PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_App.cpp

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#include "GUI_App.hpp"
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#include "GUI_ObjectList.hpp"
#include "GUI_ObjectManipulation.hpp"
#include "I18N.hpp"
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#include <exception>
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#include <boost/lexical_cast.hpp>
#include <boost/algorithm/string.hpp>
#include <boost/log/trivial.hpp>
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#include <wx/stdpaths.h>
#include <wx/imagpng.h>
#include <wx/display.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
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#include <wx/filedlg.h>
#include <wx/dir.h>
#include <wx/wupdlock.h>
#include <wx/filefn.h>
#include <wx/sysopt.h>
#include "libslic3r/Utils.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/I18N.hpp"
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#include "GUI.hpp"
#include "GUI_Utils.hpp"
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#include "AppConfig.hpp"
#include "PresetBundle.hpp"
#include "3DScene.hpp"
#include "../Utils/PresetUpdater.hpp"
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#include "../Utils/PrintHost.hpp"
#include "ConfigWizard_private.hpp"
#include "slic3r/Config/Snapshot.hpp"
#include "ConfigSnapshotDialog.hpp"
#include "FirmwareDialog.hpp"
#include "Preferences.hpp"
#include "Tab.hpp"
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#include "SysInfoDialog.hpp"
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#include "KBShortcutsDialog.hpp"
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namespace Slic3r {
namespace GUI {
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wxString file_wildcards(FileType file_type, const std::string &custom_extension)
{
static const std::string defaults[FT_SIZE] = {
/* FT_STL */ "STL files (*.stl)|*.stl;*.STL",
/* FT_OBJ */ "OBJ files (*.obj)|*.obj;*.OBJ",
/* FT_AMF */ "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML",
/* FT_3MF */ "3MF files (*.3mf)|*.3mf;*.3MF;",
/* FT_PRUSA */ "Prusa Control files (*.prusa)|*.prusa;*.PRUSA",
/* FT_GCODE */ "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC",
/* FT_MODEL */ "Known files (*.stl, *.obj, *.amf, *.xml, *.3mf, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.3mf;*.3MF;*.prusa;*.PRUSA",
/* FT_INI */ "INI files (*.ini)|*.ini;*.INI",
/* FT_SVG */ "SVG files (*.svg)|*.svg;*.SVG",
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/* FT_PNGZIP */"Masked SLA files (*.sl1)|*.sl1;*.SL1",
};
std::string out = defaults[file_type];
if (! custom_extension.empty()) {
// Find the custom extension in the template.
if (out.find(std::string("*") + custom_extension + ",") == std::string::npos && out.find(std::string("*") + custom_extension + ")") == std::string::npos) {
// The custom extension was not found in the template.
// Append the custom extension to the wildcards, so that the file dialog would not add the default extension to it.
boost::replace_first(out, ")|", std::string(", *") + custom_extension + ")|");
out += std::string(";*") + custom_extension;
}
}
return from_u8(out);
}
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static std::string libslic3r_translate_callback(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str().data(); }
IMPLEMENT_APP(GUI_App)
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GUI_App::GUI_App()
: wxApp()
, m_em_unit(10)
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, m_imgui(new ImGuiWrapper())
{}
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bool GUI_App::OnInit()
{
// Verify resources path
const wxString resources_dir = from_u8(Slic3r::resources_dir());
wxCHECK_MSG(wxDirExists(resources_dir), false,
wxString::Format("Resources path does not exist or is not a directory: %s", resources_dir));
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wxCHECK_MSG(m_imgui->init(), false, "Failed to initialize ImGui");
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SetAppName("Slic3rPE-beta");
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SetAppDisplayName("Slic3r Prusa Edition");
// wxSystemOptions::SetOption("msw.staticbox.optimized-paint", 0);
// Slic3r::debugf "wxWidgets version %s, Wx version %s\n", wxVERSION_STRING, wxVERSION;
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// Set the Slic3r data directory at the Slic3r XS module.
