Commit Graph

4 Commits

Author SHA1 Message Date
Enrico Turri
3a5485a179 Flip X mouse deltas if bed is upside down (when camera up vector has negative Z) 2019-04-30 15:09:25 +02:00
Enrico Turri
d87b478d60 Camera refactoring
1) All camera related OpenGL calls moved into class

2) The Camera class now stores the view matrix, the projection matrix and the viewport

3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport

4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
Enrico Turri
b5217918cf Code cleanup 2019-03-08 12:03:31 +01:00
Enrico Turri
aa4c44dbea Use unique camera shared by 3d view and preview (experimental) 2019-03-08 12:03:17 +01:00