Commit Graph

8 Commits

Author SHA1 Message Date
bubnikv
4e11552da9 Spiral vase improvements and bugfixes.
Fixes Connecting / expanding Bottom Layers to Vase Perimeter #253
Fixes Slicing error in vase mode #452
Fixes Slicing Issue (Vase Mode, 0.6mm dmr nozzle) #1887
Fixes Top fill pattern isn't used in spiral vase mode #2533
Fixes Cisar's vase doesn't slice correctly, creates artefacts #3595

When the model is sliced, all the contours are newly oriented
counter-clockwise (even holes), merged and then only the largest area
contour is retained. In perimeter generator, if the largest contour
splits into multiple perimeters, newly only the largest area perimeter
is retained in spiral vase mode. These two changes solve #3595 and similar.

The infill is newly calculated only for the bottom solid layers
if the spiral vase mode is active (removes various unwanted infill
along the vase walls), and the last bottom solid layer is switched
to a top solid pattern (solves #2533).

The thin walls are newly enforced to be disabled in spiral vase mode,
and the "ensure vertical shell wall" is enforced in spiral vase mode
to extend the bottom of the vase to the vase hull (fixes #253).
2020-02-08 21:36:43 +01:00
bubnikv
331c187b39 Rest of the path chaining has been replaced with the new algorithm.
PolylineCollection.cpp/hpp was removed, use Polylines instead.
Various first_point() / last_point() now return references, not copies.
2019-09-27 18:17:21 +02:00
bubnikv
41495a932a Introduction of a greedy Traveling Salesman Problem algorithm,
producing better shortest path estimate than the "closest next neighbor"
heuristics. The new greedy algorithm utilizes KD tree for closest
end point search, and builds a graph to detect loops.

PerimeterGenerator newly uses the optimized TSP algorithm.

ExtrusionEntity has been refactored / simplified.
2019-09-26 09:44:38 +02:00
bubnikv
15c8b579b2 Refactoring of ExtrusionEntity / ExtrusionEntityCollection:
Iterator loops replaced with C++11 loops.
Fixed clone() methods to return an ExtrusionEntity*.
PerimeterGenerator now uses move semantics on ExtrusionEntity a little
bit more.
2019-09-11 13:25:50 +02:00
bubnikv
0989cb8296 Refactoring of PerimeterGenerator:
header interface was reduced,
compiler warnings removed.
2019-09-11 11:37:48 +02:00
bubnikv
246dc64c99 Fix of "Bridging and gap fill are parsed incorrectly when infill is set to 0" #1476
The gap fill was disabled for zero infill.
Now the gap fill is enabled in between the perimeters, but disabled between
the inner-most perimeter and infill in case the infill is set to zero.

Also in case there are multiple infill regions inside a perimeter,
the mutliple infills are considered as non-zero if at least one infill
is non-zero, therefore the gap fill will be added inside the inner-most
perimeter.
2019-09-10 19:03:37 +02:00
Lukas Matena
cb916c4dda Fixed warnings in libslic3r 2019-06-25 16:04:29 +02:00
bubnikv
0558b53493 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00