// Unix: ~/ .Slic3r
// Windows : "C:\Users\username\AppData\Roaming\Slic3r" or "C:\Documents and Settings\username\Application Data\Slic3r"
// Mac : "~/Library/Application Support/Slic3r"
if (data_dir().empty())
set_data_dir(wxStandardPaths::Get().GetUserDataDir().ToUTF8().data());
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app_config = new AppConfig();
preset_bundle = new PresetBundle();
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// just checking for existence of Slic3r::data_dir is not enough : it may be an empty directory
// supplied as argument to --datadir; in that case we should still run the wizard
try {
preset_bundle->setup_directories();
} catch (const std::exception &ex) {
show_error(nullptr, ex.what());
// Exit the application.
return false;
}
app_conf_exists = app_config->exists();
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// load settings
if (app_conf_exists)
app_config->load();
app_config->set("version", SLIC3R_VERSION);
app_config->save();
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preset_updater = new PresetUpdater();
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Bind(EVT_SLIC3R_VERSION_ONLINE, [this](const wxCommandEvent &evt) {
app_config->set("version_online", into_u8(evt.GetString()));
app_config->save();
});
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load_language();
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// Suppress the '- default -' presets.
preset_bundle->set_default_suppressed(app_config->get("no_defaults") == "1");
try {
preset_bundle->load_presets(*app_config);
} catch (const std::exception &ex) {
show_error(nullptr, ex.what());
}
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// Let the libslic3r know the callback, which will translate messages on demand.
Slic3r::I18N::set_translate_callback(libslic3r_translate_callback);
// initialize label colors and fonts
init_label_colours();
init_fonts();
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// application frame
if (wxImage::FindHandler(wxBITMAP_TYPE_PNG) == nullptr)
wxImage::AddHandler(new wxPNGHandler());
mainframe = new MainFrame();
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sidebar().obj_list()->init_objects(); // propagate model objects to object list
// update_mode(); // !!! do that later
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SetTopWindow(mainframe);
m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg()));
Bind(wxEVT_IDLE, [this](wxIdleEvent& event)
{
if (! plater_)
return;
if (app_config->dirty() && app_config->get("autosave") == "1")
app_config->save();
this->obj_manipul()->update_if_dirty();
// Preset updating & Configwizard are done after the above initializations,
// and after MainFrame is created & shown.
// The extra CallAfter() is needed because of Mac, where this is the only way
// to popup a modal dialog on start without screwing combo boxes.
// This is ugly but I honestly found not better way to do it.
// Neither wxShowEvent nor wxWindowCreateEvent work reliably.
static bool once = true;
if (once) {
once = false;
try {
if (!preset_updater->config_update()) {
mainframe->Close();
}
} catch (const std::exception &ex) {
show_error(nullptr, ex.what());
}
CallAfter([this] {
if (!config_wizard_startup(app_conf_exists)) {
// Only notify if there was not wizard so as not to bother too much ...
