Commit Graph

1241 Commits

Author SHA1 Message Date
bubnikv
888a904c9b Workaround of
"GL_MULTISAMPLE and GL_ARRAY_BUFFER_ARB messages on failed launch"
https://github.com/alexrj/Slic3r/issues/4085

Also fixes
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=872273
2017-09-12 10:03:10 +02:00
bubnikv
a2b876e261 Fixing a crash on pressing +/- with no object active.
https://github.com/prusa3d/Slic3r/issues/467
2017-08-14 12:50:35 +02:00
bubnikv
3b54b68b59 Merged new methods for handling menus with icons,
merged "Use submenus for listing options in dropdown menu." #3905
thanks @alexrj
Adapted the "Use submenus" code to sort the menus in the same order
as they appear in the parameter tabs.
2017-08-04 16:28:01 +02:00
bubnikv
632bf56f29 merged save_window_pos / restore_window_pos from @alexrj Slic3r. 2017-08-04 15:54:12 +02:00
Alessandro Ranellucci
38e713c23c Remember object settings dialog size and position. #3943 2017-08-04 15:45:10 +02:00
bubnikv
ed46cfa19d Simplified the code base by requiring wxWidgets >= 3.0 2017-08-03 17:47:18 +02:00
bubnikv
1385018724 Unicode handling:
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize.
Added dependency on boost::locale.
Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs

Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library,
thanks to @alexrj for the idea.

Simplified the encode_path / decode_path stuff:
wxWidgets are unicode already, so there is no need to decode_path() from it.
Perl / win32 interfacing is non-unicode, so decode_path() is executed
on ARGV just at the beginning of the perl scripts.
2017-08-03 17:31:31 +02:00
bubnikv
933d5b261a Fix of a "Scale to Size" dialog, where a bed size is shown scaled. 2017-08-01 14:42:59 +02:00
bubnikv
71f99423c5 New feature: Bridging angle override through a bridge_angle config
variable. When set to zero, the usual automatic bridge detection applies.
The bridging angle override may be set at the Infill->Advanced settings,
or through a modifier mesh.
2017-07-31 16:23:52 +02:00
bubnikv
3b51f64411 Fixing https://github.com/prusa3d/Slic3r/issues/432
Slic3r GUI not starting, error when using --gui (on linux)

Implements https://github.com/prusa3d/Slic3r/issues/407
Shortcuts: Movement in 3D Space
Assignment of the camera shortcuts is clear from the menu accelerators.

Implements https://github.com/prusa3d/Slic3r/issues/406
Shortcuts: Rotate +/- 45 degrees
l/r keys rotate the object

Also changed the accelerators for adding / removing duplicates from
Ctrl++/- to plain +/-, from Ctrl-Del to plain Del,
and added an 's' key accelerator for uniform scaling.
2017-07-21 16:29:40 +02:00
bubnikv
7103fa78ff Reverted back width of the tree control on the Tab panels.
Fixes https://github.com/prusa3d/Slic3r/issues/428
2017-07-20 13:09:02 +02:00
bubnikv
afd5d9eff3 Fixed issues with undefined filament color preview values. 2017-07-20 13:02:12 +02:00
bubnikv
81823fe7df Reduced the content of Geometry.pm, removed unused Perl subroutines.
Reduced the use Slic3r::Geometry and use Slic3r::Geometry::Clipper
clauses to only reference used subroutines.
2017-07-19 10:45:39 +02:00
bubnikv
c9325338a8 Fixed "upscaled objects cannot be cut above original height"
https://github.com/prusa3d/Slic3r/issues/419
2017-07-12 23:28:11 +02:00
bubnikv
3a813aaef6 Implemented "Suggestion for Preview View Change"
https://github.com/prusa3d/Slic3r/issues/415

Use left / right keys to switch between the low / high layer scroll bars
on the 3d preview screen.
2017-07-11 18:21:25 +02:00
bubnikv
6f28818f87 Fix of
"Unicode char like for example "ł" crush app when used in profile name"
https://github.com/prusa3d/Slic3r/issues/388

The Prusa3D binary builds are missing the UTF8 libraries.
To avoid having to bundle them, the case sensitive regexes testing
file suffixes were replaced with explicit enumeration of lower / upper
case letters. While crude, it avoids triggering the UTF8 library.
2017-07-11 17:15:34 +02:00
bubnikv
32213ce679 Implements loading of multi-part objects as a bunch of STLs
for a multi-material printer.
Also only a single pop-up dialog is open when loading multiple files.
2017-07-11 13:55:55 +02:00
bubnikv
a7153c67e6 Changed layout of the Tab page to accomodate a wider profile selection
combo box.
https://github.com/prusa3d/Slic3r/issues/194
https://github.com/prusa3d/Slic3r/issues/377
2017-07-11 12:02:44 +02:00
bubnikv
8160db23cc Implementation of "XY size Compensation for first layer"
https://github.com/prusa3d/Slic3r/issues/190
2017-06-26 16:28:10 +02:00
bubnikv
f0325575c2 Slic3r has been modified to propagate the following filament specific
values to GCode generator, one per active extruder:

bed_temperature
bridge_fan_speed
cooling
disable_fan_first_layers
fan_always_on
fan_below_layer_time
first_layer_bed_temperature
max_fan_speed
min_fan_speed
min_print_speed
slowdown_below_layer_time

Now it remains to extend Slic3r to correctly apply these values.
2017-06-21 16:15:39 +02:00
bubnikv
b12e4689e8 Fix of changing the order of volumes of a multi-volume part:
The 3D preview scene was not updated properly.
2017-06-21 14:10:22 +02:00
bubnikv
7ca02bda0f Fix of a "split" function issue.
1) Load a multi-part stl
2) Rotate it by 90 degrees
3) Split it.

