Commit Graph

77 Commits

Author SHA1 Message Date
Vojtech Bubnik
aa3231e2c5 Further slimming of Perl bindings. 2022-05-04 19:10:34 +02:00
Vojtech Bubnik
a627614b58 Perl unit tests for perimeters and multi-material were rewritten to C++.
Perl binding was slimmed down, namely Clipper is no more linked by Perl.
2022-05-04 15:06:04 +02:00
YuSanka
8d749d2a9e Fix for build 2021-10-06 13:49:03 +02:00
Vojtech Bubnik
8a2a9dba2f Eradicated admesh from TriangleMesh:
TriangleMesh newly only holds indexed_triangle_set and
TriangleMeshStats. TriangleMeshStats contains an excerpt of stl_stats.
TriangleMeshStats are updated when initializing with indexed_triangle_set.

Admesh triangle mesh fixing is newly only used when loading an STL.
AMF / 3MF / OBJ file formats are already indexed triangle sets, thus
they are no more converted to admesh stl_file format, nor fixed
through admesh repair machinery. When importing AMF / 3MF / OBJ files,
volume is calculated and if negative, all faces are flipped. Also
a bounding box and number of open edges is calculated.

Implemented its_number_of_patches(), its_num_open_edges()
Optimized its_split(), its_is_splittable() using a visitor pattern.

Reworked QHull integration into TriangleMesh:
    1) Face normals were not right.
    2) Indexed triangle set is newly emitted instead of duplicating
       vertices for each face.

Fixed cut_mesh(): Orient the triangulated faces correctly.
2021-09-20 17:12:22 +02:00
Vojtech Bubnik
70b4915f9c TriangleMeshSlicer: Got rid of admesh! 2021-05-18 15:05:30 +02:00
Vojtech Bubnik
308d6b7809 WIP: Reworked slicing
1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp
2) Refactored to use as little as possible of admesh.
2021-05-17 20:25:59 +02:00
bubnikv
e7d2fcf0be Fixed unit tests broken with the previous commit (Spiral Vase fix).
Fixed a crash in the previous commit.
2020-02-09 09:43:15 +01:00
bubnikv
af5017c46c admesh refactoring: Use Eigen vec3i for indexed triangles. 2019-06-10 21:14:58 +02:00
bubnikv
6defabea53 admesh refactoring: separation of the shared vertices / indices
into an indexed_triangle_set structure
2019-06-10 18:30:54 +02:00
bubnikv
65238a89b1 admesh refactoring: Removed the shared_vertices counter as it is now
contained inside v_shared std::vector
2019-06-10 17:36:15 +02:00
bubnikv
a1c38794fb Refactored admesh to get rid of the error and fp members of stl_file. 2019-06-10 17:17:36 +02:00
bubnikv
c7ba48a473 Fix of perl bindings 2019-06-05 09:54:52 +02:00
bubnikv
7aa4fd0827 Another fix of the perl bindings 2019-04-16 10:53:55 +02:00
bubnikv
7f4e6328fa Fixed trianglemeshslicer perl bindings, thus the unit tests. 2019-04-16 10:39:17 +02:00
bubnikv
9996a01c84 Fixed Perl bindings. 2019-03-01 18:09:42 +01:00
bubnikv
0235f1a821 Merged with dev 2018-09-12 11:59:02 +02:00
bubnikv
6829704475 d .. 2018-08-22 15:03:35 +02:00
bubnikv
cb138a20b8 Completely replaced the homebrew Pointf3 class with Eigen Vec3d.
Replaced the unscale macro with a template, implemented templates
for unscaling Eigen vectors.
2018-08-21 17:43:05 +02:00
bubnikv
1ba64da3fe Removed Point::scale(),translate(),coincides_with(),distance_to(),
distance_to_squared(),perp_distance_to(),negative(),vector_to(),
translate(), distance_to() etc,
replaced with the Eigen equivalents.
2018-08-17 14:14:24 +02:00
bubnikv
33e1108f65 Background processing in C++, WIP. 2018-03-28 17:05:31 +02:00
Joseph Lenox
c575a1f1d6 Added make_sphere, generates a mesh with specified step angle and raidus rho. 2017-02-21 16:29:09 +01:00
Joseph Lenox
716dc2e650 Made cube and cylinder static functions of the package, not some specific TriangleMesh object. 2017-02-21 16:11:52 +01:00
Joseph Lenox
b91b98b21e Added prototype make_cylinder() 2017-02-21 16:10:38 +01:00
Joseph Lenox
3bb237deee Added new constructor to TriangleMesh that accepts vectors of Points and make_cube function to make a new simple cube mesh. 2017-02-21 16:10:14 +01:00
Alessandro Ranellucci
4913e90e10 Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
Alessandro Ranellucci
61f0a9e4da Replace the flip word with mirror. #3060 2015-11-04 23:11:30 +01:00
Alessandro Ranellucci
8791f5a493 Cleanup of some method signatures and of XS return types 2015-01-19 18:53:04 +01:00
Alessandro Ranellucci
6010297465 All std::string variables are now supposed to be UTF-8 encoded. We now embed the std::string typemaps in order to do this. #2282 2014-11-22 22:20:28 +01:00
Alessandro Ranellucci
73b3c06361 Ported more things to XS 2014-09-21 10:51:36 +02:00
Alessandro Ranellucci
5a96bad8c2 Ported some more methods to C++ 2014-08-08 21:48:59 +02:00
Alessandro Ranellucci
b10917806a Ported some Model methods to XS 2014-08-03 20:33:16 +02:00
Alessandro Ranellucci
6adc3477c9 Moved C++ code into new libslic3r directory 2014-08-03 19:42:29 +02:00
Alessandro Ranellucci
67bf99633e Fix compilation under 5.20 (untested). #2109 2014-06-25 14:57:06 +02:00
Alessandro Ranellucci
e9910a2c0b XYZ mirroring from plater 2014-06-14 21:14:33 +02:00
Alessandro Ranellucci
76a8ec3d9e Replace to_SV_ref() and to_SV_clone_ref() with templated glue functions 2014-05-08 14:52:48 +02:00
Petr Ledvina
115aa6885f Implement type checking for XS objects
Type handling is mainly done using templates.
Template Slic3r::ClassTraits is used to store info about exported types (perl class name). Currently only perl class name and refference name is used.
Template values are initialized by REGISTER_CLASS macro. This macro is used in .cpp file of class ( it needs to be used exactly for each type).

