PrusaSlicer-NonPlainar/lib/Slic3r
2012-04-16 13:48:55 +02:00
..
ExtrusionPath Duplication is now performed on generated toolpaths instead of mesh (speed boost). #179 2012-02-19 10:48:58 +01:00
Fill Honeycomb infill. #300 2012-04-16 11:55:14 +02:00
Format Use XML::SAX::PurePerl instead of XML::SAX::ExpatXS for now 2012-02-26 18:17:23 +01:00
Geometry Bugfix: some holes were filled. #291 2012-04-02 11:40:12 +02:00
GUI Don't ask for confirmation (and reset values) when duplicate is set to 'no'. #311 2012-04-14 15:37:28 +02:00
TriangleMesh New slicing algorithm based on a topological approach rather than numeric. It should be much more robust 2012-02-18 20:36:14 +01:00
Config.pm Don't require --duplicate-distance to be positive anymore 2012-04-16 11:58:01 +02:00
ExPolygon.pm Huge speed Boost (pun intended). Also fixes a problem where infill was escaping perimeters sometimes (#305). 2012-04-09 11:04:32 +02:00
Extruder.pm Bugfix: use P instead of S for Mach3 for M106 too. #286 2012-03-27 10:26:10 +02:00
ExtrusionLoop.pm Support material 2012-02-19 12:03:36 +01:00
ExtrusionPath.pm Faster support generation. Includes a new implementation of the Douglas-Peucker algorithm 2012-02-25 14:46:21 +01:00
Fill.pm Honeycomb infill. #300 2012-04-16 11:55:14 +02:00
Geometry.pm Bugfix: fill escapes perimeters. #139 2012-03-04 11:26:11 +01:00
GUI.pm New icon 2012-04-07 20:45:59 +02:00
Layer.pm Bugfix: warnings when trying to process bridges with no anchors 2012-04-12 10:30:54 +02:00
Line.pm Huge speed Boost (pun intended). Also fixes a problem where infill was escaping perimeters sometimes (#305). 2012-04-09 11:04:32 +02:00
Perimeter.pm Allow perimeters = 0. #282 2012-03-26 11:32:59 +02:00
Point.pm Honeycomb infill. #300 2012-04-16 11:55:14 +02:00
Polygon.pm Honeycomb infill. #300 2012-04-16 11:55:14 +02:00
Polyline.pm Honeycomb infill. #300 2012-04-16 11:55:14 +02:00
Print.pm Bugfix: support material was oversimplifying the first outer perimeter. #314 2012-04-16 13:48:55 +02:00
Skein.pm Honor duplication options for SVG export 2012-04-11 17:46:36 +02:00
Surface.pm Bugfix: bad syntax in last commit. #202 2012-02-13 18:02:54 +01:00
SVG.pm Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16 2011-11-30 16:07:31 +01:00
TriangleMesh.pm Multithreaded mesh processing. #154 2012-04-09 12:29:47 +02:00