PrusaSlicer-NonPlainar/lib/Slic3r
2012-02-26 15:09:28 +01:00
..
ExtrusionPath Duplication is now performed on generated toolpaths instead of mesh (speed boost). #179 2012-02-19 10:48:58 +01:00
Fill Bugfix: fill escapes perimeters. However, we keep it disabled. #139 2012-02-25 22:41:53 +01:00
Format Refactoring: moved Slic3r::STL and Slic3r::AMF to Slic3r::Format::* 2012-02-25 17:35:25 +01:00
Geometry Faster support generation. Includes a new implementation of the Douglas-Peucker algorithm 2012-02-25 14:46:21 +01:00
GUI First layer temperature. #134 2012-02-26 14:54:38 +01:00
TriangleMesh New slicing algorithm based on a topological approach rather than numeric. It should be much more robust 2012-02-18 20:36:14 +01:00
Config.pm First layer temperature. #134 2012-02-26 14:54:38 +01:00
ExPolygon.pm Code optimization 2012-02-25 22:18:07 +01:00
Extruder.pm New --cooling option and checkbox to enable/disable fan and cooling control 2012-02-25 21:56:36 +01:00
ExtrusionLoop.pm Support material 2012-02-19 12:03:36 +01:00
ExtrusionPath.pm Faster support generation. Includes a new implementation of the Douglas-Peucker algorithm 2012-02-25 14:46:21 +01:00
Fill.pm New --post-process option. Includes some cleaning of the STDOUT messages 2012-02-20 12:50:05 +01:00
Geometry.pm Optimization 2012-02-26 11:18:42 +01:00
GUI.pm Set Wx application name. 2012-02-23 21:51:45 +01:00
Layer.pm Bugfix: support material was generated under most bridges 2012-02-25 21:39:01 +01:00
Line.pm Code optimization 2012-02-25 22:18:07 +01:00
Perimeter.pm Increase small holes threshold to holes having a 6.5mm radius 2012-02-25 16:14:28 +01:00
Point.pm
Polygon.pm Code optimization 2012-02-25 22:18:07 +01:00
Polyline.pm Faster support generation. Includes a new implementation of the Douglas-Peucker algorithm 2012-02-25 14:46:21 +01:00
Print.pm Use first layer temperature for M109 too 2012-02-26 15:09:28 +01:00
Skein.pm Bugfix: support material was generated under most bridges 2012-02-25 21:39:01 +01:00
Surface.pm Bugfix: bad syntax in last commit. #202 2012-02-13 18:02:54 +01:00
SVG.pm
TriangleMesh.pm Little refactoring, new TriangleMesh->align_to_origin method 2012-02-20 11:47:21 +01:00