PrusaSlicer-NonPlainar/src/slic3r/GUI/Plater.hpp

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#ifndef slic3r_Plater_hpp_
#define slic3r_Plater_hpp_
#include <memory>
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#include <vector>
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#include <boost/filesystem/path.hpp>
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#include <wx/panel.h>
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#include <wx/bmpcbox.h>
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#include "Preset.hpp"
#include "Selection.hpp"
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#include "libslic3r/BoundingBox.hpp"
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#include "Jobs/Job.hpp"
#include "wxExtensions.hpp"
#include "Search.hpp"
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class wxButton;
class ScalableButton;
class wxScrolledWindow;
class wxString;
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namespace Slic3r {
class Model;
class ModelObject;
class ModelInstance;
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class Print;
class SLAPrint;
enum SLAPrintObjectStep : unsigned int;
using ModelInstancePtrs = std::vector<ModelInstance*>;
namespace UndoRedo {
class Stack;
struct Snapshot;
}
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namespace GUI {
class MainFrame;
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class ConfigOptionsGroup;
class ObjectManipulation;
class ObjectSettings;
class ObjectLayers;
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class ObjectList;
class GLCanvas3D;
class Mouse3DController;
struct Camera;
class Bed3D;
class GLToolbar;
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using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
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class Plater;
enum class ActionButtonType : int;
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class PresetComboBox : public PresetBitmapComboBox
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{
public:
PresetComboBox(wxWindow *parent, Preset::Type preset_type);
~PresetComboBox();
ScalableButton* edit_btn { nullptr };
enum LabelItemType {
LABEL_ITEM_MARKER = 0xffffff01,
LABEL_ITEM_WIZARD_PRINTERS,
LABEL_ITEM_WIZARD_FILAMENTS,
LABEL_ITEM_WIZARD_MATERIALS,
LABEL_ITEM_MAX,
};
void set_label_marker(int item, LabelItemType label_item_type = LABEL_ITEM_MARKER);
void set_extruder_idx(const int extr_idx) { extruder_idx = extr_idx; }
int get_extruder_idx() const { return extruder_idx; }
int em_unit() const { return m_em_unit; }
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void check_selection(int selection);
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void msw_rescale();
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private:
typedef std::size_t Marker;
Preset::Type preset_type;
int last_selected;
int extruder_idx = -1;
int m_em_unit;
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};
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class Sidebar : public wxPanel
{
ConfigOptionMode m_mode;
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public:
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Sidebar(Plater *parent);
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Sidebar(Sidebar &&) = delete;
Sidebar(const Sidebar &) = delete;
Sidebar &operator=(Sidebar &&) = delete;
Sidebar &operator=(const Sidebar &) = delete;
~Sidebar();
void init_filament_combo(PresetComboBox **combo, const int extr_idx);
void remove_unused_filament_combos(const size_t current_extruder_count);
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void update_all_preset_comboboxes();
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void update_presets(Slic3r::Preset::Type preset_type);
void update_mode_sizer() const;
void update_reslice_btn_tooltip() const;
void msw_rescale();
void sys_color_changed();
void search();
void jump_to_option(size_t selected);
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ObjectManipulation* obj_manipul();
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ObjectList* obj_list();
ObjectSettings* obj_settings();
ObjectLayers* obj_layers();
wxScrolledWindow* scrolled_panel();
wxPanel* presets_panel();
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ConfigOptionsGroup* og_freq_chng_params(const bool is_fff);
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wxButton* get_wiping_dialog_button();
void update_objects_list_extruder_column(size_t extruders_count);
void show_info_sizer();
void show_sliced_info_sizer(const bool show);
void update_sliced_info_sizer();
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void enable_buttons(bool enable);
void set_btn_label(const ActionButtonType btn_type, const wxString& label) const;
bool show_reslice(bool show) const;
bool show_export(bool show) const;
bool show_send(bool show) const;
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bool show_disconnect(bool show)const;
bool show_export_removable(bool show) const;
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bool is_multifilament();
void update_mode();
bool is_collapsed();
void collapse(bool collapse);
void update_searcher();
void update_ui_from_settings();
std::vector<PresetComboBox*>& combos_filament();
Search::OptionsSearcher& get_searcher();
std::string& get_search_line();
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private:
struct priv;
std::unique_ptr<priv> p;
};
class Plater: public wxPanel
{
public:
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using fs_path = boost::filesystem::path;
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Plater(wxWindow *parent, MainFrame *main_frame);
Plater(Plater &&) = delete;
Plater(const Plater &) = delete;
Plater &operator=(Plater &&) = delete;
Plater &operator=(const Plater &) = delete;
~Plater();
Sidebar& sidebar();
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Model& model();
const Print& fff_print() const;
Print& fff_print();
const SLAPrint& sla_print() const;
SLAPrint& sla_print();
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void new_project();
void load_project();
void load_project(const wxString& filename);
void add_model(bool imperial_units = false);
void import_sl1_archive();
void extract_config_from_project();
std::vector<size_t> load_files(const std::vector<boost::filesystem::path>& input_files, bool load_model = true, bool load_config = true, bool imperial_units = false);
// To be called when providing a list of files to the GUI slic3r on command line.
