bubnikv
ab7ecc1819
Merge remote-tracking branch 'remotes/origin/vb_undo_redo'
2019-07-15 11:34:18 +02:00
YuSanka
4d8a028262
Finally fix for settings item selection
2019-07-12 13:56:56 +02:00
Enrico Turri
cc70c8dff9
Tech ENABLE_SVG_ICONS set as default
2019-07-12 10:13:35 +02:00
bubnikv
c7cc760067
Merge remote-tracking branch 'origin/master' into vb_undo_redo
2019-07-04 20:22:15 +02:00
bubnikv
27ee68d2f9
WIP Undo / Redo: ModelID / ModelBase renamed to ObjectID / ObjectBase
2019-06-27 11:02:45 +02:00
BeldrothTheGold
d818d1b429
Add debug option to display picking pass to screen
2019-06-25 19:25:03 -06:00
bubnikv
c95a324c3f
Merge branch 'vb_admesh_fix'
2019-06-18 08:54:50 +02:00
Enrico Turri
7bfb0aaac0
Fixed method Camera::get_dir_forward()
2019-06-13 08:38:49 +02:00
bubnikv
0bb8ee149e
Sharing TriangleMesh objects between the front end (UI) and back end
...
(background processing)
2019-06-11 17:08:47 +02:00
bubnikv
0cb5b57c5c
SLA gimzmo: Sharing the Mesh's indexed triangle set with IGL AABB
...
structure directly, without having to make a copy.
2019-06-10 22:43:21 +02:00
bubnikv
8da54139c4
WIP: Admesh - replacement of C memory allocation with std vectors
2019-06-04 22:06:42 +02:00
Lukas Matena
66a56941a5
SLA dialog: Prevented the slider to have zero width, even in case the text width is calculated incorrectly
2019-05-27 15:36:51 +02:00
Lukas Matena
03a62e5721
Fixed rendering of support points in SLA gizmo for mirrored objects
2019-05-20 16:33:57 +02:00
Lukas Matena
1e99454602
Hopefully fixed SLA dialog scaling issues on OSX
2019-05-13 15:10:01 +02:00
Lukas Matena
76c3da9aba
An attempt to fix the SLA gizmo dialog so it does not crop long description on the sliders
2019-05-13 15:10:01 +02:00
YuSanka
cd82b03a0e
Localization improvements : Empty spaces at the end of phrase are removed from dictionary.
...
+ new POT
2019-05-11 23:29:25 +02:00
bubnikv
b7361200bf
Some more localization improvements.
2019-05-09 19:24:21 +02:00
bubnikv
8126ec33fc
Fixed localization of 3D scene toolbar tips.
2019-05-09 17:18:03 +02:00
Enrico Turri
2ce0c575f6
Fixed objects rendering when turning off sla supports gizmo
2019-05-07 15:37:41 +02:00
YuSanka
8e007c5b6a
Localization improvements
2019-05-04 02:07:07 +02:00
Enrico Turri
9d070410c2
Refactoring of GLSelectionRectangle
2019-04-24 16:01:27 +02:00
Enrico Turri
d79a2b8d2d
GLCanvas3D -> added support for cursor change and change cursor when using SLA support gizmo rectangle selection
2019-04-24 15:43:52 +02:00
Lukas Matena
ae692635da
Selection rectangle moved into a separate class
2019-04-24 13:25:41 +02:00
Lukas Matena
55c07394e5
Added dialog with shortcuts to the SLA gizmo, tried to improve the dialog look
2019-04-18 15:46:35 +02:00
Lukas Matena
0c1e223414
SLA gizmo clipping plane is now not necessarily perpendicular to camera direction
2019-04-17 14:27:20 +02:00
Lukas Matena
8df2a19974
SLA clipping plane can now be controlled by Ctrl + mouse wheel rotation
2019-04-17 14:27:20 +02:00
Lukas Matena
19759b4315
SLA gizmo clipping - changed color on the cuts of supports, turned their rendering in editing mode (when the supports are not shown)
2019-04-17 09:39:51 +02:00
Lukas Matena
63ce3c3150
SLA gizmo now does not make redundant copies of the object and supports meshes
2019-04-16 09:04:04 +02:00
Lukas Matena
f33e9bf609
TriangleMeshSlicer is now initialized by const-pointer to the mesh, responsibility for calling require_shared_vertices is left to the caller
2019-04-16 09:04:04 +02:00
Lukas Matena
a177a7e1da
SLA gizmo clipping now also triangulates the cuts on support structure
2019-04-16 09:04:04 +02:00
bubnikv
80afb6da78
Fixed SLA clippling plane & picking.
