Commit graph

760 commits

Author SHA1 Message Date
Lukas Matena
7861fa5086 Whitespace changes to supress misleading indentation warnings
These appear in newer gcc when spaces and tabs are mixed
2019-09-24 16:01:01 +02:00
Enrico Turri
d66bf7e1e1 Follow-up of 8aaff08355 -> Do not show the new context menu when the user pans the scene + cleanup 2019-09-20 11:19:06 +02:00
YuSanka
a27026aa03 Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into dev 2019-09-20 09:58:33 +02:00
YuSanka
8aaff08355 Added Possibility to create "shape" as an independent object from 3dScene,
using right click on empty place
2019-09-20 09:57:27 +02:00
Enrico Turri
9e09c52ab0 #2948 - Max zoom takes in account custom bed model size 2019-09-20 09:53:35 +02:00
Enrico Turri
749a1863e5 Fixed rotate gizmo hovering 2019-09-09 12:11:49 +02:00
Enrico Turri
9cf3793aac Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk 2019-09-06 16:06:37 +02:00
Lukas Matena
a985a2720f Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
So it can be called from wherever it may be needed
2019-09-06 15:55:07 +02:00
Enrico Turri
fe07bde385 Do not render intermediate states while reload from disk action is taking place 2019-09-06 13:49:15 +02:00
YuSanka
4263fa8dff DoubleSlider refactoring 2019-09-05 15:31:22 +02:00
YuSanka
1651c8db6e Fixed ColorPrint Legend update if Print preset was changed and model was resliced. 2019-09-05 09:13:59 +02:00
Enrico Turri
6bbc97f24d Removed a bunch of compile warnings 2019-09-04 09:47:00 +02:00
bubnikv
206dbb81c7 Fix of "Extra overhanging perimeters are added in 2.1.0-beta3" #2857
Two bugs were fixed:

1) An entry in the GLVolume index was not always created when it should
	have been.

2) Removing empty volumes from the list of GLVolumes did not update
	the GLVolume index. This is an old issue, but it likely surfaced
	now with the introduction of splitting the large GLVolumes
	into multiple shorter ones.
2019-09-02 11:47:11 +02:00
Lukas Matena
350b7cbe04 Fixed out-of-bounds access when adding a colorchange before the first layer
Fixed several signedness related warnings
2019-08-29 12:03:42 +02:00
bubnikv
8865c4b685 Plurals for number of Undo / Redo actions. 2019-08-28 16:19:46 +02:00
bubnikv
9f0933ba6e Fixed regression issue in G-code preview since 2.1.0-beta2:
Excessive amount of memory was pre-allocated for G-code preview
by volumetric speed.
2019-08-27 15:55:53 +02:00
bubnikv
faf7a1d789 Reworderd undo / redo tooltips 2019-08-27 11:49:46 +02:00
bubnikv
1e11eab620 Improved wording of some UI texts and tooltips. 2019-08-27 11:39:51 +02:00
bubnikv
80490550b5 Optimization of the tool path preview generation algorithm:
1) Replaced linear search with logarithmic search.
2) Templated the travel path generation, replaced 3 functions with one.
2019-08-26 15:52:56 +02:00
bubnikv
66535b41d5 Time optimization of GLCanvas3D::_travel_paths_by_feedrate() 2019-08-26 11:41:25 +02:00
bubnikv
85d9a16563 Fixed a bug, where the GL context was not being activated with _set_current()
as _set_current() tested for visibility of the window on the screen.

Improved memory management by:
1) Allocating small (around 3MB) vertex buffers to be sent to the GPU.
2) Passing the small vertex buffers to the GPU as quickly as possible.

