Commit Graph

12122 Commits

Author SHA1 Message Date
bubnikv
bca3e86455 Fixed invalidation of FDM back end if a custom per layer
extruder change is added or removed.
2020-02-04 17:46:31 +01:00
YuSanka
de4c2fc2e0 DoubleSlider: SingleExtruder mode: Implemented editing of color from colored band, using RightMouseClick on it. And added corresponding tooltip 2020-02-04 17:44:44 +01:00
bubnikv
450e21d457 Replaced unsafe use of dx_url.substr(0, 54) with boost::starts_with 2020-02-04 16:10:39 +01:00
David Kocik
c2598cf8d6 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-02-04 15:29:32 +01:00
David Kocik
4557de4ab0 Merge branch 'dk_config' 2020-02-04 15:27:53 +01:00
bubnikv
059bdb4711 Implemented handling of complex ConfigOptionFloatOrPercent chains
by the PlaceholderParser.

Namely, all the options with the "ratio_over" reference are now handled
correctly by the PlaceholderParser with the exception
of the "first_layer_extrusion_width", which overrides speed of extrusions
by their respective extrusion type.

Also the various extrusion widths (extrusion_width, first_layer_extrusion_width,
external_perimeter_extrusion_width etc.) produce the same numbers
as if ran through the back-end, with the assumption of not overriding
layer height by the variable layer height editing tool or layer height
modifiers.
2020-02-04 15:27:38 +01:00
David Kocik
65b9ef6636 configuration updater
forced update dialog
check for updates button
check address when downloading bundles
2020-02-04 15:27:11 +01:00
Lukas Matena
617912ecc1 Fixed a crash on deleting object with SLA gizmo active
Rephrased text informing about hidden objects in both SLA gizmos
2020-02-04 15:03:10 +01:00
Lukas Matena
0e3ebb3e07 Hollowing gizmo: Invalidate drilled mesh in case a hole is manipulated
This way the holes cannot be placed on its own walls
Downside is that AABB trees have to be recalculated
2020-02-04 15:03:10 +01:00
Lukas Matena
808cf2e38a Hollowing: merge meshes of holes with igl (intersecting holes) 2020-02-04 15:03:10 +01:00
Lukas Matena
58b5e75a9c SlaSupports gizmo - show holes position even when user did not Preview the drilled mesh 2020-02-04 15:03:10 +01:00
YuSanka
49c5822be4 Show tooltip for all hovered ticks, not just for a selected one 2020-02-04 14:53:17 +01:00
YuSanka
0da4cb29b5 Localization improvements: added NL translation
+ to the list.txt added ObjectDataViewModel.cpp
2020-02-04 13:42:23 +01:00
Enrico Turri
87daba9288 Movements and rotations by keyboard indipendent from gizmos:
Left arrow = Decrease X by 1mm

Right arrow = Increase X by 1mm

Up arrow = Decrease Y by 1mm

Down arrow = Increase Y by 1mm

PgUp = Rotate 45 degrees CCW

PgDown = Rotate 45 degrees CW
2020-02-04 11:42:58 +01:00
Enrico Turri
648060f4ec Smoother movements/rotations when using arrow keys 2020-02-04 10:31:50 +01:00
Enrico Turri
3371fa42da Follow-up of e042cab8fa -> Avoid polluting undo/redo stack 2020-02-04 09:32:09 +01:00
YuSanka
d320a03c54 DoubleSlider: Added using of default colors for color changes in SingleExtruder Mode (#3449)
+ added missed input parameter to the BitmapCache::mksolid() which was cause a wrong drawing of the Extruder selector under OSX
2020-02-03 21:28:55 +01:00
Lukas Matena
d0f21dda4a Make sure that when drill holes are manipulated with, all data are invalidated properly
It is needed to regenerate hollow_mesh_with_holes completely, it may contain holes that were deleted by the user in the meantime
2020-02-03 17:31:18 +01:00
tamasmeszaros
ad3e3be3bc optimize string_printf 2020-02-03 17:11:24 +01:00
Enrico Turri
c6310e49b3 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-02-03 16:05:41 +01:00
Enrico Turri
e042cab8fa Follow-up of 8453c88482, c09091c407 and 9d55121695 -> Use key down event in place of key up event 2020-02-03 16:05:13 +01:00
tamasmeszaros
0c4797e92e use vsnprintf instead of snprintf in string_printf function
Also, revert to old location: Utils.hpp and utils.cpp
2020-02-03 16:00:53 +01:00
Enrico Turri
f09bed32b6 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-02-03 15:48:56 +01:00
Enrico Turri
03680bb014 Follow-up of 3a99b23ec7 -> F5 accelerator added also to objects list 2020-02-03 15:47:09 +01:00
Lukas Matena
6a2604cfe0 Merge branch 'lm_drilling_backend_rebased' 2020-02-03 15:46:02 +01:00
Lukas Matena
227cc4dc33 Fixed conflicts after merge
slaposHollowing was divided into slaposHollowing and slaposDrillHoles on master
This commit takes this into account on the code that was merged from lm_drilling_backend_rebased
2020-02-03 15:42:54 +01:00
Lukas Matena
a1d4dab999 Merge branch 'master' into lm_drilling_backend_rebased 2020-02-03 15:20:16 +01:00
Lukas Matena
d407fda433 Hollowing gizmo - controls layout improvements 2020-02-03 15:17:18 +01:00
Lukas Matena
79da3a95e1 Clipping plane is now common for Hollowing and SLA supports gizmos 2020-02-03 15:17:18 +01:00
bubnikv
f28d0ebc18 Implemented reload of original mesh volume in case the SLA hollowing
step is no more valid.
2020-02-03 15:17:18 +01:00
Enrico Turri
8453c88482 Cut Gizmo -> added movements using arrow keys:
Up arrow = increase Z by 1mm