Ref<type> class is used to return value as perl reference. Operator overloading is used to make c++ and XSpp happy, only pointer value should be possible to return.

Clone<type> class is used to return copy of value ( using new and copy constructor). Copy is created on assigment, this should be probably improved (memory leak on multiple assignments).
It is overloaded to be able to return type, type* and type&.

Typechecking in ExtrusionEntityCollection updated to check all passed types.
2014-04-27 19:38:56 +02:00
Alessandro Ranellucci
8db4913b04 New option for rotating the lower part resulting from the cut so that the flat surface lies on the print bed 2014-04-25 17:50:03 +02:00
Alessandro Ranellucci
4f17c2b7d1 First working implementation of a GUI for cutting 2014-04-25 17:14:39 +02:00
Alessandro Ranellucci
86f91bb3c4 New TriangleMeshSlicer::cut() method 2014-01-16 11:25:26 +01:00
Alessandro Ranellucci
519ed91c68 Refactored mesh slicing code into a new TriangleMeshSlicer class 2014-01-15 20:31:38 +01:00
Alessandro Ranellucci
3637ca39df TriangleMesh::slice() now accepts a vector of floats instead of doubles for consistency with mesh coordinates 2014-01-12 23:56:07 +01:00
Alessandro Ranellucci
c8a48b4527 Implement modifier volumes and port _merge_loops() to XS 2014-01-07 15:40:38 +01:00
Alessandro Ranellucci
9c0a6a79d3 Incomplete work for porting BoundingBox to XS 2014-01-06 18:29:10 +01:00
Alessandro Ranellucci
0e8a0ef1ca Refactoring. Use Model class for representing the plate in GUI 2013-12-12 20:19:33 +01:00
Alessandro Ranellucci
f55e057504 More work for refactoring add_model() to add_model_object(). Tests pass 2013-12-09 01:12:37 +01:00
Alessandro Ranellucci
9cf138574c New TriangleMesh::convex_hull() 2013-11-24 01:15:52 +01:00
Alessandro Ranellucci
4d5d003ba7 Ported horizontal_projection() to XS 2013-11-23 19:41:40 +01:00
Alessandro Ranellucci
67a7e4f769 Change method signature for slice() 2013-11-23 00:15:42 +01:00
Alessandro Ranellucci
bc48e17dff Use precomputed normals in 3D preview 2013-09-11 20:15:42 +02:00
Alessandro Ranellucci
a821eb7f3c More work to avoid working with vertices outside XS 2013-09-11 11:55:08 +02:00