Commit Graph

18 Commits

Author SHA1 Message Date
bubnikv
29b986fa76 Improvement of the move semantics on various objects:
The source object will be empty after the move operation.
2017-01-20 14:39:44 +01:00
bubnikv
50cdf8e6d1 Move semantics for ExtrusionEntityCollection 2017-01-19 13:37:15 +01:00
bubnikv
483a658144 Method ExtrusionEntity::polygons_covered() and derived were split
into polygons_covered_by_width() and polygons_covered_by_spacing().

Bugfix of ExtrusionLoop::split_at(const Point &point),
where the split ExtrusionPaths were not initialised correctly.
2016-11-04 00:10:35 +01:00
bubnikv
7b6b609df1 ExtrusionEntity and derived classes: Documented, short methods made
inline for efficiency and readability, grow() renamed to polygons_covered().
2016-11-03 10:24:32 +01:00
bubnikv
95ede7c4b8 Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
Alessandro Ranellucci
6dc42ee902 Variable-width gap fill. Yay! #2960 2016-03-19 19:20:04 +01:00
Alessandro Ranellucci
4913e90e10 Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
ntfshard
dd5c5eb931 Fix: Initializer list, right initialisation order 2015-11-04 20:49:19 +01:00
Alessandro Ranellucci
b4515cf695 Finished porting PerimeterGenerator to C++ 2015-07-23 15:53:02 +02:00
Alessandro Ranellucci
0e18b094d1 More work for porting PerimeterGenerator to XS 2015-07-07 01:17:31 +02:00
Alessandro Ranellucci
7f70da97b4 New experimental autospeed feature. #2810 2015-05-31 22:04:32 +02:00
Alessandro Ranellucci
1f8ef2a63c Fixed regression introduced by the recent PerimeterGenerator refactoring causing spiral vase not to be correctly skipped on multi-loop layers. Includes regression test. #2761 2015-04-12 20:16:27 +02:00
Alessandro Ranellucci
6cab5668e3 Restore correct ordering of concentric infill loops, preventing them from being reordered during G-code generation 2015-03-09 18:28:07 +01:00
Alessandro Ranellucci
e0a3d2577c Initial work for 3D rendering of toolpaths 2015-01-15 20:06:30 +01:00
Alessandro Ranellucci
406d045ced The inwards move after an external loop was still randomly generated outwards in some cases. Perimeters are now generated with a distinct iterator for each slice. Nested islands are also correctly supported too. Various regression tests included. #2253 2015-01-08 15:22:13 +01:00
Alessandro Ranellucci
9264db7ecd Removed useless thing added in e79aa2e81c 2014-12-17 00:52:01 +01:00
Alessandro Ranellucci
e79aa2e81c New --solid-infill-extruder option. Includes a refactoring of the strategy used to order layer extrusions according to their extruder and island; toolchanges and travel moves should be more optimized now. #618 2014-12-17 00:34:00 +01:00
Alessandro Ranellucci
6adc3477c9 Moved C++ code into new libslic3r directory 2014-08-03 19:42:29 +02:00