Fixed OSX specific bugs:
- toolbar flashing for some mainframe sizes (Retina specific)
- size of mainframe when settings layout in slNew mode
Added missed icons to the "white" folder
2. When "Search in English" is checked, then search in English names too.
3. Added score value at the end of option name -> [score_value]
4. Set focus to the Plater, when switch from some tab with focused field to the Plater and search window is shown.
5. For the mode, when settings are in non-modal dialog, neither dialog nor tabpanel doesn't receive wxEVT_KEY_UP event, when some field is selected.
So, like a workaround we check wxEVT_KEY_UP event for the Filed and switch between tabs if Ctrl+(1-4) was pressed
+ PreferencesDialog: fixed a control of the difference in layout modes
1. Fixed crash on OSX after change of the settings layout (PreferencesDialog should be destroyed before call of recreate_GUI)
2. Fixed dialog message during GUI recreation
3. In PreferencesDialog changed radio buttons view (under OSX they were bold)
4. slDlg mode - fixed switching between main frame and settings dialog (dialog->SetFocus() doesn't work under OSX, so we just hide it and show again)
1. PreferencesDialog: When "Cancel" is selected, don't close the PreferencesDialog, just revert layout mode selection
2. For the tooltip of "Switch to Settings" added information about shortcuts
3. Shortcuts for the switching between tabs work from Settings Dialog now
4. Fixed the collapse button show after preference's change
1. Old mode, as it was always.
2. New mode, when Settings Tabs are hidden on the Plater. Use "cog" icon for the switching to the settings tabs
3. Dlg mode, when Settings Tabs are extracted to the Settings dialog. Use "cog" icon for Show or Focus the Settings Dialog
The "Collapse sidebar" toolbar appearance is set in the Preferences.
check for other instances during startup
send message with command line arguments if found and terminate
listen for those messages and load objects from paths in messages from them
This implementation works with the 3DConnexion driver (sic!)
if PrusaSlicer.xml is stored into c:\Program Files\3Dconnexion\3DxWare\3DxWinCore64\Cfg\
The implementation is inspired with Blender, see code inside WITH_INPUT_NDOF blocks.
PrusaSlicer newly registers by Windows operating system for HID USB
plug / unplug notifications and for Volume attach / detach notifications,
and the background threads of the two respective services are waken up
on these Windows notifications.
The RemovableDriveManager also wakes up every 30 seconds to cope with
the drives ejected from Windows Explorer or from another application,
for example Cura, for which Windows OS does not send out notifications.
This crash was caused by the RemovableDriveManager and 3DConnexion
detection services not being stopped correctly.
The fix executes all the tasks of the MainFrame at the language switch,
that are normally performed on application shut down.
1) On Windows and Linux, the device enumeration now runs at a background
thread, while it ran on the UI thread on idle, which may have been
blocking on some rare Windows setups, see GH #3515#3733#3746#3766
2) On OSX, the device enumeration now relies on OS callback, no
polling is required.
3) Refactored for cleaner interface.
The wxString saga continues. wxWidgets 3.0 don't have the wxString::FromUTF8(const std::string&) overload, we must use the GUI::from_u8 helper
Also wxWidgets 3.0 don't allow to disable wxString->const char* conversion, so calling show_info(wxWindow*, wxString, const char*) was ambiguous
Several includes moved around
show just the label in the application title. For Win32, add the
" 32 bit" indicator, so that we may see clearly if somebody is running
a 32bit build on 64bit windows by a mistake.
which now will be used for preset choosers on sidebar a preset tabs.
+ for BitmapCache class added m_scale used for correct scaling of SVG images on Retina displays
+ some code clearing from unused functions or function's parameters
Implemented using hidapi library (https://github.com/libusb/hidapi) and https://github.com/koenieee/CrossplatformSpacemouseDriver/tree/master/SpaceMouseDriver as reference
Unsolved issues:
- When manipulating the SpaceNavigator wxWidgets generates a mouse wheel event that needs to be filtered out
- wxWidgets does not detect devices being connected/disconnected to the pc
- Current state forces a continuous rendering
- Current state misses dependence on camera zoom
- Non intuitive movement limits
- Translation and rotation speed factors are hardcoded
- Number of device buttons hardcoded