TriangleMesh newly only holds indexed_triangle_set and
TriangleMeshStats. TriangleMeshStats contains an excerpt of stl_stats.
TriangleMeshStats are updated when initializing with indexed_triangle_set.
Admesh triangle mesh fixing is newly only used when loading an STL.
AMF / 3MF / OBJ file formats are already indexed triangle sets, thus
they are no more converted to admesh stl_file format, nor fixed
through admesh repair machinery. When importing AMF / 3MF / OBJ files,
volume is calculated and if negative, all faces are flipped. Also
a bounding box and number of open edges is calculated.
Implemented its_number_of_patches(), its_num_open_edges()
Optimized its_split(), its_is_splittable() using a visitor pattern.
Reworked QHull integration into TriangleMesh:
1) Face normals were not right.
2) Indexed triangle set is newly emitted instead of duplicating
vertices for each face.
Fixed cut_mesh(): Orient the triangulated faces correctly.
while the layer height profile vector may not contain all print z
values, the only real case with two eqiuvalent layer height profiles is
when one was created as a copy of another, so the vectors should in fact be equal.
stl_stats are newly only accessed by TriangleMesh::stats(),
most of the direct access to TriangleMesh::stl is gone with the exception
of parsing input files (3MF, AMF, obj).
Sometimes Clipper produces a polyline with more than 2 points when
clipping a line with a polygon or a set of polygons. We hope the intermediate
points are collinear with the line, so we may just ignore them.
Exporting G-code on a worker thread did not work correctly as the worker
threads were using user's locale, not "C" locale.
The "C" locale is newly enforced to TBB worker threads by
name_tbb_thread_pool_threads_set_locale()
- When a modifier was below the bed and all the object parts above, it would clip
the modifier but not triangulate the cut.
- When an object part was below, it would triangulate all modifiers with
opaque orange color.
Both should now be fixed.
StatusBar class calls are commented out and replaced with notifications.
SlicicingProgress notification shows progress of slicing, ProgressIndicator notification handles other progress information, like arrange objects etc.
Steps to reproduce of a bug:
1. Add object
2. Click the Cog icon with the left mouse button
3. DoubleClick on name of object > An Editor Control appears that cannot be deleted any way
WIP to G-code export parallelization through pipelining:
Decoupled CoolingBuffer from GCode / GCodeWriter, ready to be
pipelined on a different thread.