David Kocik
6d13d32416
Merge branch 'dk_desktop'
2021-08-30 10:29:20 +02:00
David Kocik
6be99f941d
Escaping of backslash
2021-08-30 10:28:57 +02:00
enricoturri1966
7a3f8c0a4c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models
2021-08-30 08:37:51 +02:00
enricoturri1966
876f9d5a99
Cleanup in shader gouraud_light_instanced.vs
2021-08-30 08:37:41 +02:00
enricoturri1966
14659cf760
Revert of d701dfe436
2021-08-30 08:29:50 +02:00
David Kocik
d96549f307
Merge branch 'dk_desktop'
2021-08-28 14:37:12 +02:00
David Kocik
ae3478c6c5
Desktop integration escaping path
2021-08-28 14:35:29 +02:00
Vojtech Bubnik
1c76df89ea
Fix of paint on supports don't work for object that has been scaled up #6718
...
The triangle-ray intersection function used a hard coded epsilon,
which did not work for triangle meshes, that were either too small
or too large. Newly the epsilon may be provided to the AABBTreeIndirect
search functions externally and IndexedMesh calculates a suitable
epsilon on demand from an average triangle mesh edge length.
2021-08-27 21:04:18 +02:00
Lukas Matena
d9f2fd7501
Fixed shifted clippimg plane triangulation on scaled meshes,
...
fighting z-fighting has to be done in world coords.
2021-08-27 19:46:44 +02:00
enricoturri1966
7bd14bfaf7
ENABLE_SEAMS_USING_MODELS -> Fixed instances when horizontal slider is enabled for top layer only
2021-08-27 15:23:27 +02:00
Vojtech Bubnik
8dfc0422a8
Faster and hopefully more reliable projection of paint-on support
...
blockers and enforcers on a sliced mesh.
2021-08-27 15:05:18 +02:00
Vojtech Bubnik
306bd0a198
Fixed leakage of paint-on supports through thin objects. This is a bug
...
introduced during 2.4.0 refactoring.
Fixes To much support #6067
2021-08-27 15:05:18 +02:00
Vojtech Bubnik
03fce23570
Fixed Perl bindings
2021-08-27 15:05:18 +02:00
Lukas Matena
2844bee60b
Added missing include (gcc 8.4)
2021-08-27 14:01:29 +02:00
Lukas Matena
7852ba061c
Slightly reworded the 'Empty layers detected' warning,
...
it mentions the layers between which the problem occurs,
not just the upper one (which may be unclear).
2021-08-27 12:13:15 +02:00
enricoturri1966
9c4eeeaa18
Tech ENABLE_SEAMS_USING_INSTANCED_MODELS merged into tech ENABLE_SEAMS_USING_MODELS
2021-08-27 11:41:34 +02:00
Vojtech Bubnik
fbe4695958
Slight optimization of GLGizmoSimplify::process():
...
Moved a static variable from inside a lambda outside as the static
inner variable initialization & access has to be made thread safe.
2021-08-27 11:30:37 +02:00
Vojtech Bubnik
ae8e0311d7
debugging function debug_output_path() moved to utils.cpp/hpp
...
and it now prints to console the default path when called for the first time.
Fixed compilation of debugging output in SupportMaterial.
2021-08-27 11:25:50 +02:00
enricoturri1966
dd5beee0bd
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models
2021-08-27 10:17:20 +02:00
enricoturri1966
03dc2f7c11
ENABLE_SEAMS_USING_INSTANCED_MODELS -> Completed implementation of rendering models using instancing
2021-08-27 10:16:50 +02:00
enricoturri1966
c471c3c7c4
Code cleanup and small refactoring
2021-08-26 14:37:09 +02:00
Filip Sykala
f90b10b63e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-08-26 14:21:59 +02:00
Filip Sykala
9f70afe44e
Fix: Do not revert changes on change GLGizmoBase::m_state when apply was used
2021-08-26 14:21:54 +02:00
tamasmeszaros
9cffbc929e
Fix unsliced objects when their dimensions are close to bed limits
...
fixes #6823
2021-08-26 13:39:22 +02:00
enricoturri1966
526700db76
Fixed conflicts after merge with master
2021-08-26 12:47:32 +02:00
enricoturri1966
306fbffdc0
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_save_command
2021-08-26 12:46:00 +02:00
enricoturri1966
39ec1a6318
Fixed conflicts after merge with master
2021-08-26 12:39:28 +02:00
enricoturri1966
2980418706
ENABLE_SEAMS_USING_INSTANCED_MODELS -> WIP: Render models using glDrawElementsInstanced
2021-08-26 12:37:55 +02:00
Lukáš Hejl
95e4ab9460
Fixed the issue that an object disappeared in a multi-material painting gizmo when the object was almost completely sunk under the bed.
