PrusaSlicer-NonPlainar/lib/Slic3r
2013-03-11 14:23:16 +01:00
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ExtrusionPath Do each island completely if avoid_crossing_perimeters is enabled. #278 2013-03-10 16:09:03 +01:00
Fill Rename shortest_path to chained_path, which reflects its algorithm more correctly 2013-02-05 17:27:45 +01:00
Format Bugfix: crash when reading/writing files to paths containing non-ASCII characters on Windows. #651 #865 2013-01-13 10:18:34 +01:00
GCode shortest_path() in MotionPlanner was actually correctly named shortest_path() 2013-02-05 19:41:56 +01:00
Geometry Require Math::Clipper 1.17 2013-01-17 11:11:22 +01:00
GUI New option to make infill before perimeters. #1039 2013-03-10 18:15:44 +01:00
Layer Finished new extra perimeters implementation 2013-03-11 14:23:16 +01:00
Print Finished new extra perimeters implementation 2013-03-11 14:23:16 +01:00
Config.pm New option to make infill before perimeters. #1039 2013-03-10 18:15:44 +01:00
ExPolygon.pm Merge branch 'avoid-crossing-perimeters' 2013-01-28 10:43:58 +01:00
Extruder.pm New option to disable retraction on layer change 2013-03-09 20:05:43 +01:00
ExtrusionLoop.pm Do each island completely if avoid_crossing_perimeters is enabled. #278 2013-03-10 16:09:03 +01:00
ExtrusionPath.pm Do each island completely if avoid_crossing_perimeters is enabled. #278 2013-03-10 16:09:03 +01:00
Fill.pm Make tests happy 2013-03-07 16:24:25 +01:00
Flow.pm Refactor bridge flow to Slic3r::Flow::Bridge class 2013-02-27 10:43:50 +01:00
GCode.pm New --bridge-acceleration option 2013-03-09 20:31:09 +01:00
Geometry.pm Refactor chained_path(), add chained_path_items() and chained_path_points() 2013-02-06 12:03:53 +01:00
GUI.pm Move ObjectDialog to a separate file 2013-03-10 12:33:10 +01:00
Layer.pm Factored out the layer height logic 2013-03-10 11:37:16 +01:00
Line.pm Completed vibration limit 2012-11-17 12:08:19 +01:00
Model.pm Slice a single object with multiple layer heights. :-) 2013-03-10 14:58:49 +01:00
Point.pm Merge branch 'master' into avoid-crossing-perimeters 2013-01-12 19:00:18 +01:00
Polygon.pm Fixed regression causing thin walls to be processed twice, thus producing overlapping straight paths and zigzag. #1035 2013-03-09 17:07:11 +01:00
Polyline.pm Fixed regression causing thin walls to be processed twice, thus producing overlapping straight paths and zigzag. #1035 2013-03-09 17:07:11 +01:00
Print.pm Typo 2013-03-10 19:07:41 +01:00
Surface.pm Finished new extra perimeters implementation 2013-03-11 14:23:16 +01:00
SVG.pm Bugfix: crash when reading/writing files to paths containing non-ASCII characters on Windows. #651 #865 2013-01-13 10:18:34 +01:00
Test.pm Bugfix: when using low layer heights and support material, the contact regions were generated with a negative height. #1013 2013-02-23 17:40:38 +01:00
TriangleMesh.pm Bugfix: the non-manifold warning was spitting out wrong coordinates 2013-01-25 18:02:01 +01:00