Alessandro Ranellucci
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a1ac866b84
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Refactoring: turn x_length and y_length in size
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2012-08-25 20:14:01 +02:00 |
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Alessandro Ranellucci
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af1b64a086
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Added unit testing to prevent regression about disconnected infill paths
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2012-08-25 14:59:34 +02:00 |
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Alessandro Ranellucci
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f977aff82d
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Update tests after recent serialization changes
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2012-07-21 14:57:41 +02:00 |
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Alessandro Ranellucci
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d8d2f73aff
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Fixed regression causing fatal errors with many objects. #394
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2012-05-29 14:54:20 +02:00 |
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Alessandro Ranellucci
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4aa85f4571
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Fixed arcs.t to work with new serialization mechanism
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2012-05-19 23:39:36 +02:00 |
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Alessandro Ranellucci
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b246480535
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Massive reduction of memory usage (down to one third).
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2012-05-19 17:57:38 +02:00 |
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Alessandro Ranellucci
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aa9563f00b
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More constants, less strings => ess memory usage
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2012-05-19 15:40:11 +02:00 |
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Alessandro Ranellucci
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e4e970f7e3
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Fix unit test
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2012-05-01 12:18:59 +02:00 |
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Alessandro Ranellucci
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d51ba94e8a
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Remove XXX from dependencies
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2012-04-16 14:03:36 +02:00 |
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Alessandro Ranellucci
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5bfe19a8b9
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Huge speed Boost (pun intended). Also fixes a problem where infill was escaping perimeters sometimes (#305).
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2012-04-09 11:04:32 +02:00 |
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Alessandro Ranellucci
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c98f6734c7
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Code optimization
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2012-02-25 22:18:07 +01:00 |
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Alessandro Ranellucci
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a24ffee2aa
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New polygon_is_convex() function
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2012-02-25 16:14:59 +01:00 |
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Alessandro Ranellucci
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eba7c10018
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Faster support generation. Includes a new implementation of the Douglas-Peucker algorithm
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2012-02-25 14:46:21 +01:00 |
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Alessandro Ranellucci
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a9e7204fc6
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New slicing algorithm based on a topological approach rather than numeric. It should be much more robust
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2012-02-18 20:36:14 +01:00 |
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Alessandro Ranellucci
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de88144649
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Fixed test after recent changes
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2012-02-17 17:16:13 +01:00 |
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Alessandro Ranellucci
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660eedfa5b
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Added a couple unit tests
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2012-02-15 12:04:10 +01:00 |
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Alessandro Ranellucci
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8ed91a8ec4
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Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes.
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2011-12-30 19:59:51 +01:00 |
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Alessandro Ranellucci
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b1d6420ff4
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Avoid test failures due to floating point values comparison
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2011-12-22 12:19:24 +01:00 |
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Clarence Risher
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a81e8c4afc
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correct length calculation for clockwise arcs
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2011-12-22 06:10:54 -05:00 |
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Alessandro Ranellucci
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28b851508e
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Extended arcs unit test to check whether it works with both cw and ccw arcs
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2011-12-22 11:38:04 +01:00 |
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Alessandro Ranellucci
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98a8c64ed7
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Extended (and fixed) unit testing to track down (and fix) an issue caused by floating point math that reversed some holes into contours when they should actually be ignored
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2011-12-22 11:24:46 +01:00 |
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Alessandro Ranellucci
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4fe340cc56
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
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Alessandro Ranellucci
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792960aae1
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Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
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2011-12-02 23:35:39 +01:00 |
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Alessandro Ranellucci
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d51a37a0ae
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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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2011-11-30 16:07:31 +01:00 |
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Alessandro Ranellucci
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975387d953
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New --bridge-feed-rate option. #68
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2011-11-28 18:37:53 +01:00 |
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Alessandro Ranellucci
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ed050089d9
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Removed SVG debug codes left (as always) in a unit test
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2011-11-15 19:23:29 +01:00 |
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Alessandro Ranellucci
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038caddcda
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New fill types (hilbertcurve, archimedeanchords, octagramspiral) and ability to use different patterns for solid layers. #20
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2011-11-13 18:14:02 +01:00 |
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Alessandro Ranellucci
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c5d5e4d244
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Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28
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2011-11-12 10:18:20 +01:00 |
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Alessandro Ranellucci
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726460e6d0
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Removed SVG left by error in arcs.t
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2011-11-07 17:21:35 +01:00 |
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Alessandro Ranellucci
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d620b46beb
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Bugfix: arcs now work (some glitches in detecting their center, though). #30
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2011-11-07 14:12:07 +01:00 |
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Alessandro Ranellucci
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6d6533831e
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New experimental --gcode-arcs options to generate G2/G3 commands. #23
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2011-10-28 14:13:44 +02:00 |
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Alessandro Ranellucci
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c97a89c07c
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Refactored Line objects to arrayrefs
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2011-10-12 16:27:40 +02:00 |
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Alessandro Ranellucci
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7628c83e9f
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Some tests were failing
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2011-10-10 11:00:19 +02:00 |
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Alessandro Ranellucci
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84abd41cf4
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Fixes for bridges
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2011-10-09 22:18:06 +02:00 |
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Alessandro Ranellucci
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ad27f25c71
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Skeining algorithm totally rewritten
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2011-10-08 19:02:05 +02:00 |
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Alessandro Ranellucci
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743f2abcf2
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Detection of optimal infill direction for bridges. Includes many fixes and improvements.
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2011-10-07 19:07:57 +02:00 |
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Alessandro Ranellucci
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5daaf454b1
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Faster algorithm for rectilinear fill
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2011-10-06 17:13:42 +02:00 |
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Alessandro Ranellucci
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e2d2574b8b
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New algorithm for clipping lines to complex polygons
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2011-10-06 12:20:25 +02:00 |
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Alessandro Ranellucci
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5812804d6b
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Refactored the can_connect() logic (includes a refactoring of the SVG library)
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2011-10-06 11:55:26 +02:00 |
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Alessandro Ranellucci
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2da5ee7448
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Bugfixes and improvements in surface detection
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2011-10-04 22:27:45 +02:00 |
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Alessandro Ranellucci
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f1a36502e1
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Additions to the polygon library
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2011-10-04 20:06:17 +02:00 |
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Alessandro Ranellucci
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794b7a99d2
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Fixes for hi-res STL models
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2011-10-04 17:55:55 +02:00 |
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Alessandro Ranellucci
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ef201a99cc
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Bugfix in polyline simplification
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2011-10-03 20:40:49 +02:00 |
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Alessandro Ranellucci
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a311220c19
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New build script to install dependencies automatically
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2011-10-02 11:57:47 +02:00 |
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Alessandro Ranellucci
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25ea8a0204
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Bugfixes for complex and dirty geometries
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2011-09-30 15:46:48 +02:00 |
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