...
Object disappearance was caused by calling glPolygonOffset for rendered triangles in the multi-material painting gizmo to resolve z-fighting between painted triangles and contours around selected areas using seed/bucket fill.
2021-08-26 12:08:21 +02:00
tamasmeszaros
af413e37bb
Deps: Change empty CMAKE_BUILD_TYPE to Release on single config generators
2021-08-26 10:39:46 +02:00
enricoturri1966
dbaaa35534
Tech ENABLE_SAVE_COMMANDS_ALWAYS_ENABLED -> 1st installment: Allow to save/load empty projects
2021-08-26 10:38:14 +02:00
enricoturri1966
dfd946e7c9
Merge remote-tracking branch 'origin/et_retract_acceleration'
2021-08-26 08:54:14 +02:00
Lukáš Hejl
1c25078bc3
Added a missing include (GCC 11.1).
2021-08-26 08:43:47 +02:00
enricoturri1966
8f3468030a
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_retract_acceleration
2021-08-26 08:42:04 +02:00
enricoturri1966
67bc29299a
Fixed sinking object popping up on bed when adding a modifier
2021-08-26 08:34:43 +02:00
enricoturri1966
f27448f322
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-08-26 08:06:44 +02:00
enricoturri1966
08b91d33e9
Fixed update of objects list in sidebar after deleting a part from a sinking object
2021-08-26 08:06:37 +02:00
Filip Sykala
673a2bdac8
Fix:
...
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:109:23: warning: comparison of integer expressions of different signedness: 'std::basic_string<char>::size_type' {aka 'long unsigned int'} and 'int' [-Wsign-compare]
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:132:17: warning: format string is not a string literal (potentially insecure) [-Wformat-security]
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:171:17: warning: format string is not a string literal (potentially insecure) [-Wformat-security]
Severity Code Description Project File Line Suppression State
Warning C26451 Arithmetic overflow: Using operator '-' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator '-' to avoid overflow (io.2). libslic3r_gui C:\GIT\slic3r\src\slic3r\GUI\Gizmos\GLGizmoSimplify.cpp 143
2021-08-25 18:25:37 +02:00
Filip Sykala
9ea3be485f
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-08-25 16:56:24 +02:00
David Kocik
2d13b28ae6
Merge branch 'dk_arrow'
2021-08-25 16:31:52 +02:00
David Kocik
02dd1b5f7d
rendering highlight arrow from svg
2021-08-25 16:31:31 +02:00
David Kocik
0f05b3c0cc
Merge branch 'dk_browser'
2021-08-25 15:37:26 +02:00
David Kocik
e6bae06557
Notice dialog when opening any link outside PrusaSlicer
2021-08-25 15:07:38 +02:00
enricoturri1966
ca098d5763
Fixed manipulation of sinking multipart objects resulting in wrong object/parts positioning
2021-08-25 15:01:15 +02:00
Filip Sykala
0e4a987bed
extend git ignore
2021-08-25 13:17:36 +02:00
Filip Sykala
790d445420
Merge branch 'master' into fs_QuadricEdgeCollapse
...
# Conflicts:
# src/slic3r/GUI/NotificationManager.hpp
2021-08-25 13:16:01 +02:00
Filip Sykala
9896a21904
@Vojta request --> change ratio to decimation ratio
2021-08-25 13:09:37 +02:00
tamasmeszaros
a918314aab
Fix UI glitches when "fill bed" fails to add any additional instances
2021-08-25 13:01:08 +02:00
enricoturri1966
38cd7fea65
Fixed update of backend after the changes introduced with b3010a817b
(Do not allow objects to be placed fully below bed) and pop object on the bed when only one part is left
2021-08-25 12:39:46 +02:00
Lukas Matena
3fc4cc84a7
Fixed invalidation when first_layer_height is changed
2021-08-25 12:01:51 +02:00