bubnikv
0558b53493
WIP: Moved sources int src/, separated most of the source code from Perl.
...
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00
bubnikv
3ddaccb641
Replaced CONFESS with throw std::exception in libslic3r, so now
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libslic3r should be compilable without Perl.
2018-09-18 10:09:58 +02:00
Enrico Turri
66ce638439
Fixed conflicts after merging with branch eigenize
2018-08-23 15:37:38 +02:00
bubnikv
ac72cd779f
Replaced Point3 with Eigen Vec3crd, removed Point3 from the Perl binding.
2018-08-21 22:14:47 +02:00
bubnikv
0b5b02e002
Eradicated the Pointf class, replaced with Eigen Vector3d
2018-08-21 21:05:24 +02:00
bubnikv
cae0806112
Eradicated most of Pointf extras compared to pure Eigen::Vector2d.
2018-08-21 20:34:45 +02:00
bubnikv
cb138a20b8
Completely replaced the homebrew Pointf3 class with Eigen Vec3d.
...
Replaced the unscale macro with a template, implemented templates
for unscaling Eigen vectors.
2018-08-21 17:43:05 +02:00
bubnikv
65011f9382
Removed the x(), y(), z() Point/Pointf/Point3/Pointf3 accessors.
2018-08-17 15:53:43 +02:00
bubnikv
1ba64da3fe
Removed Point::scale(),translate(),coincides_with(),distance_to(),
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distance_to_squared(),perp_distance_to(),negative(),vector_to(),
translate(), distance_to() etc,
replaced with the Eigen equivalents.
2018-08-17 14:14:24 +02:00
bubnikv
f34252a27b
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:
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Changed the Point3 / Pointf3 to composite Eigen Vec3crd / Vec3d.
Point3 is no more derived from Point,
Pointf3 is no more derived from Pointf.
Introduced Transform2f/3f/2d/3d types as aliases to Eigen::Transform.
2018-08-14 21:33:41 +02:00
bubnikv
86da661097
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types, first step
2018-08-14 18:33:26 +02:00
Enrico Turri
6f18e58d13
Fixed compile on Linux and Mac
2018-07-18 14:38:02 +02:00
Enrico Turri
d805c8ac3b
Disable slicing when one object crosses the print volume boundary
2018-07-18 14:26:42 +02:00
Enrico Turri
550f6e307f
Faster gizmos update
2018-06-21 08:37:04 +02:00
Enrico Turri
0faaef76e8
C++ code cleanup
2018-06-12 12:18:16 +02:00
Enrico Turri
f4303ebdb8
1st attempt of perl callback from c++ for 3DScene
2018-05-15 09:50:01 +02:00
bubnikv
b43a21d1be
Extended Print::validate() to check, whether the objects
...
are inside the print volume.
2018-03-14 16:11:57 +01:00
Enrico Turri
bdd2d725c8
Out of bed detection - 1st installment
2018-03-09 10:40:42 +01:00
Enrico Turri
a417cf955d
GCode Preview - Code cleanup
2018-01-17 10:39:05 +01:00
Enrico Turri
cc1aaceea6
fixed compile on linux and osx
2018-01-12 11:09:53 +01:00
Enrico Turri
0f4bec8af0
gcode preview - first installment - wip
2018-01-08 13:44:10 +01:00
bubnikv
a91d7cb2f7
Redefined the ==, != operators of Point and BoundingBox classes
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to become members of their respective classes to avoid type clashes
through implicit casting operators of ConfigOption classes.
2017-10-17 14:36:30 +02:00
bubnikv
83b5b9e660
Set a missing bbox.defined flag.
2017-09-13 10:28:02 +02:00
bubnikv
53d08d1883
New BoundingBox3 class.
2017-06-06 19:12:46 +02:00
bubnikv
c96d794604
BoundingBox, Print - methods inlined, added const accessors.
2017-03-13 16:03:11 +01:00
bubnikv
792856a505
Bounding Box - new method align_to_grid
2016-11-29 19:25:10 +01:00
bubnikv
5a81731577
Implemented utility functions to operate over lines, polylines, polygons,
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surfaces.
2016-11-07 22:49:11 +01:00
bubnikv
96a1c74d45
Let's hope to fix compilation on gcc.
2016-11-04 17:09:01 +01:00
bubnikv
a10e9c6573
Fix of https://github.com/prusa3d/Slic3r/issues/13
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The BoundingBox::defined flag was not set in constructor,
if initialized from min/max corners.
2016-11-04 16:49:08 +01:00
bubnikv
53907a9cfe
Fix of a crash when setting a viewport over an empty platter.
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Exported bounding box 'empty' method to perl.
2016-10-18 16:44:05 +02:00
bubnikv
3a81e6bee4
Bugfix of bottom bridges. If close regions shall be closed by bridges,
...
these regions are grown to anchor the bridge lines to the bottom surface.
The grown regions may overlap. In that case the regions are now merged
before the bridging direction is calculated for the merged region.
2016-09-30 15:23:18 +02:00
bubnikv
620c6c7378
Ported from the playground branch. Various documentation and optimization.
2016-09-13 13:30:00 +02:00
bubnikv
73cbb4b5dc
some optimizations of Point rotation
2016-09-12 13:52:31 +02:00
bubnikv
c8ff517389
New constructors for the bounding box with min/max points were added.
...
empty(bbox) function template was added.
2016-04-10 19:02:00 +02:00
Alessandro Ranellucci
4913e90e10
Remove any Perl related code from libslic3r
2015-12-08 00:39:54 +01:00
Alessandro Ranellucci
379cde30e2
Ported Slic3r::BridgeDetector to XS
2014-11-15 22:41:22 +01:00
Alessandro Ranellucci
73b3c06361
Ported more things to XS
2014-09-21 10:51:36 +02:00
Alessandro Ranellucci
6adc3477c9
Moved C++ code into new libslic3r directory
2014-08-03 19:42:29 +02:00