Before this fix, the split object jumped away from the print bed.

This sound similar to
https://github.com/prusa3d/Slic3r/issues/309
2017-06-19 14:26:19 +02:00
bubnikv
c33ed9144c Fixed the objects jumping 2017-06-19 11:47:43 +02:00
bubnikv
aa54c3402b Disable the "split" button when there is no volume selected. 2017-06-15 18:11:36 +02:00
bubnikv
b724d789fd New feature: Splitting an object into a multi-part volume. 2017-06-15 15:38:15 +02:00
bubnikv
2ac981e422 Improved error handling when importing configuration from a G-code. 2017-06-14 20:18:46 +02:00
bubnikv
93dce7a2d3 Ported config load / stored to C++, thanks @alexrj
Implemented import of config values from the G-code.
2017-06-14 17:51:14 +02:00
bubnikv
3e82eb7010 Extended the tooltpis for quick slice functions. 2017-06-14 12:52:50 +02:00
bubnikv
a73a1a3f09 Removed the DLP projector dialog as it is confusing to our customers
and we doubt anybody is using it.
2017-06-14 12:05:23 +02:00
bubnikv
82bde51c27 Removed the 'simple' mode. 2017-06-14 11:48:08 +02:00
bubnikv
fdb5ed1fcb Fix for "Crash when deleting all objects"
https://github.com/prusa3d/Slic3r/issues/193
2017-06-13 13:42:38 +02:00
bubnikv
f7831240e1 Fixed compilation on OSX 2017-06-13 12:09:49 +02:00
bubnikv
5cae4cc614 Fix of https://github.com/prusa3d/Slic3r/issues/285
Refactored Model.cpp/hpp to C++x11 loops,
simplified the mesh / bbox handling.
2017-06-13 11:35:24 +02:00
bubnikv
f408f08850 Disabled the new Slic3r version check until we have a server set up
for the Slic3r Prusa Edition.

Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/258
by moving the 2D thumbnail generation to the main thread and
forcing the simple 2D convex hull for even the small objects.
2017-06-12 14:25:35 +02:00
bubnikv
02ab92ea65 Little improvements of the 3D manipulation usablility:
Limit zoom out to 3x the "scene fit" amount.
Disable wheel scrolling when the middle button is pressed.
2017-06-09 15:02:11 +02:00
bubnikv
958c6553e7 Hopefully a fix of
"Layer editing does not trigger reslicing with Background Processing enabled"
https://github.com/prusa3d/Slic3r/issues/293
2017-06-09 13:27:35 +02:00
bubnikv
6ce832e439 The OpenGL Z-bufer has low precision, therefore a bounding box test
had to be relaxed.
2017-06-08 20:50:24 +02:00
bubnikv
27003dc0fd Possible fix of
https://github.com/prusa3d/Slic3r/issues/260
https://github.com/prusa3d/Slic3r/issues/272
by disabling opengl blending when picking.

Also the limiting region for object movement has been rounded smoothly.
2017-06-08 12:23:50 +02:00
bubnikv
a15e6127cf Relaxed the requirements on the layer height for the Wipe Tower to
the span of 0.15mm to 0.35mm.
2017-06-08 12:10:34 +02:00
bubnikv
fe409a76a6 Fixed panning issues when the camera is parallel to the bed plane. 2017-06-08 12:01:35 +02:00
bubnikv
8b5f7f0fb2 Limit the object movement to the vincinity of the print bed. 2017-06-08 11:02:29 +02:00
bubnikv
dabcff1c07 When testing for a key press, rather check for the modifier keys
(alt, ctrl) always. Also if a key event is not processed, pass it
for further processing.
2017-06-06 19:14:52 +02:00
bubnikv
0816c995a7 Implements "Fewer" button should not remove last copy from build platform
https://github.com/prusa3d/Slic3r/issues/301
2017-06-06 15:38:27 +02:00
bubnikv
35acd799cf Fixed a superflous "Dirty" multi-extruder printer profile after
the introduction of new extruder parameters
(deretract_speed extruder_colour retract_before_wipe).
https://github.com/prusa3d/Slic3r/issues/325
2017-06-06 12:52:15 +02:00
bubnikv
3e764ada0c For the wipe tower to work, verify that all objects are sliced
with the same layer heights.
Also enforce layer synchronization for soluble supports.
2017-06-06 11:40:35 +02:00
bubnikv
72f348658f Testing for the required parameter combinations before enabling the wipe tower.
The wipe tower needs to be made more general in the future to overcome
these limitations.
2017-06-06 10:36:14 +02:00
bubnikv
88c9ae6ca6 Fix of
https://github.com/prusa3d/Slic3r/issues/315
a crash if the max_layer_height is left to a default value of zero.
2017-06-05 12:02:26 +02:00
bubnikv
ad3be1a69e Implemented filament start / g-codes.
https://github.com/prusa3d/Slic3r/issues/265
https://github.com/prusa3d/Slic3r/issues/319
Based on the implementation by @lordofhyphens
19eea19d91
2017-06-05 11:30:57 +02:00
bubnikv
02592378e2 Improved "ensure vertical wall thickness" feature for multi material:
If the "interface_shells" feature is disabled, the "ensure vertical wall thickness"
feature will not add full infill over internal shells.

Fixed some issues with delayed loading of 3d scenes.
2017-06-01 16:31:29 +02:00
bubnikv
ee5ee5f432 Performance improvements in reloading the 3D scene.
Now the 3D scene loading is postponed until the page is visible.
2017-05-31 17:05:11 +02:00