std::vector<size_t> load_files(const std::vector<std::string>& input_files, bool load_model = true, bool load_config = true, bool imperial_units = false);
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void update();
void stop_jobs();
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void select_view(const std::string& direction);
void select_view_3D(const std::string& name);
bool is_preview_shown() const;
bool is_preview_loaded() const;
bool is_view3D_shown() const;
bool are_view3D_labels_shown() const;
void show_view3D_labels(bool show);
bool is_sidebar_collapsed() const;
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void collapse_sidebar(bool show);
#if ENABLE_SLOPE_RENDERING
bool is_view3D_slope_shown() const;
void show_view3D_slope(bool show);
bool is_view3D_layers_editing_enabled() const;
#endif // ENABLE_SLOPE_RENDERING
// Called after the Preferences dialog is closed and the program settings are saved.
// Update the UI based on the current preferences.
void update_ui_from_settings();
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void select_all();
void deselect_all();
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void remove(size_t obj_idx);
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void reset();
void reset_with_confirm();
void delete_object_from_model(size_t obj_idx);
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void remove_selected();
void increase_instances(size_t num = 1);
void decrease_instances(size_t num = 1);
void set_number_of_copies(/*size_t num*/);
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bool is_selection_empty() const;
void scale_selection_to_fit_print_volume();
void convert_unit(bool from_imperial_unit);
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void cut(size_t obj_idx, size_t instance_idx, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false);
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void export_gcode(bool prefer_removable);
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void export_stl(bool extended = false, bool selection_only = false);
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void export_amf();
void export_3mf(const boost::filesystem::path& output_path = boost::filesystem::path());
void reload_from_disk();
void reload_all_from_disk();
bool has_toolpaths_to_export() const;
void export_toolpaths_to_obj() const;
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void reslice();
void reslice_SLA_supports(const ModelObject &object, bool postpone_error_messages = false);
void reslice_SLA_hollowing(const ModelObject &object, bool postpone_error_messages = false);
void reslice_SLA_until_step(SLAPrintObjectStep step, const ModelObject &object, bool postpone_error_messages = false);
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void changed_object(int obj_idx);
void changed_objects(const std::vector<size_t>& object_idxs);
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void schedule_background_process(bool schedule = true);
bool is_background_process_update_scheduled() const;
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void suppress_background_process(const bool stop_background_process) ;
void fix_through_netfabb(const int obj_idx, const int vol_idx = -1);
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void send_gcode();
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void eject_drive();
void take_snapshot(const std::string &snapshot_name);
void take_snapshot(const wxString &snapshot_name);
void undo();
void redo();
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void undo_to(int selection);
void redo_to(int selection);
bool undo_redo_string_getter(const bool is_undo, int idx, const char** out_text);
void undo_redo_topmost_string_getter(const bool is_undo, std::string& out_text);
bool search_string_getter(int idx, const char** label, const char** tooltip);
// For the memory statistics.
const Slic3r::UndoRedo::Stack& undo_redo_stack_main() const;
// Enter / leave the Gizmos specific Undo / Redo stack. To be used by the SLA support point editing gizmo.
void enter_gizmos_stack();
void leave_gizmos_stack();
void on_extruders_change(size_t extruders_count);
void on_config_change(const DynamicPrintConfig &config);
void force_filament_colors_update();
void force_print_bed_update();
// On activating the parent window.
