The eventloop no longer uses them. libuv will coalesces multiple
uv_async_send if they happen one after another and this also leads to
coalescing of updates.
This is needed because the handle's lifetime has to be at least the
lifetime of the eventloop since the eventloop requires the handle's
memory during shutdown (for closing the handles).
* Add toggle_visible action
* Add set_visible and set_invisible actions
* Rename toggle_visible method to match
`action_toggle_visible` -> `action_toggle_visibility`
Matches with `EVENT_TOGGLE_VISIBILITY`
* Update CHANGELOG
* Revert #2320 IPC commands
IPC commands are no longer necessary now that the actions are
implemented. Changed some method permissions as well to reflect this.
* Add logging and change action names
- `module_toggle`
- `module_show`
- `module_hide`
Delineate common actions to all modules with a `module_` prefix (for
future actions too)
* Update documentation
* module: Implement proof of concept action router
Action implementation inside module becomes much cleaner because each
module just registers action names together with a callback (pointer to
member function) and the action router does the rest.
* Make input function final
This forces all modules to use the action router
* modules: Catch exceptions in action handlers
* Use action router for all modules
* Use action_ prefix for function names
The mpd module's 'stop' action overwrote the base module's stop function
which caused difficult to debug behavior.
To prevent this in the future we now prefix each function that is
responsible for an action with 'action_'
* Cleanup
* actions: Throw exception when re-registering action
Action names are unique inside modules. Unfortunately there is no way to
ensure this statically, the next best thing is to crash the module and
let the user know that this is a bug.
* Formatting
* actions: Ignore data for actions without data
This is the same behavior as before.
* action_router: Write tests
Modules can now also be shown and hidden using ipc commands:
$ polybar-msg [-p PID] cmd hide.mymodule # Hides module mymodule
$ polybar-msg [-p PID] cmd show.mymodule # Shows module mymodule
$ polybar-msg [-p PID] cmd toggle.mymodule # Toggles visibility of mymodule
* Hopefully implement visibility checking
* Implement hide command
* Implement `show` and `toggle` commands
* Refactor and add some logging
* Run style checks and update CHANGELOG
* Get around unused parameter warnings
* Change `set_visible` to return nothing
* Make errors more informative
Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
* Update bar when changing module visibility
- Called in the module to maintain dependence on the signal emitter
- Update CHANGELOG to make changes more verbose
* wrong var
* Update include/modules/unsupported.hpp
Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
Co-authored-by: Patrick Ziegler <p.ziegler96@gmail.com>
The intention was to remove tags that won't have an effect and join
together consecutive tags.
However the patterns used can just as well appear in regular text, so
this can replace characters inside user defined text and not just
formatting tags.
Fixes#2331
Shell commands triggered from action tags used to block polybar until
they finished.
Since we are not actually interested in the output of the commands, it
makes sense to run them completely detached from polybar and have
polybar not block when executing these commands.
Now the spawned child processes no longer get killed when polybar
exits. This is fine because polybar is not responsible for these
processes since they were explicitly started by the user through click
commands.
Ref: #770
Ref: #1680
Only modules can now be action handlers.
This also slightly simplifies the controller because we don't need to
keep track of input handlers, we can just use the module list.