Alessandro Ranellucci
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d51a37a0ae
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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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2011-11-30 16:07:31 +01:00 |
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Alessandro Ranellucci
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038caddcda
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New fill types (hilbertcurve, archimedeanchords, octagramspiral) and ability to use different patterns for solid layers. #20
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2011-11-13 18:14:02 +01:00 |
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Alessandro Ranellucci
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c5d5e4d244
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Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28
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2011-11-12 10:18:20 +01:00 |
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Alessandro Ranellucci
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279bfbb10d
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Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21
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2011-11-07 15:40:09 +01:00 |
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Alessandro Ranellucci
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6d6533831e
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New experimental --gcode-arcs options to generate G2/G3 commands. #23
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2011-10-28 14:13:44 +02:00 |
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Alessandro Ranellucci
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56619871b2
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Bugfix: some bridges had wrong perimeters inside
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2011-10-13 22:22:45 +02:00 |
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Alessandro Ranellucci
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f01ddae974
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Some compatibility bugs. Slic3r will still fail hard with non-manifold objects
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2011-10-11 15:51:08 +02:00 |
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Alessandro Ranellucci
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bca3abb755
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More fixes.
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2011-10-10 17:27:00 +02:00 |
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Alessandro Ranellucci
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84abd41cf4
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Fixes for bridges
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2011-10-09 22:18:06 +02:00 |
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Alessandro Ranellucci
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459577f9a2
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Completely rewritten the slicing algorithm
It should work with any model now. There are still problems with some
bridges.
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2011-10-09 19:47:21 +02:00 |
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Alessandro Ranellucci
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ad27f25c71
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Skeining algorithm totally rewritten
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2011-10-08 19:02:05 +02:00 |
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Alessandro Ranellucci
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3274f3978b
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Additions to Geometry.pm and allow function exporting
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2011-10-07 21:19:18 +02:00 |
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Alessandro Ranellucci
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743f2abcf2
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Detection of optimal infill direction for bridges. Includes many fixes and improvements.
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2011-10-07 19:07:57 +02:00 |
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Alessandro Ranellucci
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5daaf454b1
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Faster algorithm for rectilinear fill
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2011-10-06 17:13:42 +02:00 |
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Alessandro Ranellucci
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e2d2574b8b
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New algorithm for clipping lines to complex polygons
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2011-10-06 12:20:25 +02:00 |
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Alessandro Ranellucci
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5812804d6b
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Refactored the can_connect() logic (includes a refactoring of the SVG library)
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2011-10-06 11:55:26 +02:00 |
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Alessandro Ranellucci
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5a07137def
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Fixes to retraction and skirt
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2011-10-05 21:25:17 +02:00 |
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Alessandro Ranellucci
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2da5ee7448
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Bugfixes and improvements in surface detection
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2011-10-04 22:27:45 +02:00 |
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Alessandro Ranellucci
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f1a36502e1
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Additions to the polygon library
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2011-10-04 20:06:17 +02:00 |
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Alessandro Ranellucci
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794b7a99d2
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Fixes for hi-res STL models
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2011-10-04 17:55:55 +02:00 |
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Alessandro Ranellucci
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ef201a99cc
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Bugfix in polyline simplification
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2011-10-03 20:40:49 +02:00 |
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Alessandro Ranellucci
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25ea8a0204
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Bugfixes for complex and dirty geometries
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2011-09-30 15:46:48 +02:00 |
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Alessandro Ranellucci
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b0433097d4
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New option to customize infill angle
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2011-09-26 15:51:22 +02:00 |
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Alessandro Ranellucci
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478047fad3
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Fixes and improvements after testing with more complex objects
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2011-09-26 14:48:22 +02:00 |
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Alessandro Ranellucci
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415d1a5170
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Optimization of travel paths for fills
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2011-09-26 10:52:58 +02:00 |
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Alessandro Ranellucci
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0cd10441a1
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Optimization of travel paths for perimeters
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2011-09-25 23:15:45 +02:00 |
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Alessandro Ranellucci
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18c7aef1a7
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Lots of changes and refactoring after testing with hollow objects
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2011-09-18 19:28:12 +02:00 |
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