void on_activate();
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std::vector<std::string> get_extruder_colors_from_plater_config() const;
std::vector<std::string> get_colors_for_color_print() const;
void update_object_menu();
void show_action_buttons(const bool is_ready_to_slice) const;
wxString get_project_filename(const wxString& extension = wxEmptyString) const;
void set_project_filename(const wxString& filename);
bool is_export_gcode_scheduled() const;
const Selection& get_selection() const;
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int get_selected_object_idx();
bool is_single_full_object_selection() const;
GLCanvas3D* canvas3D();
GLCanvas3D* get_current_canvas3D();
BoundingBoxf bed_shape_bb() const;
void arrange();
void find_new_position(const ModelInstancePtrs &instances, coord_t min_d);
void set_current_canvas_as_dirty();
void unbind_canvas_event_handlers();
void reset_canvas_volumes();
PrinterTechnology printer_technology() const;
const DynamicPrintConfig * config() const;
void set_printer_technology(PrinterTechnology printer_technology);
void copy_selection_to_clipboard();
void paste_from_clipboard();
void search(bool plater_is_active);
bool can_delete() const;
bool can_delete_all() const;
bool can_increase_instances() const;
bool can_decrease_instances() const;
bool can_set_instance_to_object() const;
bool can_fix_through_netfabb() const;
bool can_split_to_objects() const;
bool can_split_to_volumes() const;
bool can_arrange() const;
bool can_layers_editing() const;
bool can_paste_from_clipboard() const;
bool can_copy_to_clipboard() const;
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bool can_undo() const;
bool can_redo() const;
bool can_reload_from_disk() const;
void msw_rescale();
void sys_color_changed();
bool init_view_toolbar();
bool init_collapse_toolbar();
const Camera& get_camera() const;
Camera& get_camera();
#if ENABLE_ENVIRONMENT_MAP
void init_environment_texture();
unsigned int get_environment_texture_id() const;
#endif // ENABLE_ENVIRONMENT_MAP
const Bed3D& get_bed() const;
Bed3D& get_bed();
const GLToolbar& get_view_toolbar() const;
GLToolbar& get_view_toolbar();
const GLToolbar& get_collapse_toolbar() const;
GLToolbar& get_collapse_toolbar();
const Mouse3DController& get_mouse3d_controller() const;
Mouse3DController& get_mouse3d_controller();
void set_bed_shape() const;
// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.
class SuppressSnapshots
{
public:
SuppressSnapshots(Plater *plater) : m_plater(plater)
{
m_plater->suppress_snapshots();
}
~SuppressSnapshots()
{
m_plater->allow_snapshots();
}
private:
Plater *m_plater;
};
// ROII wrapper for taking an Undo / Redo snapshot while disabling the snapshot taking by the methods called from inside this snapshot.
class TakeSnapshot
{
public:
TakeSnapshot(Plater *plater, const wxString &snapshot_name) : m_plater(plater)
{
m_plater->take_snapshot(snapshot_name);
m_plater->suppress_snapshots();
}
~TakeSnapshot()
{
m_plater->allow_snapshots();
}
private:
Plater *m_plater;
};
bool inside_snapshot_capture();
// Wrapper around wxWindow::PopupMenu to suppress error messages popping out while tracking the popup menu.
bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition);
bool PopupMenu(wxMenu *menu, int x, int y) { return this->PopupMenu(menu, wxPoint(x, y)); }
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private:
struct priv;
std::unique_ptr<priv> p;
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// Set true during PopupMenu() tracking to suppress immediate error message boxes.
// The error messages are collected to m_tracking_popup_menu_error_message instead and these error messages
// are shown after the pop-up dialog closes.
bool m_tracking_popup_menu = false;
wxString m_tracking_popup_menu_error_message;
void suppress_snapshots();
void allow_snapshots();
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friend class SuppressBackgroundProcessingUpdate;
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};
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class SuppressBackgroundProcessingUpdate
{
public:
SuppressBackgroundProcessingUpdate();
~SuppressBackgroundProcessingUpdate();
private:
bool m_was_scheduled;
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};
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} // namespace GUI
} // namespace Slic3r
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#endif