If the Elephant foot compensation is applied to the 1st object's layer,
the uncompensated 1st object's slice is newly used for calculation
of bridges, overhans, skirt, brim, raft and supports.
Layer::slices were renamed to Layer::lslices to simplify reading
of the code, to differentiate from LayerRegion::slices.
Layer newly remembers bounding boxes of slices,
the bounding boxes are used by G-code generator & newly the support
generator.
Slices are stored as ExPolygons, not ExPolygonCollection.
The very first slicing step needs to be invalidated if support is
enabled or disabled while the soluble supports are configured,
as the bridging is disabled for soluble supports, while the bridging
is enabled with supports disabled.
Fix of "Bridging infill not connecting with infill set to 0%" #1301
Top, bottom and bridging areas are extended into infill as long
as the infill is not zero. If the infill is zero,
top, bottom and bridging areas wound not expand into these "void" areas.
With this commit, the top, bottom and bridging areas are allowed to expand
into the "void" areas as long as these "void" areas are supported below
with perimeters or some other non-empty infill, and slightly beyond
these supporting areas into the voids (currently hard coded to 1mm).
There was a bug in unit tests that led to generating the wipe tower with non-normalized preset.
This caused out-of-bounds access into max_layer_height vector in fill_wipe_tower_partitions.
The problem surfaced in https://github.com/prusa3d/PrusaSlicer/issues/2288.
I quickly patched additional normalization of the preset to prevent this from happening.
Also, an assert in the same function turned out to trip on one of the tests.
This one was commented out for now and will (hopefully) be looked into later.
Function Print::apply_config was renamed to apply_config_perl_tests_only so everyone
sees its current purpose and does not mistake it for the more important Print::apply.
There was an approximate bounding box used at the GUI, while a snug
bounding box was used at the back end, causing invalidation
of the variable layer height editing profile on rotated objects.
A snug bounding box around the first instance is now cached.
Fixed one bug of many in admesh library, where the face connectivity
was broken when removing a degenerate face. Likely there are some
similar issues left to be solved.
Placed a workaround to always recalculate face connectivity before slicing.
they are presented in the UI.
Parallelized the slice stealing when splitting regions with modifier meshes.
Rewrote Layer::make_perimeters() to C++11 loops.
will be closed after triangle mesh slicing.
The value is set to 0.049 by default, which corresponds to the hard
coded default in Slic3r-1.41.3.
See issues #520#820#1029#1364 for the reference of why we need
the parameter for being able to print some specific models.
Changes in SupportMaterial.cpp, TriangleMesh.cpp and 01_trianglemesh.t
are yet to be merged.
WIP: Refactoring of layer height editing.
Removed layer_height_ranges from PrintObject, as the Print/PrintObject
now hold their copies of Model/ModelObject.