Commit Graph

64 Commits

Author SHA1 Message Date
Enrico Turri
6e4060569a 1) Added new tech ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
2) Imgui dialog replaces texture for reset button and tooltip when layer editing is active
2019-11-07 15:55:45 +01:00
bubnikv
2399570950 Only enable Elphant foot compensation if printing directly
on the print bed (raft is disabled).
2019-11-04 11:34:33 +01:00
bubnikv
4c735192ef Bugfixes of the new adaptive elephant foot compensation. 2019-11-04 11:26:36 +01:00
bubnikv
a72ac57fab adaptive elpehant foot compensation, fixing
GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
2019-11-01 19:59:09 +01:00
bubnikv
564eddd99d FDM Print refactoring:
Layer newly remembers bounding boxes of slices,
the bounding boxes are used by G-code generator & newly the support
generator.
Slices are stored as ExPolygons, not ExPolygonCollection.
2019-10-01 17:17:08 +02:00
bubnikv
6a07b231e1 Fixed a crash with a layer range modifier containing no slicing layer. 2019-10-01 13:41:22 +02:00
bubnikv
4b35ebe6e5 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-09-27 09:52:57 +02:00
bubnikv
d06831076d WIP: Consolidation of shortest path calculations,
various chaining algorithms are replaced with the improved TSP
algorithm.
2019-09-26 17:30:03 +02:00
Lukas Matena
7861fa5086 Whitespace changes to supress misleading indentation warnings
These appear in newer gcc when spaces and tabs are mixed
2019-09-24 16:01:01 +02:00
bubnikv
4585618aea Fix of "Bridge flow ratio doesn't trigger reslicing of support" #2359 2019-09-09 18:09:40 +02:00
bubnikv
5c72eecf26 Fix of "Strange behavior on bridge detection" #1482
The very first slicing step needs to be invalidated if support is
enabled or disabled while the soluble supports are configured,
as the bridging is disabled for soluble supports, while the bridging
is enabled with supports disabled.
2019-09-09 17:47:29 +02:00
bubnikv
ee928f5f4d Replaced Perl style infill type enums with C++ enums in comments. 2019-09-09 16:47:15 +02:00
bubnikv
48ecbe777f Fix of "excess infill below bridges with 0% infill" #442
Fix of "Bridging infill not connecting with infill set to 0%" #1301

Top, bottom and bridging areas are extended into infill as long
as the infill is not zero. If the infill is zero,
top, bottom and bridging areas wound not expand into these "void" areas.

With this commit, the top, bottom and bridging areas are allowed to expand
into the "void" areas as long as these "void" areas are supported below
with perimeters or some other non-empty infill, and slightly beyond
these supporting areas into the voids (currently hard coded to 1mm).
2019-09-06 15:03:49 +02:00
Lukas Matena
66d74bc591 Merge branch 'lm_layer_height_validation' into dev 2019-09-02 16:31:59 +02:00
Lukas Matena
942f959e87 Fixed couple of warnings
Turned several includes into forward declarations
Removed several sprintf calls in favor of std::to_string
2019-09-02 16:27:48 +02:00
Lukas Matena
b43003dfad Fixed layer height equality check needed in order to enable the wipe tower
The change was needed because enabling the new layer-height-modifier made the validation fail, even if there was no real layer height modification
2019-08-29 16:13:04 +02:00
Lukas Matena
1b5d561b7c Added handling of std::bad_alloc so the user gets more comprehensible error message
Call to boost::nowide::nowide_filesystem() was made Windows only
2019-08-08 16:55:25 +02:00
bubnikv
4865240a9c Fixed compilation issue 2019-07-16 09:19:00 +02:00
Lukas Matena
004e2719b1 Merge branch 'master' into lm_warnings 2019-07-15 13:26:55 +02:00
Lukas Matena
cb916c4dda Fixed warnings in libslic3r 2019-06-25 16:04:29 +02:00
bubnikv
35b3fd3176 Integrated the new layer height spans with configs into the backend.
Fixed some compiler warnings.
2019-06-20 16:15:09 +02:00
bubnikv
0c95d4e0d9 Merge remote-tracking branch 'remotes/origin/ys_new_features' 2019-06-18 10:01:29 +02:00
bubnikv
0bb8ee149e Sharing TriangleMesh objects between the front end (UI) and back end
(background processing)
2019-06-11 17:08:47 +02:00
YuSanka
1090105b68 Experiments with updating layer_config_ranges from UI
+ Fixed OSX build
2019-06-05 11:50:59 +02:00
Lukas Matena
07282eb24d Fixed unit tests when run with range checks on std::vector
There was a bug in unit tests that led to generating the wipe tower with non-normalized preset.
This caused out-of-bounds access into max_layer_height vector in fill_wipe_tower_partitions.
The problem surfaced in https://github.com/prusa3d/PrusaSlicer/issues/2288.
I quickly patched additional normalization of the preset to prevent this from happening.

Also, an assert in the same function turned out to trip on one of the tests.
This one was commented out for now and will (hopefully) be looked into later.

