Lukas Matena
fd4054be7e
First steps on the rectangular selection for the SLA gizmo
2019-02-09 07:19:01 +01:00
Lukas Matena
4357c80793
SLA gizmo - fixed hiding of objects and instances
2019-02-06 17:27:02 +01:00
Lukas Matena
9fc75d7b34
SLA support points (better backend->frontend synchronization and more)
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- backend to frontend data synchronization to inform the gizmo that new points have been generated
- fixed the inadvertent cancellation of background processing caused by the SLA gizmo touching frontend data during the process
- inactive instances of the object are hidden when the SLA gizmo is active
- fix of imgui combobox rendering
2019-02-06 15:16:25 +01:00
bubnikv
d31cb98fe9
Merge remote-tracking branch 'remotes/origin/master' into lm_sla_supports_auto2
2019-02-06 11:11:51 +01:00
bubnikv
6ef9c23d19
Merge branch 'master' into lm_sla_supports_auto2
2019-02-06 11:10:18 +01:00
bubnikv
72d85261fb
Fix of mouse wheel scrolling over the variable layer height bar
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with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
bubnikv
3dc6e266ed
Updated GLCanvas3D to use the tesselator through libslic3r
2019-02-05 19:45:52 +01:00
Enrico Turri
ee64ad8d1f
Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported
2019-02-05 14:02:48 +01:00
Enrico Turri
a35b1a1850
Fix of #1772
2019-02-05 10:18:40 +01:00
bubnikv
5207d31df1
WIP: HiDPI support - 3D scene on Windows / Linux
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HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
Enrico Turri
b3c3881282
Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized
2019-02-04 16:05:54 +01:00
bubnikv
b8d6c6bbb2
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-04 15:46:20 +01:00
bubnikv
ac007d4173
Platform independent delete menus
2019-02-04 15:46:12 +01:00
Enrico Turri
e43e89d495
Code cleanup
2019-02-04 15:25:22 +01:00
bubnikv
f42ce8c84a
Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets
2019-02-04 15:12:24 +01:00
Lukas Matena
9dff44a8ad
SLA support gizmo does not use Grabber class anymore
2019-02-04 12:33:59 +01:00
Enrico Turri
5136ffa94b
2nd attempt to fix SPE-807
2019-02-04 12:27:44 +01:00
Enrico Turri
c31a648bf7
1st attempt to fix SPE-807
2019-02-04 10:06:15 +01:00
Enrico Turri
fe7806c7f0
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 09:55:48 +01:00
bubnikv
7c5d94e0b1
Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators.
2019-02-04 09:37:49 +01:00
Lukas Matena
d32d0a7636
Merge branch 'master' into lm_sla_supports_auto2
2019-02-04 08:41:00 +01:00
Lukas Matena
d154e75ad7
Merge branch 'master' into lm_sla_supports_auto2
2019-02-04 08:40:20 +01:00
Enrico Turri
9b9d35d90d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 08:36:28 +01:00
bubnikv
d0b1b3b3de
Trying to convince OSX that we want the Control key to behave as Command
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key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
bubnikv
14a623f50e
Removed GLCanvas3D::on_key_down() handler, as it is replaced
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by the on_char() handler.
2019-02-03 14:11:09 +01:00
bubnikv
0c1f750cba
The accelerators Ctrl+A, Ctrl+Del and Del were incorrectly captured
...
globally by being defined in the Edit menu.
These accelerators are now suppressed in the menu (shown on Windows
but inactive, not shown on OSX / Linux),
and they are now captured by the 3D scene widget instead.
Fix of ctrl-A doesn't work well #1753
2019-02-03 14:06:13 +01:00
bubnikv
5deb8fcc65
Suppressed the "Split to volumes" button in simple mode.
2019-02-03 11:15:26 +01:00
bubnikv
f050d91239
OSX specific: The Command short keys over the 3D scene toolbars
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are now shown with the OSX "Command" symbols, not as "Ctrl+"
2019-02-03 11:10:25 +01:00
Lukas Matena
f568f93f08
More SLA support points improvements
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- unselected objects are hidden when SLA gizmo is active
- support volumes are hidden when editing mode is active
- 3mf support points format versioning
2019-02-01 23:09:02 +01:00
Enrico Turri
e00fb7ba43
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-01 15:14:19 +01:00
Enrico Turri
016507f4ef
Merge branch 'sidebar_fixes' of https://github.com/prusa3d/Slic3r
2019-02-01 14:32:21 +01:00
Enrico Turri
8f87ae5ca9
Added other debug output to investigate SPE-807
2019-02-01 13:15:24 +01:00
Enrico Turri
3e7f76b578
Added debug output to investigate SPE-807
2019-02-01 11:54:18 +01:00
Lukas Matena
21026ec9a8
SLA support points improvements
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- semi-intelligent algorithm to place support points
- enhanced ImGui dialog with editing/non-editing mode
- support points can have different head diameter (only implemented in GUI so far)
- autogenerated points supporting emerging islands are annotated and the info is kept
2019-02-01 07:13:08 +01:00
Enrico Turri
fb6ef1d20f
Keeps modifier transparent while layer editing tool is enabled
2019-01-31 14:25:11 +01:00
Enrico Turri
5fa5d495bb
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-31 13:32:47 +01:00
Enrico Turri
035ef9cb23
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-01-31 13:19:46 +01:00
Enrico Turri
81c621716b
User mode-aware toolbar items
2019-01-31 13:19:26 +01:00
Enrico Turri
85f7d28c6f
Added call to _set_current() into GLCanvas3D::on_mouse()
2019-01-31 10:50:16 +01:00
Enrico Turri
0a72a4e7ad
GLCanvas3D -> added call _set_current() to method accessing GPU memory
2019-01-31 09:15:43 +01:00
bubnikv
991632add5
GLCanvas3d::on_render(): if not intialized yet,
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Call render directly, so it gets initialized immediately, not from On Idle handler.
2019-01-30 19:48:26 +01:00
bubnikv
ed9a924880
Added missing GL context "Set Current" calls before loading data
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into vertex buffers.
Changed behavior of Canvas3D::on_render() to postpone rendering to idle,
as on OSX the paint events happen directly from control updates,
if the control update triggers Canvas3D window rescaling. With this change,
rendering only happens from idle handler consistently.
2019-01-30 19:02:30 +01:00
Enrico Turri
3deeab90f3
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-30 16:19:59 +01:00
bubnikv
eec289961a
Removed Microsoft specific _DEBUG flag from the Unix systems.
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Made condional compilation of assert code based on #ifndef NDEBUG
instead of #ifdef _DEBUG to compile on Unix systems.
2019-01-30 15:27:11 +01:00
YuSanka
5a28693ff4
Updated draw_colored_band() according to the new colors.
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+ some code refactoring
2019-01-30 14:45:18 +01:00
Enrico Turri
883e09fbcd
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-30 12:16:49 +01:00
bubnikv
460cf820af
Some optimizations of the color print preview.
2019-01-30 12:10:26 +01:00
bubnikv
d30676ceee
Merge remote-tracking branch 'remotes/origin/ys_color_print'
2019-01-30 09:29:55 +01:00
Enrico Turri
414ea1a86e
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-30 08:27:52 +01:00
Enrico Turri
ed71f2ccd7
Fix of #1713
2019-01-29 16:11:53 +01:00