PrusaSlicer-NonPlainar/src/libslic3r/GCode/PreviewData.cpp

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#include "Analyzer.hpp"
#include "PreviewData.hpp"
#include <float.h>
#include <I18N.hpp>
#include "Utils.hpp"
#include <boost/format.hpp>
//! macro used to mark string used at localization,
#define L(s) (s)
namespace Slic3r {
const GCodePreviewData::Color GCodePreviewData::Color::Dummy(0.0f, 0.0f, 0.0f, 0.0f);
std::vector<unsigned char> GCodePreviewData::Color::as_bytes() const
{
std::vector<unsigned char> ret;
for (unsigned int i = 0; i < 4; ++i)
{
ret.push_back((unsigned char)(255.0f * rgba[i]));
}
return ret;
}
GCodePreviewData::Extrusion::Layer::Layer(float z, const Paths& paths)
: z(z)
, paths(paths)
{
}
GCodePreviewData::Travel::Polyline::Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline)
: type(type)
, direction(direction)
, feedrate(feedrate)
, extruder_id(extruder_id)
, polyline(polyline)
{
}
const GCodePreviewData::Color GCodePreviewData::Range::Default_Colors[Colors_Count] =
{
Color(0.043f, 0.173f, 0.478f, 1.0f),
Color(0.075f, 0.349f, 0.522f, 1.0f),
Color(0.110f, 0.533f, 0.569f, 1.0f),
Color(0.016f, 0.839f, 0.059f, 1.0f),
Color(0.667f, 0.949f, 0.000f, 1.0f),
Color(0.988f, 0.975f, 0.012f, 1.0f),
Color(0.961f, 0.808f, 0.039f, 1.0f),
Color(0.890f, 0.533f, 0.125f, 1.0f),
Color(0.820f, 0.408f, 0.188f, 1.0f),
Color(0.761f, 0.322f, 0.235f, 1.0f)
};
GCodePreviewData::Range::Range()
{
reset();
}
void GCodePreviewData::Range::reset()
{
min = FLT_MAX;
max = -FLT_MAX;
}
bool GCodePreviewData::Range::empty() const
{
return min == max;
}
void GCodePreviewData::Range::update_from(float value)
{
min = std::min(min, value);
max = std::max(max, value);
}
void GCodePreviewData::Range::update_from(const Range& other)
{
min = std::min(min, other.min);
max = std::max(max, other.max);
}
void GCodePreviewData::Range::set_from(const Range& other)
{
min = other.min;
max = other.max;
}
float GCodePreviewData::Range::step_size() const
{
return (max - min) / (float)(Colors_Count - 1);
}
GCodePreviewData::Color GCodePreviewData::Range::get_color_at(float value) const
{
if (empty())
return Color::Dummy;
float global_t = (value - min) / step_size();
unsigned int low = (unsigned int)global_t;
unsigned int high = clamp((unsigned int)0, Colors_Count - 1, low + 1);
Color color_low = colors[low];
Color color_high = colors[high];
float local_t = global_t - (float)low;
// interpolate in RGB space
Color ret;
for (unsigned int i = 0; i < 4; ++i)
{
ret.rgba[i] = lerp(color_low.rgba[i], color_high.rgba[i], local_t);
}
return ret;
}
GCodePreviewData::LegendItem::LegendItem(const std::string& text, const GCodePreviewData::Color& color)
: text(text)
, color(color)
{
}
const GCodePreviewData::Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[erCount] =
{
Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone
Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter
Color(0.0f, 1.0f, 0.0f, 1.0f), // erExternalPerimeter
Color(0.0f, 0.0f, 1.0f, 1.0f), // erOverhangPerimeter
Color(1.0f, 1.0f, 0.0f, 1.0f), // erInternalInfill
Color(1.0f, 0.0f, 1.0f, 1.0f), // erSolidInfill
Color(0.0f, 1.0f, 1.0f, 1.0f), // erTopSolidInfill
Color(0.5f, 0.5f, 0.5f, 1.0f), // erBridgeInfill
Color(1.0f, 1.0f, 1.0f, 1.0f), // erGapFill
Color(0.5f, 0.0f, 0.0f, 1.0f), // erSkirt
Color(0.0f, 0.5f, 0.0f, 1.0f), // erSupportMaterial
Color(0.0f, 0.0f, 0.5f, 1.0f), // erSupportMaterialInterface
Color(0.7f, 0.89f, 0.67f, 1.0f), // erWipeTower
Color(1.0f, 1.0f, 0.0f, 1.0f), // erCustom
Color(0.0f, 0.0f, 0.0f, 1.0f) // erMixed
};
const GCodePreviewData::Extrusion::EViewType GCodePreviewData::Extrusion::Default_View_Type = GCodePreviewData::Extrusion::FeatureType;
