PrusaSlicer-NonPlainar/src/libslic3r/GCode/PreviewData.cpp

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#include "Analyzer.hpp"
#include "PreviewData.hpp"
#include <float.h>
#include <I18N.hpp>
#include "Utils.hpp"
#include <boost/format.hpp>
//! macro used to mark string used at localization,
#define L(s) (s)
namespace Slic3r {
std::vector<unsigned char> Color::as_bytes() const
{
std::vector<unsigned char> ret;
for (unsigned int i = 0; i < 4; ++i)
{
ret.push_back((unsigned char)(255.0f * rgba[i]));
}
return ret;
}
GCodePreviewData::Extrusion::Layer::Layer(float z, const Paths& paths)
: z(z)
, paths(paths)
{
}
GCodePreviewData::Travel::Polyline::Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline)
: type(type)
, direction(direction)
, feedrate(feedrate)
, extruder_id(extruder_id)
, polyline(polyline)
{
}
GCodePreviewData::Range::Range()
{
reset();
}
void GCodePreviewData::Range::reset()
{
min_val = FLT_MAX;
max_val = -FLT_MAX;
}
bool GCodePreviewData::Range::empty() const
{
return min_val >= max_val;
}
void GCodePreviewData::Range::update_from(float value)
{
min_val = std::min(min_val, value);
max_val = std::max(max_val, value);
}
void GCodePreviewData::Range::update_from(const RangeBase& other)
{
min_val = std::min(min_val, other.min());
max_val = std::max(max_val, other.max());
}
float GCodePreviewData::RangeBase::step_size() const
{
return (max() - min()) / static_cast<float>(range_rainbow_colors.size() - 1);
}
Color GCodePreviewData::RangeBase::get_color_at(float value) const
{
if (empty())
return Color{};
// Input value scaled to the color range
const float global_t = std::max(0.0f, value - min()) / step_size(); // lower limit of 0.0f
constexpr std::size_t color_max_idx = range_rainbow_colors.size() - 1;
// Compute the two colors just below (low) and above (high) the input value
const std::size_t color_low_idx = clamp(std::size_t{0}, color_max_idx, static_cast<std::size_t>(global_t));
const std::size_t color_high_idx = clamp(std::size_t{0}, color_max_idx, color_low_idx + 1);
const Color color_low = range_rainbow_colors[color_low_idx];
const Color color_high = range_rainbow_colors[color_high_idx];
// Compute how far the value is between the low and high colors so that they can be interpolated
const float local_t = std::min(global_t - static_cast<float>(color_low_idx), 1.0f); // upper limit of 1.0f
// Interpolate between the low and high colors in RGB space to find exactly which color the input value should get
Color ret;
for (unsigned int i = 0; i < 4; ++i)
{
ret.rgba[i] = lerp(color_low.rgba[i], color_high.rgba[i], local_t);
}
return ret;
}
float GCodePreviewData::Range::min() const
{
return min_val;
}
float GCodePreviewData::Range::max() const
{
return max_val;
}
GCodePreviewData::LegendItem::LegendItem(const std::string& text, const Color& color)
: text(text)
, color(color)
{
}
const Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[erCount] =
{
Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone
Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter
Color(0.0f, 1.0f, 0.0f, 1.0f), // erExternalPerimeter
Color(0.0f, 0.0f, 1.0f, 1.0f), // erOverhangPerimeter
Color(1.0f, 1.0f, 0.0f, 1.0f), // erInternalInfill
Color(1.0f, 0.0f, 1.0f, 1.0f), // erSolidInfill
Color(0.0f, 1.0f, 1.0f, 1.0f), // erTopSolidInfill
Color(0.5f, 0.5f, 0.5f, 1.0f), // erBridgeInfill
Color(1.0f, 1.0f, 1.0f, 1.0f), // erGapFill
Color(0.5f, 0.0f, 0.0f, 1.0f), // erSkirt
Color(0.0f, 0.5f, 0.0f, 1.0f), // erSupportMaterial
Color(0.0f, 0.0f, 0.5f, 1.0f), // erSupportMaterialInterface
Color(0.7f, 0.89f, 0.67f, 1.0f), // erWipeTower
Color(1.0f, 1.0f, 0.0f, 1.0f), // erCustom
Color(0.0f, 0.0f, 0.0f, 1.0f) // erMixed
};
const GCodePreviewData::Extrusion::EViewType GCodePreviewData::Extrusion::Default_View_Type = GCodePreviewData::Extrusion::FeatureType;
void GCodePreviewData::Extrusion::set_default()
{
view_type = Default_View_Type;
::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, erCount * sizeof(Color));
for (unsigned int i = 0; i < erCount; ++i)
role_names[i] = ExtrusionEntity::role_to_string(ExtrusionRole(i));
role_flags = 0;
for (unsigned int i = 0; i < erCount; ++i)
role_flags |= 1 << i;
}
bool GCodePreviewData::Extrusion::is_role_flag_set(ExtrusionRole role) const
{
return is_role_flag_set(role_flags, role);
}
bool GCodePreviewData::Extrusion::is_role_flag_set(unsigned int flags, ExtrusionRole role)