preset_updater->slic3r_update_notify();
}
preset_updater->sync(preset_bundle);
});
}
});
load_current_presets();
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mainframe->Show(true);
update_mode(); // update view mode after fix of the object_list size
m_initialized = true;
return true;
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}
unsigned GUI_App::get_colour_approx_luma(const wxColour &colour)
{
double r = colour.Red();
double g = colour.Green();
double b = colour.Blue();
return std::round(std::sqrt(
r * r * .241 +
g * g * .691 +
b * b * .068
));
}
void GUI_App::init_label_colours()
{
auto luma = get_colour_approx_luma(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
if (luma >= 128) {
m_color_label_modified = wxColour(252, 77, 1);
m_color_label_sys = wxColour(26, 132, 57);
}
else {
m_color_label_modified = wxColour(253, 111, 40);
m_color_label_sys = wxColour(115, 220, 103);
}
m_color_label_default = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
}
void GUI_App::update_label_colours_from_appconfig()
{
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if (app_config->has("label_clr_sys")) {
auto str = app_config->get("label_clr_sys");
if (str != "")
m_color_label_sys = wxColour(str);
}
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if (app_config->has("label_clr_modified")) {
auto str = app_config->get("label_clr_modified");
if (str != "")
m_color_label_modified = wxColour(str);
}
}
void GUI_App::init_fonts()
{
m_small_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
m_bold_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold();
#ifdef __WXMAC__
m_small_font.SetPointSize(11);
m_bold_font.SetPointSize(13);
#endif /*__WXMAC__*/
}
void GUI_App::set_label_clr_modified(const wxColour& clr) {
m_color_label_modified = clr;
auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue());
std::string str = clr_str.ToStdString();
app_config->set("label_clr_modified", str);
app_config->save();
}
void GUI_App::set_label_clr_sys(const wxColour& clr) {
m_color_label_sys = clr;
auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue());
std::string str = clr_str.ToStdString();
app_config->set("label_clr_sys", str);
app_config->save();
}
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void GUI_App::recreate_GUI()
{
// to make sure nobody accesses data from the soon-to-be-destroyed widgets:
tabs_list.clear();
plater_ = nullptr;
MainFrame* topwindow = mainframe;
mainframe = new MainFrame();
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sidebar().obj_list()->init_objects(); // propagate model objects to object list
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if (topwindow) {
SetTopWindow(mainframe);
topwindow->Destroy();
}
m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg()));
load_current_presets();
mainframe->Show(true);
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// On OSX the UI was not initialized correctly if the wizard was called
// before the UI was up and running.
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CallAfter([]() {
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// Run the config wizard, don't offer the "reset user profile" checkbox.
config_wizard_startup(true);
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});
}
void GUI_App::system_info()
{
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SysInfoDialog dlg;
dlg.ShowModal();
dlg.Destroy();
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}
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void GUI_App::keyboard_shortcuts()
{
KBShortcutsDialog dlg;
dlg.ShowModal();
dlg.Destroy();
}
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// static method accepting a wxWindow object as first parameter
bool GUI_App::catch_error(std::function<void()> cb,
// wxMessageDialog* message_dialog,
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const std::string& err /*= ""*/)
{
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if (!err.empty()) {
if (cb)
cb();
// if (message_dialog)
// message_dialog->(err, "Error", wxOK | wxICON_ERROR);
show_error(/*this*/nullptr, err);
return true;
}
return false;
}
// static method accepting a wxWindow object as first parameter
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void fatal_error(wxWindow* parent)
{
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show_error(parent, "");
// exit 1; // #ys_FIXME
}
// Called after the Preferences dialog is closed and the program settings are saved.
// Update the UI based on the current preferences.