void GCodePreviewData::Extrusion::set_default()
{
view_type = Default_View_Type;
::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, erCount * sizeof(Color));
for (unsigned int i = 0; i < erCount; ++i)
role_names[i] = ExtrusionEntity::role_to_string(ExtrusionRole(i));
role_flags = 0;
for (unsigned int i = 0; i < erCount; ++i)
role_flags |= 1 << i;
}
bool GCodePreviewData::Extrusion::is_role_flag_set(ExtrusionRole role) const
{
return is_role_flag_set(role_flags, role);
}
bool GCodePreviewData::Extrusion::is_role_flag_set(unsigned int flags, ExtrusionRole role)
{
return GCodeAnalyzer::is_valid_extrusion_role(role) && (flags & (1 << (role - erPerimeter))) != 0;
}
size_t GCodePreviewData::Extrusion::memory_used() const
{
size_t out = sizeof(*this);
out += SLIC3R_STDVEC_MEMSIZE(this->layers, Layer);
for (const Layer &layer : this->layers) {
out += SLIC3R_STDVEC_MEMSIZE(layer.paths, Path);
for (const Path &path : layer.paths)
out += SLIC3R_STDVEC_MEMSIZE(path.polyline.points, Point);
}
return out;
}
const float GCodePreviewData::Travel::Default_Width = 0.075f;
const float GCodePreviewData::Travel::Default_Height = 0.075f;
const GCodePreviewData::Color GCodePreviewData::Travel::Default_Type_Colors[Num_Types] =
{
Color(0.0f, 0.0f, 0.75f, 1.0f), // Move
Color(0.0f, 0.75f, 0.0f, 1.0f), // Extrude
Color(0.75f, 0.0f, 0.0f, 1.0f), // Retract
};
void GCodePreviewData::Travel::set_default()
{
width = Default_Width;
height = Default_Height;
::memcpy((void*)type_colors, (const void*)Default_Type_Colors, Num_Types * sizeof(Color));
color_print_idx = 0;
is_visible = false;
}
size_t GCodePreviewData::Travel::memory_used() const
{
size_t out = sizeof(*this);
out += SLIC3R_STDVEC_MEMSIZE(this->polylines, Polyline);
for (const Polyline &polyline : this->polylines)
out += SLIC3R_STDVEC_MEMSIZE(polyline.polyline.points, Vec3crd);
return out;
}
const GCodePreviewData::Color GCodePreviewData::Retraction::Default_Color = GCodePreviewData::Color(1.0f, 1.0f, 1.0f, 1.0f);
GCodePreviewData::Retraction::Position::Position(const Vec3crd& position, float width, float height)
: position(position)
, width(width)
, height(height)
{
}
void GCodePreviewData::Retraction::set_default()
{
color = Default_Color;
is_visible = false;
}
size_t GCodePreviewData::Retraction::memory_used() const
{
return sizeof(*this) + SLIC3R_STDVEC_MEMSIZE(this->positions, Position);
}
void GCodePreviewData::Shell::set_default()
{
is_visible = false;
}
GCodePreviewData::GCodePreviewData()
{
set_default();
}
void GCodePreviewData::set_default()
{
::memcpy((void*)ranges.height.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.width.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.feedrate.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.fan_speed.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.volumetric_rate.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
extrusion.set_default();
travel.set_default();
retraction.set_default();
unretraction.set_default();
shell.set_default();
}
void GCodePreviewData::reset()
{
ranges.width.reset();
ranges.height.reset();
ranges.feedrate.reset();
ranges.volumetric_rate.reset();
extrusion.layers.clear();
travel.polylines.clear();
retraction.positions.clear();
unretraction.positions.clear();
}
bool GCodePreviewData::empty() const
{
return extrusion.layers.empty() && travel.polylines.empty() && retraction.positions.empty() && unretraction.positions.empty();
}
GCodePreviewData::Color GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const
{
return extrusion.role_colors[role];
}
GCodePreviewData::Color GCodePreviewData::get_height_color(float height) const
{
return ranges.height.get_color_at(height);
}
GCodePreviewData::Color GCodePreviewData::get_width_color(float width) const