2019-04-12 16:08:40 +02:00
Lukas Matena
4abcf7bec4
SLA gizmo dialog height increased so the new clipping plane slider fits
2019-04-12 14:25:41 +02:00
bubnikv
112f218c03
Merge branch 'lm_sla_gizmo_clipping_plane'
2019-04-11 15:45:49 +02:00
bubnikv
4a210aeecf
Vojtech's improvements in the SLA preview cutting dialog.
2019-04-11 15:44:32 +02:00
Lukas Matena
096d23f971
SLA gizmo fix: Discarding manual edits on autogenerated points removed all the points from the gizmo cache
2019-04-10 15:27:44 +02:00
Lukas Matena
678c513cb9
Merge branch 'master' into lm_sla_gizmo_clipping_plane
2019-04-10 13:43:02 +02:00
Lukas Matena
e6439ad010
SLA gizmo fix: recalculation of the mesh was sometimes skipped
2019-04-10 13:33:58 +02:00
Lukas Matena
f71e14a4d9
SLA gizmo now uses ctrl to add to selection and alt to remove from selection
2019-04-08 15:34:42 +02:00
Lukas Matena
837bc43c9f
SLA gizmo on_set_state code is now called through CallAfter to prevent repeated wxMessageDialog appearances (seen on OSX)
2019-04-08 11:56:13 +02:00
Lukas Matena
eadf7daa37
Merge branch 'master' into lm_sla_gizmo_clipping_plane
2019-04-08 10:50:10 +02:00
Lukas Matena
09cf1b9b00
Allowed general object transformation and SLA z-shift (clipping plane)
2019-04-08 10:31:53 +02:00
Lukas Matena
7531f2d5e7
Selection rectangle now respects the clipping plane position
2019-04-08 10:31:22 +02:00
Lukas Matena
bbda1896f9
The gizmo is now able to triangulate and show the cut, the triangulated cut is cached
2019-04-08 10:31:19 +02:00
Lukas Matena
9b7857aaab
SLA gizmo clipping plane logic moved to fragment shader
...
This means the clipping now works again with both legacy and modern OpenGL
2019-04-08 10:31:16 +02:00
Lukas Matena
273fcf68a1
SLA gizmo now uses glClipPlane instead of touching projection matrix
...
Messing with the projection matrix invalidates the z-buffer
This currently only works in OpenGL legacy mode
2019-04-08 10:31:13 +02:00
Lukas Matena
bc9164e40c
SLA gizmo now respects the clipping plane when rendering points and raycasting mouse onto mesh
2019-04-08 10:31:10 +02:00
Lukas Matena
fd1f9d65fb
First steps on SLA clipping plane
2019-04-08 10:31:04 +02:00
Enrico Turri
6d9180ba92
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-04 09:03:25 +02:00
Lukas Matena
69027b53fd
SLA gizmo now allows to deselect a point
2019-04-03 14:44:24 +02:00
Lukas Matena
2269e1b183
Deliberately setting the SLA dialog a bit too large
...
It is not possible to precisely calculate actual window size before the rendering, so I added a safety margin.
It would be nicer to let the window autoscale and only use the inflated dimension for possible moving the window upward to prevent collision with the bottom panel, but...
ImGui autoscaling does not work properly for some reason (the window size autoscales only after a mouse move), so this is a workaround.
2019-04-03 10:41:45 +02:00