{
return GCodeAnalyzer::is_valid_extrusion_role(role) && (flags & (1 << (role - erPerimeter))) != 0;
}
size_t GCodePreviewData::Extrusion::memory_used() const
{
size_t out = sizeof(*this);
out += SLIC3R_STDVEC_MEMSIZE(this->layers, Layer);
for (const Layer &layer : this->layers) {
out += SLIC3R_STDVEC_MEMSIZE(layer.paths, Path);
for (const Path &path : layer.paths)
out += SLIC3R_STDVEC_MEMSIZE(path.polyline.points, Point);
}
return out;
}
const float GCodePreviewData::Travel::Default_Width = 0.075f;
const float GCodePreviewData::Travel::Default_Height = 0.075f;
const Color GCodePreviewData::Travel::Default_Type_Colors[Num_Types] =
{
Color(0.0f, 0.0f, 0.75f, 1.0f), // Move
Color(0.0f, 0.75f, 0.0f, 1.0f), // Extrude
Color(0.75f, 0.0f, 0.0f, 1.0f), // Retract
};
void GCodePreviewData::Travel::set_default()
{
width = Default_Width;
height = Default_Height;
::memcpy((void*)type_colors, (const void*)Default_Type_Colors, Num_Types * sizeof(Color));
color_print_idx = 0;
is_visible = false;
}
size_t GCodePreviewData::Travel::memory_used() const
{
size_t out = sizeof(*this);
out += SLIC3R_STDVEC_MEMSIZE(this->polylines, Polyline);
for (const Polyline &polyline : this->polylines)
out += SLIC3R_STDVEC_MEMSIZE(polyline.polyline.points, Vec3crd);
return out;
}
const Color GCodePreviewData::Retraction::Default_Color = Color(1.0f, 1.0f, 1.0f, 1.0f);
GCodePreviewData::Retraction::Position::Position(const Vec3crd& position, float width, float height)
: position(position)
, width(width)
, height(height)
{
}
void GCodePreviewData::Retraction::set_default()
{
color = Default_Color;
is_visible = false;
}
size_t GCodePreviewData::Retraction::memory_used() const
{
return sizeof(*this) + SLIC3R_STDVEC_MEMSIZE(this->positions, Position);
}
void GCodePreviewData::Shell::set_default()
{
is_visible = false;
}
GCodePreviewData::GCodePreviewData()
{
set_default();
}
void GCodePreviewData::set_default()
{
extrusion.set_default();
travel.set_default();
retraction.set_default();
unretraction.set_default();
shell.set_default();
// Configure the color range for feedrate to match the default for travels and to enable extrusions since they are always visible
ranges.feedrate.set_mode(FeedrateKind::TRAVEL, travel.is_visible);
ranges.feedrate.set_mode(FeedrateKind::EXTRUSION, true);
}
void GCodePreviewData::reset()
{
ranges.width.reset();
ranges.height.reset();
ranges.feedrate.reset();
ranges.volumetric_rate.reset();
extrusion.layers.clear();
travel.polylines.clear();
retraction.positions.clear();
unretraction.positions.clear();
}
bool GCodePreviewData::empty() const
{
return extrusion.layers.empty() && travel.polylines.empty() && retraction.positions.empty() && unretraction.positions.empty();
}
Color GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const
{
return extrusion.role_colors[role];
}
Color GCodePreviewData::get_height_color(float height) const
{
return ranges.height.get_color_at(height);
}
Color GCodePreviewData::get_width_color(float width) const
{
return ranges.width.get_color_at(width);
}
Color GCodePreviewData::get_feedrate_color(float feedrate) const
{
return ranges.feedrate.get_color_at(feedrate);
}
Color GCodePreviewData::get_fan_speed_color(float fan_speed) const
{
return ranges.fan_speed.get_color_at(fan_speed);
}
Color GCodePreviewData::get_volumetric_rate_color(float rate) const
{
return ranges.volumetric_rate.get_color_at(rate);
}
void GCodePreviewData::set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha)
{
for (unsigned int i = 0; i < erCount; ++i)
{
if (role_name == extrusion.role_names[i])
{
extrusion.role_colors[i] = Color(red, green, blue, alpha);
break;
}
}
}
void GCodePreviewData::set_extrusion_paths_colors(const std::vector<std::string>& colors)
{
unsigned int size = (unsigned int)range_rainbow_colors.size();
if (size % 2 != 0)
return;
for (unsigned int i = 0; i < size; i += 2)
{
const std::string& color_str = colors[i + 1];
if (color_str.size() == 6)
{
bool valid = true;
for (int c = 0; c < 6; ++c)
{
if (::isxdigit(color_str[c]) == 0)
{
valid = false;
break;
}
}
if (valid)
{
unsigned int color;
std::stringstream ss;
ss << std::hex << color_str;
ss >> color;
float den = 1.0f / 255.0f;
float r = (float)((color & 0xFF0000) >> 16) * den;
float g = (float)((color & 0x00FF00) >> 8) * den;
float b = (float)(color & 0x0000FF) * den;
