Commit Graph

12 Commits

Author SHA1 Message Date
Lukas Matena
02838eaa30 Slight include cleanup 2020-05-26 13:45:36 +02:00
bubnikv
f479b77e01 Fixed compilation warning. 2020-04-30 12:04:49 +02:00
tamasmeszaros
1bffc2b99b Add ModelArrange.hpp as extension to Model.hpp, use it for duplicating
Refactored Arrange interface: remove the union based BedShapeHint, replace it with proper function overloads

WARN: this commit is only intermediate, it does not compile.
2020-04-23 18:19:03 +02:00
tamasmeszaros
1b00932a01 Small refactor for BedShapeHint 2019-08-21 15:39:20 +02:00
bubnikv
e30a17beb3 Fixed memory issues of BedShapeHintwhen using unions of non-trivial objects 2019-08-19 17:01:39 +02:00
tamasmeszaros
8fce511806 Fix for issue #2765, arrange crash with custom beds 2019-08-15 16:15:17 +02:00
tamasmeszaros
e3ca95152c Minor refactor 2019-07-18 16:30:32 +02:00
tamasmeszaros
44801f4429 Priority for wipe tower, Increased safety distance from bed edges.
* WipeTowerInfo class extended in plater (WipeTower) instead of GLCanvas3D
* Bed origin support in ModelInstance and WipeTower
2019-07-16 18:33:42 +02:00
tamasmeszaros
1b0e192046 Arrange cache in ModeInstance and logical bed remembered. 2019-07-15 17:30:44 +02:00
tamasmeszaros
df7bb94daf Not handling logical beds in arrange() 2019-07-12 21:17:11 +02:00
tamasmeszaros
e81f8a5fd9 WIP still with arrange return value. 2019-07-03 19:24:41 +02:00
tamasmeszaros
253ec07cb2 Still WIP 2019-07-01 18:22:07 +02:00