Commit Graph

4010 Commits

Author SHA1 Message Date
bubnikv
e22d007ab7 Fixed typo, missing class name. 2016-12-12 23:46:50 +01:00
bubnikv
06540f73f7 Try to fix compilation problems due to Perl crazy macros. 2016-12-12 19:13:33 +01:00
bubnikv
ce7717e450 Fix compilation on Linux. 2016-12-12 18:59:35 +01:00
bubnikv
e5b77e08de Perl crazy macros strike again, they collide with boost threads. 2016-12-12 18:55:04 +01:00
bubnikv
46b44fc141 User interface of the variable layer thickness. Certainly not finished yet,
but sufficient for evaluation of the prints.
2016-12-12 18:02:24 +01:00
bubnikv
2d030f3a3c Most of the slicing code rewritten to C++. 2016-12-12 17:56:37 +01:00
bubnikv
1ea958158a Support for user definable variable layer thickness, the C++ backend. 2016-12-12 17:53:38 +01:00
bubnikv
2ab86a4895 ConfigOptionVector::get_at(idx)
Avoid using exceptons for normal work flow. Assert if the vector is empty.
2016-12-12 15:56:42 +01:00
bubnikv
d775c6c14c Added methods set/add to SurfaceCollection. 2016-12-12 15:54:37 +01:00
bubnikv
333a0b1c0e Shortcuts for zero mesh transformations. 2016-12-12 15:52:04 +01:00
bubnikv
933a0db9ed Minor fix of bridging flow, see @alexrj 3a3b24ec7c803c58919a5401e5804261999875b4 2016-12-12 15:33:14 +01:00
bubnikv
126126cc78 Fixes after the merge of changes by @alexrj. 2016-12-08 19:02:16 +01:00
bubnikv
5d18657ac5 Don't be lazy, use fully qualified Slic3r::Polygon/ExPolygon/Point/Line names 2016-12-08 15:16:09 +01:00
Alessandro Ranellucci
24e0b568b5 Fix compilation, cherry picked from @alexrj fde6e2e61deabd097a3bf565d4948077147b25ab 2016-12-08 15:01:36 +01:00
Alessandro Ranellucci
a26330a292 Try to fix compilation problem with Boost 1.54. #3595 2016-12-08 14:56:13 +01:00
Alessandro Ranellucci
9c0c05631c Ignore failure to call SetAutoPop when not available. #3596 @alexrj 2e82fb01a65deb4e0872de9219f47e58b7000ebf 2016-12-08 14:55:48 +01:00
Joseph Lenox
a8930f12cd Fix perl redefining multiple functions also defined/used by boostlib through the include chain. (#3593)
Resolved ordering dependency (thanks win32 perl!)
2016-12-08 14:53:52 +01:00
Alessandro Ranellucci
5dc8a0808e Maybe the Travis CI server has more than 16 cores? 2016-12-08 14:52:42 +01:00
Alessandro Ranellucci
d8082b9db4 Try to fix compilation error about the new threads default 2016-12-08 14:52:15 +01:00
Alessandro Ranellucci
9e8dae817d Fixes and improvements to the view selection menu, cherry picked from @alexrj a7693c4719c0e0e0129aea7461706d2ed53a52cc 2016-12-08 14:51:35 +01:00
Alessandro Ranellucci
d628764da6 Minor fixes to parallelize code, cherry picked from @alexrj 5242b3e03ab2b195ba9c7c53fba705a8ed1c7abd 2016-12-08 14:44:03 +01:00
Alessandro Ranellucci
73ddd3b438 Refactored parallelization code, cherry picked from @alexrj 36789774471a0bf9a66bb33cc3ab6984f8ede8c6 2016-12-08 14:40:47 +01:00
Alessandro Ranellucci
9fbd135f14 Automatically detect the number of cores and use that as a default for threads number 2016-12-08 14:28:36 +01:00
Alessandro Ranellucci
70a9de085b Parallelize TriangleMeshSlicer::slice(), cherry picked from @alexrj 83ad123d951c6ee663d2f3b02e095c203ca794e7 2016-12-08 14:28:09 +01:00
Alessandro Ranellucci
e9290252d6 Fixed regression in the _make_perimeters port 2016-12-08 14:25:05 +01:00
Alessandro Ranellucci
86c8207d31 Ported make_perimeters() and infill() to C++/XS, use pure C++ threads, cherry picked from @alexrj 66591bcc556c01572ec7519b1f8cb4ee2d430685 2016-12-08 14:24:40 +01:00
bubnikv
3e8cafa857 Fix of ASCII STL parser. Accept a model even with invalid normals. 2016-12-05 11:39:17 +01:00
bubnikv
330ffed87e Adjusted copyright header of the Perl GLShader module. 2016-12-02 11:19:27 +01:00
bubnikv
7e1af658b6 Initial experiments with vertex / fragment shaders,
prototype to visualize layer thickness.
2016-12-02 11:14:24 +01:00
bubnikv
946b36bb4d Supports using the EdgeGrid simplify_contour 2016-11-29 19:30:59 +01:00
bubnikv
1d44e92a6e Point dot operator and PointHash object for std unique_xxx functions. 2016-11-29 19:29:24 +01:00
bubnikv
5c23ee504c EdgeGrid::contours_simplified for supports 2016-11-29 19:28:33 +01:00
bubnikv
ca5ad58ad2 logging of slicing process 2016-11-29 19:27:23 +01:00
bubnikv
85aa802d4b Fix of the last clipperutil safety_offset modification. Handle safety
offset of holes separately, don't forget to reverse them before / after.
2016-11-29 19:26:26 +01:00
bubnikv
792856a505 Bounding Box - new method align_to_grid 2016-11-29 19:25:10 +01:00
bubnikv
bde2ee6a7e Step forward in the C++ supports. 2016-11-28 17:36:50 +01:00
bubnikv
8b0784f26c Added a free "cross product" function to Pointf (thinking the Pointf is
really a vector in this case).