this->set_extrusion_role_color(colors[i], r, g, b, 1.0f);
}
}
}
}
std::string GCodePreviewData::get_legend_title() const
{
switch (extrusion.view_type)
{
case Extrusion::FeatureType:
return L("Feature type");
case Extrusion::Height:
return L("Height (mm)");
case Extrusion::Width:
return L("Width (mm)");
case Extrusion::Feedrate:
return L("Speed (mm/s)");
case Extrusion::FanSpeed:
return L("Fan Speed (%)");
case Extrusion::VolumetricRate:
return L("Volumetric flow rate (mm³/s)");
case Extrusion::Tool:
return L("Tool");
case Extrusion::ColorPrint:
return L("Color Print");
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case Extrusion::Num_View_Types:
break; // just to supress warning about non-handled value
}
return "";
}
GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::vector<float>& tool_colors,
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const std::vector<std::string>& cp_items) const
{
struct Helper
{
static void FillListFromRange(LegendItemsList& list, const RangeBase& range, unsigned int decimals, float scale_factor)
{
list.reserve(range_rainbow_colors.size());
float step = range.step_size();
for (int i = static_cast<int>(range_rainbow_colors.size()) - 1; i >= 0; --i)
{
char buf[1024];
sprintf(buf, "%.*f", decimals, scale_factor * (range.min() + (float)i * step));
list.emplace_back(buf, range_rainbow_colors[i]);
}
}
};
LegendItemsList items;
switch (extrusion.view_type)
{
case Extrusion::FeatureType:
{
ExtrusionRole first_valid = erPerimeter;
ExtrusionRole last_valid = erCustom;
items.reserve(last_valid - first_valid + 1);
for (unsigned int i = (unsigned int)first_valid; i <= (unsigned int)last_valid; ++i)
{
items.emplace_back(Slic3r::I18N::translate(extrusion.role_names[i]), extrusion.role_colors[i]);
}
break;
}
case Extrusion::Height:
{
Helper::FillListFromRange(items, ranges.height, 3, 1.0f);
break;
}
case Extrusion::Width:
{
Helper::FillListFromRange(items, ranges.width, 3, 1.0f);
break;
}
case Extrusion::Feedrate:
{
Helper::FillListFromRange(items, ranges.feedrate, 1, 1.0f);
break;
}
case Extrusion::FanSpeed:
{
Helper::FillListFromRange(items, ranges.fan_speed, 0, 1.0f);
break;
}
case Extrusion::VolumetricRate:
{
Helper::FillListFromRange(items, ranges.volumetric_rate, 3, 1.0f);
break;
}
case Extrusion::Tool:
{
unsigned int tools_colors_count = (unsigned int)tool_colors.size() / 4;
items.reserve(tools_colors_count);
for (unsigned int i = 0; i < tools_colors_count; ++i)
{
Color color;
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
items.emplace_back((boost::format(Slic3r::I18N::translate(L("Extruder %d"))) % (i + 1)).str(), color);
}
break;
}
case Extrusion::ColorPrint:
{
const int color_cnt = (int)tool_colors.size()/4;
const auto color_print_cnt = (int)cp_items.size();
if (color_print_cnt == 1) // means "Default print color"
{
Color color;
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data()), 4 * sizeof(float));
items.emplace_back(cp_items[0], color);
break;
}
if (color_cnt != color_print_cnt)
break;
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for (int i = 0 ; i < color_print_cnt; ++i)
{
Color color;
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
items.emplace_back(cp_items[i], color);
}
break;
}
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case Extrusion::Num_View_Types:
break; // just to supress warning about non-handled value
}
return items;
}
// Return an estimate of the memory consumed by the time estimator.
size_t GCodePreviewData::memory_used() const
{
return
this->extrusion.memory_used() +
this->travel.memory_used() +
this->retraction.memory_used() +
this->unretraction.memory_used() +
sizeof(shell) + sizeof(ranges);
}
const std::vector<std::string>& ColorPrintColors()
{
static std::vector<std::string> color_print = {"#C0392B", "#E67E22", "#F1C40F", "#27AE60", "#1ABC9C", "#2980B9", "#9B59B6"};
return color_print;
}
Color operator + (const Color& c1, const Color& c2)
{
return Color(clamp(0.0f, 1.0f, c1.rgba[0] + c2.rgba[0]),
clamp(0.0f, 1.0f, c1.rgba[1] + c2.rgba[1]),
clamp(0.0f, 1.0f, c1.rgba[2] + c2.rgba[2]),
clamp(0.0f, 1.0f, c1.rgba[3] + c2.rgba[3]));
}
Color operator * (float f, const Color& color)
{
return Color(clamp(0.0f, 1.0f, f * color.rgba[0]),
clamp(0.0f, 1.0f, f * color.rgba[1]),
clamp(0.0f, 1.0f, f * color.rgba[2]),
clamp(0.0f, 1.0f, f * color.rgba[3]));
}
} // namespace Slic3r