1) Octree is built directly from the triangle mesh by checking
overlap of a triangle with an octree cell. This shall produce
a tighter octree with less dense cells.
2) The same method is used for both the adaptive / support cubic infill,
where for the support cubic infill the non-overhang triangles are
ignored.
The AABB tree is no more used.
3) Optimized extraction of continuous infill lines in O(1) instead of O(n^2)
1) All slicer's exceptions are now derived from Slic3r::Exception.
2) New exceptions are defined for slicing errors.
3) Exceptions are propagated to the Plater to show.
It remains to modify the slicing back-end to throw the new SlicingError
exceptions instead of std::runtime_error and to show the other exceptions
by a message dialog instead of a notification.
by @supermerill and @wavexx
WIP: The function Fill::connect_infill() is being rewritten
to utilize spatial structures wherever possible for lower CPU load
and less dynamic memory allocation.