A bit of copy / paste refactoring into common functions.
2019-08-26 11:12:48 +02:00
Enrico Turri
7f589e79f7 Follow-up of 32dc4709a4 -> A more general fix 2019-08-26 09:06:21 +02:00
Enrico Turri
32dc4709a4 Workaround to fix gizmos' imgui dialog not showing up the first time the user activates them by using keyboard shortcuts. 2019-08-23 12:27:46 +02:00
Enrico Turri
189312624a Disable layers editing if enabled while switching to SLA printer 2019-08-23 09:27:15 +02:00
Enrico Turri
58473f84ee Check for existence of gcode toolpaths that can be exported to obj file 2019-08-20 11:33:58 +02:00
Enrico Turri
1f6aab312b 1st installment of export of gcode toolpaths to obj file 2019-08-20 09:01:09 +02:00
bubnikv
4fbee3216b Fix of Zoom by trackpad does not update until click #2750
For an unknown reason, if the scrolling is performed on Windows
with the two finger gesture on touch pad, there is no Idle event
generated on some computers.
The Idle is not generated on Vojtech's laptop, it is generated
on Enrico's laptop.
evt.Skip() solves the issue on Vojtech's laptop.
2019-08-19 19:48:07 +02:00
YuSanka
dac301e3b6 Update volumes on 3DScene, after adding of part for unprintable object 2019-08-16 13:14:51 +02:00
YuSanka
0a9c5a9433 Fixed extra "Add_Selection" snapshot on call context menu from scene
+ Added take_snapshot for toggle_instance_printable_state
2019-08-09 09:49:10 +02:00
bubnikv
39b07e7b94 Partial revert of 07a3072622
It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
bubnikv
2d7f478dac Finished picking by color with a checksum in the alpha channel
to guard against unwanted alpha blending and / or multi sampling.
2019-08-07 14:15:38 +02:00
bubnikv
2ad3c05a65 WIP: Improvement in the picking robustness: store a checksum
into the alpha channel.
2019-08-07 11:37:38 +02:00
bubnikv
a58b1844e0 WIP: Picking fix - disable alpha blending and render with false colors
including the alpha channels, which have their 3 lowest bits set to zero.
In case some blending occurs, the lowest 3 bits will likely be used
to interpolate between the false colors, therefore the 3 lowest bits
may be used to detect alpha blending or multi-sampling.
2019-08-07 11:14:04 +02:00
YuSanka
0520da3241 Merge remote-tracking branch 'origin' into ys_printable_property 2019-08-06 10:31:17 +02:00
YuSanka
b43f7c3880 Generated new POT-file
Fixed lines with translation of the empty strings
2019-08-06 10:01:10 +02:00
YuSanka
4152a5df43 Implemented update on canvas of a printable state for new volumes added from ObjectList 2019-08-05 14:57:30 +02:00
bubnikv
7e1d2daf78 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-08-05 14:30:42 +02:00
bubnikv
731e5abd88 Fixed a regression issue where excessive memory was allocated
for the GLVolumes before sending to the GPU driver. The following commits
were partially reverted:

4269c8b23c Removed GLVolume non-VBO rendering
d15698e21e GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call

Namely, the GLVolume buffers are "shrink to size"'d before sending their
content to the OpenGL driver, and the vertex buffers are populated
as quickly as possible from the GLVolume, so that the same buffer is not
kept twice in RAM on systems, where the RAM is shared with the graphics
card.

Also the memory allocation reporting was improved for the GLVolumes.
2019-08-05 14:30:32 +02:00
Enrico Turri
1cdc3e0493 Workaround for gizmos being clipped by the perspective camera 2019-08-02 15:30:37 +02:00
bubnikv
ca1c78b3fc Merge remote-tracking branch 'remotes/origin/et_custom_bed' 2019-07-30 16:48:47 +02:00
Lukas Matena
94f9b701e2 Merge branch 'lm_sla_gizmo_undo' 2019-07-30 14:52:44 +02:00
YuSanka
47b3440561 Fix of #2401 2019-07-29 15:44:00 +02:00
Lukas Matena
fe62362960 Hiding the sla support structures after undo/redo 2019-07-28 11:37:08 +02:00
Enrico Turri
10b27968d1 Code cleanup 2019-07-26 11:32:44 +02:00
Enrico Turri
77857f7292 Refactoring into rendering pipeline 2019-07-26 09:45:22 +02:00
Enrico Turri
f4209dce0b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_selection_undoredo 2019-07-25 15:29:58 +02:00
Enrico Turri
9bcdb2ebd0 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-25 15:29:25 +02:00
Enrico Turri
4e4bdb5edd Removed obsolete code 2019-07-25 15:28:34 +02:00
Enrico Turri
7e7550b416 Custom bed texture applied to custom bed shapes 2019-07-24 10:11:17 +02:00
Enrico Turri
0d10d8aba7 1st installment for selection's undo/redo snapshots 2019-07-23 15:14:08 +02:00