Lukas Matena
55395e046f
EigenMesh3D does not store a copy of the mesh
...
Instead, it stores a pointer to extern TriangleMesh (which must not be destroyed before the EigenMesh3D object)
2020-05-27 00:51:11 +02:00
Lukas Matena
1f833921a2
More code cleaning,...
...
optimizations regarding normals calculation
removed unused EigenMesh3D(const Contour3D &other) constructor
removed unused class si_result
2020-05-27 00:51:11 +02:00
Lukas Matena
d85fa8e9ab
EigenMesh3D now stores TriangleMesh inside, not a mesh in Eigen format
...
Rotfinder was apparently building the AABB tree needlessly
2020-05-27 00:51:11 +02:00
Lukas Matena
9224a6a3e6
Removed some unused code
...
- removed define USE_AABB_INDIRECT (which switched between old and new AABB implementation)
- removed define SLIC3R_SLA_NEEDS_WINDTREE (relied on igl and was not used anyway)
- new define SLIC3R_HOLE_RAYCASTER (hides currently unused code)
- slight include cleanup
- removed obsolete source file SupportTreeIGL.cpp
2020-05-27 00:51:11 +02:00
Lukas Matena
cdf80c3b3f
Switched to new AABB tree implementation for raycasting
2020-05-27 00:13:38 +02:00
Lukas Matena
6e716faa1c
Merge branch 'lm_includes_warnings'
...
No functional changes (hopefully).
2020-05-26 16:14:09 +02:00
Lukas Matena
32a353058f
Fixed few warnings
2020-05-26 16:06:11 +02:00
Lukas Matena
3e855d36dc
Fixed unit tests after previous include manipulations
2020-05-26 15:33:44 +02:00
Lukas Matena
94b0ab603f
Include cleanup: Selection.hpp
...
It does not need 3DScene.hpp and Model.hpp
And it does not to be included by GLGizmoBase.hpp
2020-05-26 13:46:59 +02:00
Lukas Matena
c2cd430941
Few more include chains broken
2020-05-26 13:46:59 +02:00
Lukas Matena
02838eaa30
Slight include cleanup
2020-05-26 13:45:36 +02:00
Lukas Matena
cc5fe02cde
Include cleanup: GUI_ObjectManipulation.hpp, GUI, GUI_Preview
2020-05-26 13:45:36 +02:00
Lukas Matena
fb9d8b2025
Include cleanup: do not include Model.hpp from 3DScene.hpp
2020-05-26 13:45:36 +02:00
enricoturri1966
8f91b4f4f4
DoubleSlider::Control -> Tweaks to text position for horizontal case
2020-05-26 08:34:19 +02:00
enricoturri1966
1d317489fd
GCodeViewer -> Temporary ImGui dialog for editing shaders parameters
2020-05-26 08:16:08 +02:00
enricoturri1966
13098938ac
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-25 13:55:23 +02:00
Enrico Turri
2759380000
DoubleSlider:Control platform dependent background color
2020-05-25 13:53:41 +02:00
Enrico Turri
5b7cb8f5a9
Merge branch 'et_gcode_viewer' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-25 12:08:26 +02:00
enricoturri1966
a63e5b352e
ENABLE_GCODE_VIEWER -> Reduced vertical size of horizontal slider
2020-05-25 12:08:09 +02:00
Enrico Turri
94b66fe987
Merge branch 'et_gcode_viewer' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-25 12:01:10 +02:00
enricoturri1966
6810550a6c
DoubleSlider::Control background color
2020-05-25 11:59:12 +02:00
Enrico Turri
06b950c8d7
Merge branch 'et_gcode_viewer' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-25 11:17:07 +02:00
enricoturri1966
1af798dbd7
DoubleSlider::Control thumb text rendered closer to the slider
2020-05-25 11:16:40 +02:00
enricoturri1966
1c826c063b
GCodeViewer refactoring and GLShaderProgram upgrade
2020-05-25 10:48:53 +02:00
YuSanka
f78f5c85be
MSW specific issue: Fixed scaling of the Tabs when They are in the separated dialog
2020-05-25 10:21:30 +02:00
YuSanka
7e88e20402
Fixed a bitmap getting for the case, when application was started in Light mode and then switched to the Dark
2020-05-25 09:41:19 +02:00
enricoturri1966
ed252f1741
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-25 07:07:49 +02:00
YuSanka
c7ef1feaf0
Added missed icons for the dark mode.
...
Fixed typos from the previous commit
2020-05-22 17:05:21 +02:00
Enrico Turri
1b0d1fd143
Merge branch 'et_gcode_viewer' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-22 16:50:26 +02:00
enricoturri1966
43b78b630c
GCodeViewer -> Enhanced legend icons
2020-05-22 16:37:53 +02:00
enricoturri1966
314995fa0b
ENABLE_SHADERS_MANAGER set as default
2020-05-22 16:08:02 +02:00
Vojtech Bubnik
180742ccaa
Pulling patched boost::polygon from github prusa3d/polygon.
2020-05-22 15:33:11 +02:00
YuSanka
a56bbea140
Reworked sys_color_changed() functions
...
Fixed OSX specific bugs:
- toolbar flashing for some mainframe sizes (Retina specific)
- size of mainframe when settings layout in slNew mode
Added missed icons to the "white" folder
2020-05-22 15:26:35 +02:00
Enrico Turri
627df86802
Merge branch 'et_gcode_viewer' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-22 13:32:30 +02:00
enricoturri1966
4d05ec0856
GCodeViewer -> New shaders for options
2020-05-22 13:21:43 +02:00
Enrico Turri
e3cb969474
Merge branch 'et_gcode_viewer' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-22 13:15:55 +02:00
enricoturri1966
80c2f107c1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-22 12:12:56 +02:00
enricoturri1966
83ea38c2f3
GCodeViewer -> Refactoring of options coloring + options added to legend
2020-05-22 11:52:07 +02:00
Vojtech Bubnik
c09d702045
Show Eigen vectorization support in system info dialog.
2020-05-22 11:36:10 +02:00
Vojtech Bubnik
ac1f24e5c9
AABB: Some further polishing and a reference to an SSE implementation
...
of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
enricoturri1966
6e279cbec2
GCodeViewer -> Refactoring of sequential view marker positioning
2020-05-22 10:43:59 +02:00
enricoturri1966
f345e58358
Fix in ENABLE_CAMERA_STATISTICS
2020-05-22 09:51:57 +02:00
enricoturri1966
082a30a5db
ENABLE_SHADERS_MANAGER -> Added method GLShaderProgram::set_uniform(const char* name, double value)
2020-05-22 09:49:42 +02:00
enricoturri1966
df010a1d4e
Added methods GUI_App::is_gl_version_greater_or_equal_to() and GUI_App::is_glsl_version_greater_or_equal_to()
2020-05-22 09:45:31 +02:00
Vojtech Bubnik
925bf1af70
Shiny profiler: Increased resolution of text output to 2 decimals
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
dc46589a8e
AABB - triangle intersection wrapped to mimize copying into Vector3D
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
c64b7b2e21
Fix of the previous commit.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
7b6dff3f03
Little simplification of Point to boost::polygon bindings
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
4c365ad583
Replaced many defines in libslic3r.h with constexpr,
...
removed some macros to support old visual studio compiler.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
99514ba42b
WIP: AABBTreeIndirect - optimized ray_box_intersect_invdir() test,
...
sandbox for comparing the AABBTreeIndirect with libigl::AABB
2020-05-22 09:29:21 +02:00