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void GUI_App::update_ui_from_settings()
{
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mainframe->update_ui_from_settings();
}
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void GUI_App::persist_window_geometry(wxTopLevelWindow *window)
{
const std::string name = into_u8(window->GetName());
window->Bind(wxEVT_CLOSE_WINDOW, [=](wxCloseEvent &event) {
window_pos_save(window, name);
event.Skip();
});
window_pos_restore(window, name);
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on_window_geometry(window, [=]() {
window_pos_sanitize(window);
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});
}
void GUI_App::load_project(wxWindow *parent, wxString& input_file)
{
input_file.Clear();
wxFileDialog dialog(parent ? parent : GetTopWindow(),
_(L("Choose one file (3MF):")),
app_config->get_last_dir(), "",
file_wildcards(FT_3MF), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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if (dialog.ShowModal() == wxID_OK)
input_file = dialog.GetPath();
}
void GUI_App::import_model(wxWindow *parent, wxArrayString& input_files)
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{
input_files.Clear();
wxFileDialog dialog(parent ? parent : GetTopWindow(),
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_(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):")),
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from_u8(app_config->get_last_dir()), "",
file_wildcards(FT_MODEL), wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
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if (dialog.ShowModal() == wxID_OK)
dialog.GetPaths(input_files);
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}
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// select language from the list of installed languages
bool GUI_App::select_language( wxArrayString & names,
wxArrayLong & identifiers)
{
wxCHECK_MSG(names.Count() == identifiers.Count(), false,
_(L("Array of language names and identifiers should have the same size.")));
int init_selection = 0;
long current_language = m_wxLocale ? m_wxLocale->GetLanguage() : wxLANGUAGE_UNKNOWN;
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for (auto lang : identifiers) {
if (lang == current_language)
break;
++init_selection;
}
if (init_selection == identifiers.size())
init_selection = 0;
long index = wxGetSingleChoiceIndex(_(L("Select the language")), _(L("Language")),
names, init_selection);
if (index != -1)
{
m_wxLocale = new wxLocale;
m_wxLocale->Init(identifiers[index]);
m_wxLocale->AddCatalogLookupPathPrefix(from_u8(localization_dir()));
m_wxLocale->AddCatalog(/*GetAppName()*/"Slic3rPE");
//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
wxSetlocale(LC_NUMERIC, "C");
Preset::update_suffix_modified();
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m_imgui->set_language(m_wxLocale->GetCanonicalName().ToUTF8().data());
return true;
}
return false;
}
// load language saved at application config
bool GUI_App::load_language()
{
wxString language = wxEmptyString;
if (app_config->has("translation_language"))
language = app_config->get("translation_language");
if (language.IsEmpty())
return false;
wxArrayString names;
wxArrayLong identifiers;
get_installed_languages(names, identifiers);
for (size_t i = 0; i < identifiers.Count(); i++)
{
if (wxLocale::GetLanguageCanonicalName(identifiers[i]) == language)
{
m_wxLocale = new wxLocale;
m_wxLocale->Init(identifiers[i]);
m_wxLocale->AddCatalogLookupPathPrefix(from_u8(localization_dir()));
m_wxLocale->AddCatalog(/*GetAppName()*/"Slic3rPE");
//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
wxSetlocale(LC_NUMERIC, "C");
Preset::update_suffix_modified();
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m_imgui->set_language(m_wxLocale->GetCanonicalName().ToUTF8().data());
return true;
}
}
return false;
}
// save language at application config
void GUI_App::save_language()
{
wxString language = wxEmptyString;
if (m_wxLocale)
language = m_wxLocale->GetCanonicalName();
app_config->set("translation_language", language.ToUTF8().data());
app_config->save();
}
// get list of installed languages
void GUI_App::get_installed_languages(wxArrayString & names, wxArrayLong & identifiers)
{
names.Clear();
identifiers.Clear();
wxDir dir(from_u8(localization_dir()));
wxString filename;
const wxLanguageInfo * langinfo;
wxString name = wxLocale::GetLanguageName(wxLANGUAGE_DEFAULT);
if (!name.IsEmpty())
{
names.Add(_(L("Default")));
identifiers.Add(wxLANGUAGE_DEFAULT);
}
for (bool cont = dir.GetFirst(&filename, wxEmptyString, wxDIR_DIRS);
cont; cont = dir.GetNext(&filename))
{
langinfo = wxLocale::FindLanguageInfo(filename);
if (langinfo != NULL)
{
auto full_file_name = dir.GetName() + wxFileName::GetPathSeparator() +
filename + wxFileName::GetPathSeparator() +
/*GetAppName()*/"Slic3rPE" +
wxT(".mo");
if (wxFileExists(full_file_name))
{
names.Add(langinfo->Description);
identifiers.Add(langinfo->Language);
}
}
}
}
Tab* GUI_App::get_tab(Preset::Type type)
{
for (Tab* tab: tabs_list)
if (tab->type() == type)
return tab;
return nullptr;
}
ConfigOptionMode GUI_App::get_mode()
{
if (!app_config->has("view_mode"))
return comSimple;
const auto mode = app_config->get("view_mode");
return mode == "expert" ? comExpert :
mode == "simple" ? comSimple : comAdvanced;
}
void GUI_App::save_mode(const /*ConfigOptionMode*/int mode)
{
const std::string mode_str = mode == comExpert ? "expert" :
mode == comSimple ? "simple" : "advanced";
app_config->set("view_mode", mode_str);
app_config->save();
update_mode();
}
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// Update view mode according to selected menu
void GUI_App::update_mode()
{
sidebar().update_mode();
for (auto tab : tabs_list)
tab->update_visibility();
plater()->update_object_menu();
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}
void GUI_App::add_config_menu(wxMenuBar *menu)
{
auto local_menu = new wxMenu();
wxWindowID config_id_base = wxWindow::NewControlId((int)ConfigMenuCnt);
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const auto config_wizard_name = _(ConfigWizard::name(true).wx_str());
const auto config_wizard_tooltip = wxString::Format(_(L("Run %s")), config_wizard_name);
// Cmd+, is standard on OS X - what about other operating systems?
