer.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GLCanvas3D.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/GUI_App.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
CONFLICT (content): Merge conflict in src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
CONFLICT (content): Merge conflict in src/slic3r/Utils/FixModelByWin10.cpp
CONFLICT (modify/delete): t/perimeters.t deleted in HEAD and modified in master_250. Version master_250 of t/perimeters.t left in tree.
CONFLICT (content): Merge conflict in tests/fff_print/CMakeLists.txt
CONFLICT (content): Merge conflict in tests/fff_print/test_fill.cpp
CONFLICT (content): Merge conflict in version.inc
CONFLICT (modify/delete): xs/xsp/PerimeterGenerator.xsp deleted in HEAD and modified in master_250. Version master_250 of xs/xsp/PerimeterGenerator.xsp left in tree.
OSX specific: Fixed get_mouse_position_in_control().
+ Use GetItemRect() to calculation of the position and size for Extruder selector
Linux specific:
* Use just 1.0 scale for wxBitmapComboboxes under GTK3 and gtk3
* GTK2 specific: use GTK2 doesn't suppost get_scale, so scale bitmap size form em_unit()
* Create Cache of wxBitmapBundles instead of wxBitmaps
* Use wxBitmapBundles instead of wxBitmap for most of Widgets
* Use empty bitmabundles instead of wxNullBitmap for wxBitmapComboBoxes.
* Updated wxWidgets.cmake
* OSX specific: Discard BitmapComboBox overrides
+ some code cleaning
+ Added CutObjectBase class which contains cut attributes for object
+ ObjectList and ManipulationPanel :
* Disable all ManipulationEditors for solid/negative volumes of cut object
* Disable Scale/Size ManipulationEditors for objects/instances of objects which are CutParts of initial object
+ Scale/Rotation/Move gizmos are disabled for solid/negative volumes of cut object
+ Select whole CutParts of initial object when ScaleGizmo is active
1) Lost orientation after reload from disk (SPE-1182)
2) Wrong objects replacement from reload from disk command (SPE-1183)
3) Reload from disk not disabled for built-in models (SPE-1184)
Work around 3D scene focus after de-activation of the main
window without having to resort to CallAfter(), which breaks
on Linux with some window managers that follow mouser cursor.
Fixes#5620#6870#69923622f06bed was not a correct solution,
it broke focus for non-modal windows.
Fixes#7419
The actual issue seems to be caused by wxProgressDialog not playing
well with modal dialogs closed just before wxProgressDialog opens.
If wxProgressDialog parent was not a main frame, keyboard focus
was not restored correctly after the wxProgressDialog closed.