The values of StaticPrintConfig derived objects were searched by a name
walking through a huge chained if.
Now they are being mapped with a std::map.
Also initialization of StaticPrintConfig classes from their ConfigOptionDef
defaults is done by maintaining a single global definition of each
StaticPrintConfig derived class, and a new instance is initialized
from this static copy.
Also the ConfigOption instances are casted using static_cast
wherever possible, and their types are verified by a virtual type() method.
This approach avoids insiginificant performance penalty of a dynamic_cast.
Also the compare and clone methods were added to ConfigOption,
and the cloning & compare work on binary values, not by serialization.
discover_horizontal_shells() fron Perl to C++, where
the already calculated bridge direction was being lost.
Improved constness of the debug methods
void export_region_slices_to_svg(const char *path) const;
void export_region_fill_surfaces_to_svg(const char *path) const;
variable. When set to zero, the usual automatic bridge detection applies.
The bridging angle override may be set at the Infill->Advanced settings,
or through a modifier mesh.
inside ClipperUtils are now using bit shifts instead of multiplication
by doubles, which makes the scaling precise.
Removed the scale parameter from all offset functions.
Modified the safety offset to calculate offset per polygon instead
of over all polygons at once. The old way was not safe and very slow,
sometimes this meant a kiss of death for supports for example.
Don't merge classified pieces of layerm->slices, but use the non-split
islands of a layer. For a single region print, these shall be equal.
Added Slic3r-console.ico windows icon for the console Slic3r.
This is a copy of the big icon, with the big images stripped off.
These could be calculated from the fill areas if needed.
On the other side, the non-classified (non-split) fill areas are stored
now for use in the "ensure vertical wall thickness" feature,
also the non-split fill areas are re-used when recalculating the infills.
This is safer than trying to stitch the fill region together from the
classified fragments.
Modified the "ensure vertical wall thickness" feature to use the non-split
fill areas instead of perimeter areas for the calculation
of non-supported regions. This is cheaper as the fill areas contain
roughly half the edges.
Fixed some cracks in the fill surfaces created by rounding all surfaces inside detect_surface_type().
Fixed https://github.com/prusa3d/Slic3r/issues/12
Bridging-Angle not optimal
Extended the "Ensure veritcal wall thickness" mode (merged with the original discover_horizontal_shells function), but this a work in progress. Already Slic3r with "ensure vertical wall thickness" produces less spurious infills inside solids.
direction over multiple regions. This allows a single bridge to be
drawn over holes, which are too close to each other to allow
for separate bridges.
Fixes Bridging-Angle not optimal
https://github.com/prusa3d/Slic3r/issues/12
Re-allowed adaptive infill line width for solid infills. The adaptive
infill line width works in some circumstances, see Issue #15,
but the original implementation often changed the line width too
aggressively. The current implementation limits the line width change
to 20%.
Fixes Gaps between infill and perimeter leads to errors in laydown on following layer
https://github.com/prusa3d/Slic3r/issues/15
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
these regions are grown to anchor the bridge lines to the bottom surface.
The grown regions may overlap. In that case the regions are now merged
before the bridging direction is calculated for the merged region.