Made the == operator inline.
2016-11-28 17:34:52 +01:00
bubnikv
695c92fb00 CLIPPER_OFFSET_SCALE was made a power of two, the scaling functions
inside ClipperUtils are now using bit shifts instead of multiplication
by doubles, which makes the scaling precise.

Removed the scale parameter from all offset functions.

Modified the safety offset to calculate offset per polygon instead
of over all polygons at once. The old way was not safe and very slow,
sometimes this meant a kiss of death for supports for example.
2016-11-28 17:33:17 +01:00
bubnikv
e93253e270 Extended tracing of Support generator 2016-11-24 15:38:19 +01:00
bubnikv
a5b04d5cf3 Support calculation optimized. 2016-11-24 15:05:05 +01:00
bubnikv
e02755632e new Utils.hpp 2016-11-24 14:05:06 +01:00
bubnikv
0d20a81354 Log support through boost::log 2016-11-24 13:44:51 +01:00
bubnikv
e67e37c772 Supports: Disabled debugging,fix of bottom surface over print. 2016-11-24 11:29:31 +01:00
bubnikv
14df0717ca Fix of new suports. 2016-11-24 10:43:47 +01:00
bubnikv
d8be4de6cf One step further to the C++ Supports. 2016-11-23 15:51:47 +01:00
bubnikv
1a1eaa0810 increased version number. 2016-11-20 23:06:56 +01:00
bubnikv
a069c41b20 On Windows, load the icon either from the exe, or fron the ico file. 2016-11-20 14:22:26 +01:00
bubnikv
39679f9518 Missed this one at the last check-in. 2016-11-20 12:59:29 +01:00
bubnikv
ef69474636 Optimized Layer::merge_slices()
Don't merge classified pieces of layerm->slices, but use the non-split
islands of a layer. For a single region print, these shall be equal.

Added Slic3r-console.ico windows icon for the console Slic3r.
This is a copy of the big icon, with the big images stripped off.
2016-11-20 12:38:59 +01:00
bubnikv
79f5a16536 Reverted the perimeter generator to not save the perimeter areas.
These could be calculated from the fill areas if needed.
On the other side, the non-classified (non-split) fill areas are stored
now for use in the "ensure vertical wall thickness" feature,
also the non-split fill areas are re-used when recalculating the infills.
This is safer than trying to stitch the fill region together from the
classified fragments.

Modified the "ensure vertical wall thickness" feature to use the non-split
fill areas instead of perimeter areas for the calculation
of non-supported regions. This is cheaper as the fill areas contain
roughly half the edges.
2016-11-17 23:22:59 +01:00