local_menu->Append(config_id_base + ConfigMenuWizard, config_wizard_name + dots, config_wizard_tooltip);
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local_menu->Append(config_id_base + ConfigMenuSnapshots, _(L("&Configuration Snapshots")) + dots, _(L("Inspect / activate configuration snapshots")));
local_menu->Append(config_id_base + ConfigMenuTakeSnapshot, _(L("Take Configuration &Snapshot")), _(L("Capture a configuration snapshot")));
// local_menu->Append(config_id_base + ConfigMenuUpdate, _(L("Check for updates")), _(L("Check for configuration updates")));
local_menu->AppendSeparator();
local_menu->Append(config_id_base + ConfigMenuPreferences, _(L("&Preferences")) + dots +
#ifdef __APPLE__
"\tCtrl+,",
#else
"\tCtrl+P",
#endif
_(L("Application preferences")));
local_menu->AppendSeparator();
auto mode_menu = new wxMenu();
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mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeSimple, _(L("Simple")), _(L("Simple View Mode")));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeAdvanced, _(L("Advanced")), _(L("Advanced View Mode")));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeExpert, _(L("Expert")), _(L("Expert View Mode")));
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Check(get_mode() == comSimple); }, config_id_base + ConfigMenuModeSimple);
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Check(get_mode() == comAdvanced); }, config_id_base + ConfigMenuModeAdvanced);
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Check(get_mode() == comExpert); }, config_id_base + ConfigMenuModeExpert);
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local_menu->AppendSubMenu(mode_menu, _(L("Mode")), _(L("Slic3r View Mode")));
local_menu->AppendSeparator();
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local_menu->Append(config_id_base + ConfigMenuLanguage, _(L("Change Application &Language")));
local_menu->AppendSeparator();
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local_menu->Append(config_id_base + ConfigMenuFlashFirmware, _(L("Flash printer &firmware")), _(L("Upload a firmware image into an Arduino based printer")));
// TODO: for when we're able to flash dictionaries
// local_menu->Append(config_id_base + FirmwareMenuDict, _(L("Flash language file")), _(L("Upload a language dictionary file into a Prusa printer")));
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local_menu->Bind(wxEVT_MENU, [this, config_id_base](wxEvent &event) {
switch (event.GetId() - config_id_base) {
case ConfigMenuWizard:
config_wizard(ConfigWizard::RR_USER);
break;
case ConfigMenuTakeSnapshot:
// Take a configuration snapshot.
