.. |
GLGizmoBase.cpp
|
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
|
2022-03-09 08:22:07 +01:00 |
GLGizmoBase.hpp
|
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
|
2022-03-09 08:22:07 +01:00 |
GLGizmoCut.cpp
|
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count
|
2022-03-09 11:51:02 +01:00 |
GLGizmoCut.hpp
|
Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL
|
2022-03-08 14:08:11 +01:00 |
GLGizmoFdmSupports.cpp
|
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
|
2022-01-27 12:00:51 +01:00 |
GLGizmoFdmSupports.hpp
|
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
|
2022-01-27 12:00:51 +01:00 |
GLGizmoFlatten.cpp
|
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count
|
2022-03-09 11:51:02 +01:00 |
GLGizmoFlatten.hpp
|
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REMOVAL
|
2022-03-08 14:50:32 +01:00 |
GLGizmoHollow.cpp
|
Fixed conflicts after merge with master
|
2022-03-11 09:35:02 +01:00 |
GLGizmoHollow.hpp
|
Merge branch 'master' into fs_mouse
|
2022-02-08 10:43:29 +01:00 |
GLGizmoMmuSegmentation.cpp
|
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Use shader's vertex attributes and matrices in GLMmSegmentationGizmo3DScene
|
2022-03-14 09:50:42 +01:00 |
GLGizmoMmuSegmentation.hpp
|
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
|
2022-03-09 08:22:07 +01:00 |
GLGizmoMove.cpp
|
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count
|
2022-03-09 11:51:02 +01:00 |
GLGizmoMove.hpp
|
Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL
|
2022-03-08 14:08:11 +01:00 |
GLGizmoPainterBase.cpp
|
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count
|
2022-03-09 11:51:02 +01:00 |
GLGizmoPainterBase.hpp
|
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
|
2022-03-09 08:22:07 +01:00 |
GLGizmoRotate.cpp
|
Debug tech ENABLE_GLMODEL_STATISTICS - Shows an imgui dialog with GLModel statistics data
|
2022-03-10 15:55:15 +01:00 |
GLGizmoRotate.hpp
|
A few small refactorings
|
2022-03-10 11:27:05 +01:00 |
GLGizmos.hpp
|
WIP: Duplicated the FDM support gizmo for the MMU segmentation
|
2021-04-19 07:01:11 +02:00 |
GLGizmoScale.cpp
|
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count
|
2022-03-09 11:51:02 +01:00 |
GLGizmoScale.hpp
|
Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL
|
2022-03-08 14:08:11 +01:00 |
GLGizmosCommon.cpp
|
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
|
2022-03-09 08:22:07 +01:00 |
GLGizmosCommon.hpp
|
Painting gizmos and sinking objects:
|
2021-08-09 10:47:51 +02:00 |
GLGizmoSeam.cpp
|
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
|
2022-01-27 12:00:51 +01:00 |
GLGizmoSeam.hpp
|
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Refactoring of GLModel to:
|
2022-01-27 12:00:51 +01:00 |
GLGizmoSimplify.cpp
|
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
|
2022-03-09 08:22:07 +01:00 |
GLGizmoSimplify.hpp
|
Merge branch 'dev' into fs_simplify_multipart_object
|
2022-01-16 19:21:02 +01:00 |
GLGizmoSlaSupports.cpp
|
Fixed conflicts after merge with master
|
2022-03-11 09:35:02 +01:00 |
GLGizmoSlaSupports.hpp
|
Merge branch 'master' into fs_mouse
|
2022-02-08 10:43:29 +01:00 |
GLGizmosManager.cpp
|
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
|
2022-03-09 08:22:07 +01:00 |
GLGizmosManager.hpp
|
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
|
2022-03-09 08:22:07 +01:00 |