* Wrong position of grabber is fixed
* OSX specific: ObjectList: Fixed update of the info items after cut
* Show info line, when Cut plane is invisible
+ Fixed non-Win build: added missed include
* Disable or delete some menu items, which are inappropriate for cut objects
* For cut objects added menu item "Invalidate cut info" to disconnect related cut parts of initial object
* If just one part is kept after cut performance, than don't apply a cut info for this object.
+ CutGizmo: Fixed selection of the mode
An object has connectors -> Connectors mode
An object doesn't has connectors -> CutPlane mode
* Suppress to split cut objects
* ObjectList:
* Use another icons to mark the cut objects and connectors
* For the cut object show parts, which are not connectors
* Set different colors for the Plugs and Dowels
* CutGizmo:
* Invalidate CutGizmo after changes in ObjectList or perform a cut
* CupPlane in Connectors mode: Unselect selection, when click on empty space
* Connectors mode: Fixed performance issue
* Create Cache of wxBitmapBundles instead of wxBitmaps
* Use wxBitmapBundles instead of wxBitmap for most of Widgets
* Use empty bitmabundles instead of wxNullBitmap for wxBitmapComboBoxes.
* Updated wxWidgets.cmake
* OSX specific: Discard BitmapComboBox overrides
+ some code cleaning
* Create Cache of wxBitmapBundles instead of wxBitmaps
* Use wxBitmapBundles instead of wxBitmap for most of Widgets
* Use empty bitmabundles instead of wxNullBitmap for wxBitmapComboBoxes.
* Updated wxWidgets.cmake
* OSX specific: Discard BitmapComboBox overrides
+ some code cleaning
* Fixed update of a warning icon for multi-part object, when some part with errors was deleted
* Fixed a crash when selecting non-Object and non-Volume item (in get_mesh_errors_info() was missed check of the obj_idx)
+ Follow-up 1cc7b4ba97 - some code refactoring:
* fixed RepairedMeshErrors.merge()
* get_mesh_errors_count() renamed to get_repaired_errors_count()
+ Show 2 groups of errors: "Auto-repared" and "Remaning".
+ Use different icons for volumes with/without remaining errors
+ Fixed update of the ObjectList warnings icons after switch the color mode of a PrusaSlicer
+ Some code refactoring: Use same code for tooltips for "exclamation"-icon from an ObjectList and from a Sidebar->ObjectInfo
Delete () function did not account for InfoItems that were added before VolumeItems
As a result, There was possibility when deletion of penult VolumeItem wasn't invoke deletion of the last VolumeItem
AddInfoChild() was not respect to existed SettingsItem
SettingsItem have to be on a first place always.
* MSW specific: Dark Mode: First implementation
* Use menu instead of NoteBook
* Implemented MessageDialog
+ Fixed DarkMode for all dialogs and ColorPicker
* MSW DarkMode: Added missed updates for the switching between modes
* MSW DarkMode: Updated all existed context menus after switching of the mode
+ Added markers for the menu item witch is related to the selected tab
* Used wxFrame instead of wxDialog for SettingsDialog
(this change allow us to use menu bar in SettingsDialog)
+ fix for #6548 - Prusa Slicer 2.3.1 not activating non-modal settings window if settings window is minimized
* Implemented "Always use Dark mode colors" preference option
* Fixes for non_MSW build
* Next fixes for non-MSW builds
* Preferences: Fixed selection of the Settings Layout for non-MSW platforms
+ Updated DarkMode for colorpickers
* Windows DarkMode next fixes
* MSWDarkMode: Suppress to use system color to the PrusaSlicer
Select "Preferences -> Use Dark color mode (experimental)" to allow dark mode for the application
* Fixed MSW build
* MSWDarkMode: Upadteed color mode for ExtruderSequenceDialog and for dialogs related to the DoubleSlider
* Implemented Auto recreation of the PrusaSlicer when color mode is changed.
* Preferences: Added option "Set settings tabs as menu items (experimental)"
When "string" type was returned, strange editing TextControl was appeared.
+ Added check of the selection for ObjectList::toggle_printable_state() function
* GUI_ObjectList code refactoring:
The MenuFactory structure contains functions related to the context menu and bitmaps used to different volume types.
The SettingsFactory structure contains functions to getting overridden options, its bundles and bitmaps used to setting categories.
Fixed bugs/crashes:
1. Add object -> Add Settings from 3D scene -> Right click on object => Part's Settings list instead of object's
(Same behavior if something else but Object is selected in ObjectList)
2. Add settings to the part -> Change part type to the "Support Blocker/Enforcer" -> Settings disappears (it's OK) but =>
Save Project -> Open project => Support Blocker/Enforcer has a settings
3. Add part for object -> Change type of part -> Change monitor DPI -> old type icon appears
4. Select all instances in ObjectList -> Context menu in 3D scene -> Add Settings -> Select some category -> Crash
* ObjectLayers: Fixed a crash on re-scaling, when some layer range is selected
* Fixed OSX build
* Added menu item "Split to Objects" for multipart objects
+ Fixed bug: Add 2 parts,
Add some settings for one part
Delete part without settings => Single part object without settings, but settings are applied for the object.
+ Next refactoring: use same menu for Plater and ObjectList