if (check_unsaved_changes()) {
wxTextEntryDialog dlg(nullptr, _(L("Taking configuration snapshot")), _(L("Snapshot name")));
if (dlg.ShowModal() == wxID_OK)
app_config->set("on_snapshot",
Slic3r::GUI::Config::SnapshotDB::singleton().take_snapshot(
*app_config, Slic3r::GUI::Config::Snapshot::SNAPSHOT_USER, dlg.GetValue().ToUTF8().data()).id);
}
break;
case ConfigMenuSnapshots:
if (check_unsaved_changes()) {
std::string on_snapshot;
if (Config::SnapshotDB::singleton().is_on_snapshot(*app_config))
on_snapshot = app_config->get("on_snapshot");
ConfigSnapshotDialog dlg(Slic3r::GUI::Config::SnapshotDB::singleton(), on_snapshot);
dlg.ShowModal();
if (!dlg.snapshot_to_activate().empty()) {
if (!Config::SnapshotDB::singleton().is_on_snapshot(*app_config))
Config::SnapshotDB::singleton().take_snapshot(*app_config, Config::Snapshot::SNAPSHOT_BEFORE_ROLLBACK);
app_config->set("on_snapshot",
Config::SnapshotDB::singleton().restore_snapshot(dlg.snapshot_to_activate(), *app_config).id);
preset_bundle->load_presets(*app_config);
// Load the currently selected preset into the GUI, update the preset selection box.
load_current_presets();
}
}
break;
case ConfigMenuPreferences:
{
PreferencesDialog dlg(mainframe);
dlg.ShowModal();
break;
}
case ConfigMenuLanguage:
{
wxArrayString names;
wxArrayLong identifiers;
get_installed_languages(names, identifiers);
if (select_language(names, identifiers)) {
save_language();
show_info(mainframe->m_tabpanel, _(L("Application will be restarted")), _(L("Attention!")));
_3DScene::remove_all_canvases();// remove all canvas before recreate GUI
recreate_GUI();
}
break;
}
case ConfigMenuFlashFirmware:
FirmwareDialog::run(mainframe);
break;
default:
break;
}
});
mode_menu->Bind(wxEVT_MENU, [this, config_id_base](wxEvent& event) {
int id_mode = event.GetId() - config_id_base;
save_mode(id_mode - ConfigMenuModeSimple);
});
menu->Append(local_menu, _(L("&Configuration")));
}
// This is called when closing the application, when loading a config file or when starting the config wizard
// to notify the user whether he is aware that some preset changes will be lost.
bool GUI_App::check_unsaved_changes()
{
std::string dirty;
PrinterTechnology printer_technology = preset_bundle->printers.get_edited_preset().printer_technology();
for (Tab *tab : tabs_list)
if (tab->supports_printer_technology(printer_technology) && tab->current_preset_is_dirty())
if (dirty.empty())
dirty = tab->name();
else
dirty += std::string(", ") + tab->name();
if (dirty.empty())
// No changes, the application may close or reload presets.
return true;
// Ask the user.
auto dialog = new wxMessageDialog(mainframe,
_(L("You have unsaved changes ")) + dirty + _(L(". Discard changes and continue anyway?")),
_(L("Unsaved Presets")),
wxICON_QUESTION | wxYES_NO | wxNO_DEFAULT);
return dialog->ShowModal() == wxID_YES;
}
bool GUI_App::checked_tab(Tab* tab)
{
bool ret = true;
if (find(tabs_list.begin(), tabs_list.end(), tab) == tabs_list.end())
ret = false;
return ret;
}
// Update UI / Tabs to reflect changes in the currently loaded presets
void GUI_App::load_current_presets()
{
PrinterTechnology printer_technology = preset_bundle->printers.get_edited_preset().printer_technology();
this->plater()->set_printer_technology(printer_technology);
for (Tab *tab : tabs_list)
if (tab->supports_printer_technology(printer_technology)) {
if (tab->name() == "printer")
static_cast<TabPrinter*>(tab)->update_pages();
tab->load_current_preset();
}
}
bool GUI_App::OnExceptionInMainLoop()
{
try {
throw;
} catch (const std::exception &ex) {
const std::string error = (boost::format("Uncaught exception: %1%") % ex.what()).str();
BOOST_LOG_TRIVIAL(error) << error;
show_error(nullptr, from_u8(error));
} catch (...) {
const char *error = "Uncaught exception: Unknown error";
BOOST_LOG_TRIVIAL(error) << error;
show_error(nullptr, from_u8(error));
}
return false;
}
#ifdef __APPLE__
// wxWidgets override to get an event on open files.