Down arrow = decrease Z by 1mm
2020-02-03 15:00:49 +01:00
Enrico Turri
c09091c407 Rotate Gizmo -> added rotations using arrow keys:
Left arrow = 90 degrees around Z axis CCW

Right arrow = 90 degrees around Z axis CW

Up arrow = 45 degrees around Z axis CCW

Down arrow = 45 degrees around Z axis CW
2020-02-03 14:51:25 +01:00
Enrico Turri
9d55121695 Move Gizmo -> added movements using arrow keys:
Left arrow = decrease X by 1mm

Right arrow = increase X by 1mm

Up arrow = increase Y by 1mm

Down arrow = decrease Y by 1mm
2020-02-03 14:39:16 +01:00
bubnikv
73f69f3387 Speed up of libigl SelfIntersectMesh:
The test for intersection of two triangles sharing a common edge
has been optimized to reject non-overlaping triangles with
the least amount of exact arithmetics predicates.

Cherry pick of
d367762468
2020-02-03 14:01:35 +01:00
tamasmeszaros
992a0c3d7a remove duplicate string_printf
#3594, #3592
2020-02-03 11:19:11 +01:00
tamasmeszaros
8aec5f6726 string_printf Wformat-security hack #
#3594, #3592
2020-02-03 11:09:54 +01:00
Slic3rPE
e50825ce05 missing includes 2020-02-03 10:13:15 +01:00
YuSanka
5b103116c5 Added missed include under OSX 2020-02-03 09:24:58 +01:00
YuSanka
3f7ebee396 ObjectDataViewModel is extracted from wxExtentions to the separated file
+ parse_color function is moved to BitmapCache from PresetBundle
2020-02-02 22:22:40 +01:00
YuSanka
eb6e0c06e4 Mark a tick as a conflict, if it has a ToolChange to the same extruder 2020-02-02 21:20:48 +01:00
YuSanka
438f4fd1aa Fixed build under OSX 2020-02-02 19:40:00 +01:00
YuSanka
be92e10985 Added missed include for OSX 2020-01-31 21:03:17 +01:00
YuSanka
1472ad9b14 To fix blurred icons under OSX there is implemented PresetBitmapComboBox, derived from wxBitmapComboBox,
which now will be used for preset choosers on sidebar a preset tabs.

+ for BitmapCache class added m_scale used for correct scaling of SVG images on Retina displays

+ some code clearing from unused functions or function's parameters
2020-01-31 16:57:45 +01:00
Lukas Matena
378321231f Fix of tripping glAssert after switching to Preview on Linux/GTK2
(fix suggested and thus approved by @enricoturri1966)
2020-01-31 14:50:37 +01:00
Enrico Turri
61e9cb0f72 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-01-31 12:15:14 +01:00
Enrico Turri
3a99b23ec7 #3580 - Added menu item 'Edit/Reload from disk' and F5 key acceleration to reload the entire plater 2020-01-31 12:15:04 +01:00
tamasmeszaros
36e92b0141 Put hole drilling into separate step 2020-01-31 08:58:21 +01:00
tamasmeszaros
7f476f38b9 [refactor] Move remaining utility functions into sla_test_utils 2020-01-31 08:56:46 +01:00
Lukas Matena
4bc4e347fb Fixed a crash during cut (typo introduced in 645f13a) 2020-01-31 08:54:41 +01:00
bubnikv
9ef65b23d8 Implemented loading of hollowed SLA mesh into the scene
in place of the normal mesh.

WIP: The code is inefficient (it does not store the timestamp
of the hollowed mesh, therefore it refreshes the hollowed mesh on each
scene update) and if the hollowing gets invalidated, the original mesh
is currently not being reloaded and the hollowed mesh is still visible.
2020-01-30 17:58:49 +01:00