{
return ranges.width.get_color_at(width);
}
GCodePreviewData::Color GCodePreviewData::get_feedrate_color(float feedrate) const
{
return ranges.feedrate.get_color_at(feedrate);
}
GCodePreviewData::Color GCodePreviewData::get_fan_speed_color(float fan_speed) const
{
return ranges.fan_speed.get_color_at(fan_speed);
}
GCodePreviewData::Color GCodePreviewData::get_volumetric_rate_color(float rate) const
{
return ranges.volumetric_rate.get_color_at(rate);
}
void GCodePreviewData::set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha)
{
for (unsigned int i = 0; i < erCount; ++i)
{
if (role_name == extrusion.role_names[i])
{
extrusion.role_colors[i] = Color(red, green, blue, alpha);
break;
}
}
}
void GCodePreviewData::set_extrusion_paths_colors(const std::vector<std::string>& colors)
{
unsigned int size = (unsigned int)colors.size();
if (size % 2 != 0)
return;
for (unsigned int i = 0; i < size; i += 2)
{
const std::string& color_str = colors[i + 1];
if (color_str.size() == 6)
{
bool valid = true;
for (int c = 0; c < 6; ++c)
{
if (::isxdigit(color_str[c]) == 0)
{
valid = false;
break;
}
}
if (valid)
{
unsigned int color;
std::stringstream ss;
ss << std::hex << color_str;
ss >> color;
float den = 1.0f / 255.0f;
float r = (float)((color & 0xFF0000) >> 16) * den;
float g = (float)((color & 0x00FF00) >> 8) * den;
float b = (float)(color & 0x0000FF) * den;
this->set_extrusion_role_color(colors[i], r, g, b, 1.0f);
}
}
}
}
std::string GCodePreviewData::get_legend_title() const
{
switch (extrusion.view_type)
{
case Extrusion::FeatureType:
return L("Feature type");
case Extrusion::Height:
return L("Height (mm)");
case Extrusion::Width:
return L("Width (mm)");
case Extrusion::Feedrate:
return L("Speed (mm/s)");
case Extrusion::FanSpeed:
return L("Fan Speed (%)");
case Extrusion::VolumetricRate:
return L("Volumetric flow rate (mm³/s)");
case Extrusion::Tool:
return L("Tool");
case Extrusion::ColorPrint:
return L("Color Print");
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case Extrusion::Num_View_Types:
break; // just to supress warning about non-handled value
}
return "";
}
// #ys_FIXME_COLOR
// GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::vector<float>& tool_colors, const std::vector</*double*/std::pair<double, double>>& cp_values) const
GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::vector<float>& tool_colors,
const std::vector<std::string>& cp_items, bool is_single_material_print) const
{
struct Helper
{
static void FillListFromRange(LegendItemsList& list, const Range& range, unsigned int decimals, float scale_factor)
{
list.reserve(Range::Colors_Count);
float step = range.step_size();
for (int i = Range::Colors_Count - 1; i >= 0; --i)
{
char buf[1024];
sprintf(buf, "%.*f", decimals, scale_factor * (range.min + (float)i * step));
list.emplace_back(buf, range.colors[i]);
}
}
};
LegendItemsList items;
switch (extrusion.view_type)
{
case Extrusion::FeatureType:
{
ExtrusionRole first_valid = erPerimeter;
ExtrusionRole last_valid = erCustom;
items.reserve(last_valid - first_valid + 1);
for (unsigned int i = (unsigned int)first_valid; i <= (unsigned int)last_valid; ++i)
{
items.emplace_back(Slic3r::I18N::translate(extrusion.role_names[i]), extrusion.role_colors[i]);
}
break;
}
case Extrusion::Height:
{
Helper::FillListFromRange(items, ranges.height, 3, 1.0f);
break;
}
case Extrusion::Width:
{
Helper::FillListFromRange(items, ranges.width, 3, 1.0f);
break;
}
case Extrusion::Feedrate:
{
Helper::FillListFromRange(items, ranges.feedrate, 1, 1.0f);
break;
}
case Extrusion::FanSpeed:
{
Helper::FillListFromRange(items, ranges.fan_speed, 0, 1.0f);
break;
}
case Extrusion::VolumetricRate:
{