Function Print::apply_config was renamed to apply_config_perl_tests_only so everyone
sees its current purpose and does not mistake it for the more important Print::apply.
2019-05-22 16:48:20 +02:00
bubnikv
3f08d9f30d Changed references to renamed github project
https://github.com/prusa3d/PrusaSlicer
2019-05-14 19:46:01 +02:00
YuSanka
8e007c5b6a Localization improvements 2019-05-04 02:07:07 +02:00
Lukas Matena
f33e9bf609 TriangleMeshSlicer is now initialized by const-pointer to the mesh, responsibility for calling require_shared_vertices is left to the caller 2019-04-16 09:04:04 +02:00
bubnikv
1e455bc065 Fix of "Variable layer height feature breaks after rotating part #2073"
There was an approximate bounding box used at the GUI, while a snug
bounding box was used at the back end, causing invalidation
of the variable layer height editing profile on rotated objects.

A snug bounding box around the first instance is now cached.
2019-04-13 14:15:54 +02:00
bubnikv
ef1a273f0c Fix of "Latest commit of Slic3r 1.42.0 cuts away part of the model #2063"
Fixed one bug of many in admesh library, where the face connectivity
was broken when removing a degenerate face. Likely there are some
similar issues left to be solved.
Placed a workaround to always recalculate face connectivity before slicing.
2019-04-04 16:16:57 +02:00
bubnikv
382326ffc8 Fixed FFF slicing of meshes with left hand oriented transformations applied.
Slight optimization of FFF slicing - optimized copy of an object with just
a single volume.
2019-04-03 11:12:03 +02:00
bubnikv
e399cf6d3d Implemented clipping of parts of multi-part objects in the order
they are presented in the UI.

Parallelized the slice stealing when splitting regions with modifier meshes.

Rewrote Layer::make_perimeters() to C++11 loops.
2019-03-06 10:21:10 +01:00
bubnikv
676076b7b4 Fix of caching of the SlicingParamerters at PrintObject 2019-03-05 14:05:58 +01:00
bubnikv
5e582efc5c Elephant foot compensation improvements.
Fix of the negative XY compensation on multi-material (or multi-region)
prints, where the negative XY compensation created gaps between parts.
2019-03-05 11:54:04 +01:00
bubnikv
cc79b1553d Implemented caching of SlicingParameters by PrintObject 2019-03-04 15:28:04 +01:00
bubnikv
e3cba0a65a Introduced the "slice_closing_radius" to define, how large gaps
will be closed after triangle mesh slicing.
The value is set to 0.049 by default, which corresponds to the hard
coded default in Slic3r-1.41.3.

See issues #520 #820 #1029 #1364 for the reference of why we need
the parameter for being able to print some specific models.
2019-03-01 17:53:02 +01:00
bubnikv
ab30370fb4 Split the external infill pattern to separate top / bottom config values.
Based on f9344a00e3
thanks @supermerill
Implements  #475, #479, #1133, #1474
2019-02-22 15:25:35 +01:00
bubnikv
0af11c51e3 Fixed update on reset of the variable layer height profile.
Fixed update of the layer height profile on PrintObject when changing profiles.
Fixed crash due to the layer height editing refactoring & wipe tower.
2019-01-23 14:00:03 +01:00
bubnikv
d64b55d27d WIP Restoration of the layer editing. 2019-01-21 10:06:51 +01:00
Enrico Turri
611d9aa0d8 Model's volume transform set as default 2019-01-02 10:49:13 +01:00
bubnikv
126035f6f8 Fixed many errors in background processing synchronization and update.
Fixed couple of compiler warnings.
2018-12-22 10:02:42 +01:00
bubnikv
771928d916 Logging of memory allocations on Windows during the slicing process
when the SLIC3R_LOGLEVEL >= info.
2018-12-18 11:31:41 +01:00
bubnikv
7cd612fc17 Fix of SPE-694
Slicer do not generate infill after Contact Z distance settings change
2018-12-18 09:57:19 +01:00
bubnikv
37806c020a Temporarily disabled the following check:
"Levitating objects cannot be printed without support"
until the unit tests are adjusted.
2018-12-14 19:40:02 +01:00
bubnikv
506cbcb4a7 Fix of G-code invalidation on "wipe_into_object" "wipe_into_infill"
changes.

WIP: Fix of "levitating objects cannot be sliced".
2018-12-14 17:17:51 +01:00
bubnikv
52db7b055a WIP: Merged commits from stable between 1.41.2-beta and 1.42.2 final.
Changes in SupportMaterial.cpp, TriangleMesh.cpp and 01_trianglemesh.t
are yet to be merged.

WIP: Refactoring of layer height editing.
Removed layer_height_ranges from PrintObject, as the Print/PrintObject
now hold their copies of Model/ModelObject.
2018-12-11 16:33:43 +01:00
bubnikv
9f43e7d375 Fixed a harless assert in PrintObject consturctor.
Fixed a bug in G-code generator regarding the seam hiding.
2018-12-07 11:21:05 +01:00
bubnikv
c9a4c6c73c Partial update of 3D scene (GLVolumes derived from Model and from
the SLAPrintObject).
Updated PrintBase to generate a unique timestamp at each step invalidation.
2018-11-16 18:28:50 +01:00
bubnikv
48173e2a55 Fixed synchronization of background processing with the front end. 2018-11-12 16:28:27 +01:00
bubnikv
c2e46350f2 Separated Print / PrintObject into PrintBase.cpp/h to support SLAPrint 2018-11-08 14:23:17 +01:00