void GUI_App::MacOpenFiles(const wxArrayString &fileNames)
{
std::vector<std::string> files;
for (size_t i = 0; i < fileNames.GetCount(); ++ i)
files.emplace_back(fileNames[i].ToUTF8().data());
this->plater()->load_files(files, true, true);
}
#endif /* __APPLE */
Sidebar& GUI_App::sidebar()
{
return plater_->sidebar();
}
ObjectManipulation* GUI_App::obj_manipul()
{
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// If this method is called before plater_ has been initialized, return nullptr (to avoid a crash)
return (plater_ != nullptr) ? sidebar().obj_manipul() : nullptr;
}
ObjectSettings* GUI_App::obj_settings()
{
return sidebar().obj_settings();
}
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ObjectList* GUI_App::obj_list()
{
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return sidebar().obj_list();
}
Plater* GUI_App::plater()
{
return plater_;
}
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ModelObjectPtrs* GUI_App::model_objects()
{
return &plater_->model().objects;
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}
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wxNotebook* GUI_App::tab_panel() const
{
return mainframe->m_tabpanel;
}
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void GUI_App::window_pos_save(wxTopLevelWindow* window, const std::string &name)
{
if (name.empty()) { return; }
const auto config_key = (boost::format("window_%1%") % name).str();
WindowMetrics metrics = WindowMetrics::from_window(window);
app_config->set(config_key, metrics.serialize());
app_config->save();
}
void GUI_App::window_pos_restore(wxTopLevelWindow* window, const std::string &name)
{
if (name.empty()) { return; }
const auto config_key = (boost::format("window_%1%") % name).str();
if (! app_config->has(config_key)) { return; }
auto metrics = WindowMetrics::deserialize(app_config->get(config_key));
if (! metrics) { return; }
window->SetSize(metrics->get_rect());
window->Maximize(metrics->get_maximized());
}
void GUI_App::window_pos_sanitize(wxTopLevelWindow* window)
{
unsigned display_idx = wxDisplay::GetFromWindow(window);
wxRect display;
if (display_idx == wxNOT_FOUND) {
display = wxDisplay(0u).GetClientArea();
window->Move(display.GetTopLeft());
} else {
display = wxDisplay(display_idx).GetClientArea();
}
auto metrics = WindowMetrics::from_window(window);
metrics.sanitize_for_display(display);
if (window->GetScreenRect() != metrics.get_rect()) {
window->SetSize(metrics.get_rect());
}
}
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// static method accepting a wxWindow object as first parameter
// void warning_catcher{
// my($self, $message_dialog) = @_;
// return sub{
// my $message = shift;
// return if $message = ~/ GLUquadricObjPtr | Attempt to free unreferenced scalar / ;
// my @params = ($message, 'Warning', wxOK | wxICON_WARNING);
// $message_dialog
// ? $message_dialog->(@params)
// : Wx::MessageDialog->new($self, @params)->ShowModal;
// };
// }
// Do we need this function???
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// void GUI_App::notify(message) {
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// auto frame = GetTopWindow();
// // try harder to attract user attention on OS X
// if (!frame->IsActive())
// frame->RequestUserAttention(defined(__WXOSX__/*&Wx::wxMAC */)? wxUSER_ATTENTION_ERROR : wxUSER_ATTENTION_INFO);
//
// // There used to be notifier using a Growl application for OSX, but Growl is dead.
// // The notifier also supported the Linux X D - bus notifications, but that support was broken.
// //TODO use wxNotificationMessage ?
// }
} // GUI
} //Slic3r