Helper::FillListFromRange(items, ranges.volumetric_rate, 3, 1.0f);
break;
}
case Extrusion::Tool:
{
unsigned int tools_colors_count = (unsigned int)tool_colors.size() / 4;
items.reserve(tools_colors_count);
for (unsigned int i = 0; i < tools_colors_count; ++i)
{
GCodePreviewData::Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
items.emplace_back((boost::format(Slic3r::I18N::translate(L("Extruder %d"))) % (i + 1)).str(), color);
}
break;
}
// #ys_FIXME_COLOR
/*case Extrusion::ColorPrint:
{
const int color_cnt = (int)tool_colors.size()/4;
const auto color_print_cnt = (int)cp_values.size();
if (color_print_cnt > 0) {
GCodePreviewData::Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + (color_cnt-1) * 4), 4 * sizeof(float));
items.emplace_back(Slic3r::I18N::translate(L("Pause print or custom G-code")), color);
}
for (int i = color_print_cnt; i >= 0 ; --i)
{
GCodePreviewData::Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + (i % color_cnt) * 4), 4 * sizeof(float));
if (color_print_cnt == 0) {
items.emplace_back(Slic3r::I18N::translate(L("Default print color")), color);
break;
}
std::string id_str = std::to_string(i + 1) + ": ";
if (i == 0) {
items.emplace_back(id_str + (boost::format(Slic3r::I18N::translate(L("up to %.2f mm"))) % cp_values[0].first).str(), color);
break;
}
if (i == color_print_cnt) {
items.emplace_back(id_str + (boost::format(Slic3r::I18N::translate(L("above %.2f mm"))) % cp_values[i - 1].second).str(), color);
continue;
}
// items.emplace_back((boost::format(Slic3r::I18N::translate(L("%.2f - %.2f mm"))) % cp_values[i-1] % cp_values[i]).str(), color);
items.emplace_back(id_str + (boost::format(Slic3r::I18N::translate(L("%.2f - %.2f mm"))) % cp_values[i - 1].second% cp_values[i].first).str(), color);
}
break;
}*/
case Extrusion::ColorPrint:
{
const int color_cnt = (int)tool_colors.size()/4;
const auto color_print_cnt = (int)cp_items.size();
if (color_print_cnt == 1) // means "Default print color"
{
Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data()), 4 * sizeof(float));
items.emplace_back(cp_items[0], color);
break;
}
if (color_cnt != color_print_cnt)
break;
for (int i = is_single_material_print ? color_print_cnt-1 : 0 ;
is_single_material_print ? i >= 0 : i < color_print_cnt;
is_single_material_print ? --i : ++i)
{
Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + (i % color_cnt) * 4), 4 * sizeof(float));
items.emplace_back(cp_items[i], color);
}
break;
}
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case Extrusion::Num_View_Types:
break; // just to supress warning about non-handled value
}
return items;
}
// Return an estimate of the memory consumed by the time estimator.
size_t GCodePreviewData::memory_used() const
{
return
this->extrusion.memory_used() +
this->travel.memory_used() +
this->retraction.memory_used() +
this->unretraction.memory_used() +
sizeof(shell) + sizeof(ranges);
}
const std::vector<std::string>& GCodePreviewData::ColorPrintColors()
{
static std::vector<std::string> color_print = {"#C0392B", "#E67E22", "#F1C40F", "#27AE60", "#1ABC9C", "#2980B9", "#9B59B6"};
return color_print;
}
GCodePreviewData::Color operator + (const GCodePreviewData::Color& c1, const GCodePreviewData::Color& c2)
{
return GCodePreviewData::Color(clamp(0.0f, 1.0f, c1.rgba[0] + c2.rgba[0]),
clamp(0.0f, 1.0f, c1.rgba[1] + c2.rgba[1]),
clamp(0.0f, 1.0f, c1.rgba[2] + c2.rgba[2]),
clamp(0.0f, 1.0f, c1.rgba[3] + c2.rgba[3]));
}
GCodePreviewData::Color operator * (float f, const GCodePreviewData::Color& color)
{
return GCodePreviewData::Color(clamp(0.0f, 1.0f, f * color.rgba[0]),
clamp(0.0f, 1.0f, f * color.rgba[1]),
clamp(0.0f, 1.0f, f * color.rgba[2]),
clamp(0.0f, 1.0f, f * color.rgba[3]));
}
} // namespace Slic3r