Alessandro Ranellucci
f7153d67d0
Make preset placeholders available in Quick Slice too. #921
2013-04-28 23:26:50 +02:00
Alessandro Ranellucci
bde730a611
Little fix in SectionCut.pm
2013-04-28 11:31:03 +02:00
Alessandro Ranellucci
6db8afe36d
New option to remember last output directory. #698
2013-04-27 21:07:30 +02:00
Alessandro Ranellucci
f5bda326b8
Version check. #1006
2013-04-27 20:55:43 +02:00
Alessandro Ranellucci
bc9ff47d3f
New module to output SVG vertical sections of extrusion paths with real width and height. The commit includes a bugfix to the Polyline->grow() method and some simplification in the Line class which is now child of Polyline
2013-04-27 15:02:13 +02:00
Alessandro Ranellucci
6842114d3d
Fix for rectilinear infill failing in plates with new caching
2013-04-26 17:14:30 +02:00
Alessandro Ranellucci
0118c7257f
Update test according to the new Fill/Base.pm syntax
2013-04-25 12:01:40 +02:00
Alessandro Ranellucci
24fd152ce4
Bugfix: cooling buffer was broken. #1149
2013-04-24 11:19:08 +02:00
Miro Hrončok
55c413627f
Bugfix: configuration wizard crash 2 #1077
2013-04-23 16:17:43 +03:00
Mark Hindess
8c26f0da30
Avoid memory leaks by breaking reference cycle: Print -> Fill -> Print
2013-04-18 22:49:43 +01:00
Mark Hindess
aac2c45450
Avoid merging meshes when there is only one mesh to merge.
...
When slicing yoda.stl it reduces peak memory usage by 5% and speeds up
slicing by 13%.
Further optimization using a simple proxy to implement the two methods
(size/extends) needed on the merge meshes is also possible and
undoubtedly worthwhile.
2013-04-18 19:50:05 +01:00
Mark Hindess
407de02fe4
Use binary search for get_layer_range.
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Gives a 13% speed up on Teethy_Tiki.stl (thing:49334) with default settings
on my laptop.
When $self->layers->[0]->slice_z == $min_z the returned $min_layer value is
0 rather than the (incorrect?) -1 returned by the old code.
2013-04-18 19:29:05 +01:00
Mark Hindess
51d140d7d7
Fix dependencies to require Math::Clipper 1.18.
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To avoid error "Undefined subroutine &Math::Clipper::int_offset ...".
2013-04-18 18:56:55 +01:00
Alessandro Ranellucci
4e6c58f749
TYpo
2013-04-18 19:49:02 +02:00
Alessandro Ranellucci
17f76c4951
Move bridge detection to its own method
2013-04-18 18:43:46 +02:00
Alessandro Ranellucci
e088d9b3f7
Cache Slic3r::Fill object
2013-04-18 18:40:59 +02:00
Alessandro Ranellucci
312bb285a0
Fix initialization of Rectilinear filler
2013-04-18 18:37:46 +02:00
Alessandro Ranellucci
c46bfc71b4
Merge branch 'master' into boost-optimizations
2013-04-18 17:48:46 +02:00
Alessandro Ranellucci
01bd9040f5
Fix syntax for ex_int_offset2()
2013-04-18 17:46:13 +02:00
Alessandro Ranellucci
b160feacfd
Merge branch 'master' into clipper-optimizations
2013-04-18 17:36:42 +02:00
Alessandro Ranellucci
850690cf79
Minor optimization
2013-04-18 17:36:06 +02:00
Alessandro Ranellucci
430c825918
Align rectilinear and line infill across layers (new implementation). #712
2013-04-18 17:34:21 +02:00
Alessandro Ranellucci
c723c07f8c
Update unit test after recent conversion of Boost::Geometry::Utils to double coordinates
2013-04-15 19:03:02 +02:00
Alessandro Ranellucci
bd3384525e
Revert "Align rectilinear and line infill across layers. #712 "
...
This reverts commit a0a54ea706
.
2013-04-15 11:33:24 +02:00
Alessandro Ranellucci
a0a54ea706
Align rectilinear and line infill across layers. #712
2013-04-11 19:36:49 +02:00
Alessandro Ranellucci
c2aa119c09
Require Boost::Geometry::Utils 0.08
2013-04-09 14:03:24 +02:00
Alessandro Ranellucci
8030eaaa04
Remove debugging statements
2013-04-09 14:02:49 +02:00
Alessandro Ranellucci
94ed6cd239
Always move Z at travel speed. #1093
2013-04-08 22:23:51 +02:00
Alessandro Ranellucci
6b989203b4
Merge pull request #1107 from obra/nearest_point_index_perf_part_2
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Nearest point index perf work part 2
2013-04-08 12:09:49 -07:00
Jesse Vincent
7ec6332141
split apart the math in nearest_point_index and short-circuit if we know the candidate is no good
2013-04-07 19:53:15 -04:00
Jesse Vincent
e8ca1e59a6
no functional change. only return from one place for clarity
2013-04-07 19:44:32 -04:00
Jesse Vincent
da0e67a891
Only look up $point's X and Y once, rather than once on every pass through the loop.
...
(Those lookups are expensive)
2013-04-07 18:28:08 -04:00
Jesse Vincent
3e8c5804fe
Inline comparable_distance_between_points
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It was called on an incredibly hot codepath from a single place. At 12313276 calls
on my test .stl, the sub call overhead alone was a significant perf hit.
2013-04-07 18:13:40 -04:00
Jesse Vincent
060d2da7fe
Small optimization on an incredibly hot codepath.
2013-04-07 18:01:15 -04:00
Alessandro Ranellucci
7e51cbcf69
Allow 0.1mm slots. #959 #1056
2013-04-04 01:24:40 +02:00
Alessandro Ranellucci
b4be61b703
Bugfix: time estimates for cooling were computed for each object separately instead of the whole actual layer. #1071
2013-04-04 01:17:44 +02:00
Alessandro Ranellucci
a563801304
Merge branch 'master' of github.com:alexrj/Slic3r
2013-04-04 01:15:46 +02:00
Alessandro Ranellucci
3afeb5c7b5
Second layer commands were written multiple times
2013-04-04 00:52:11 +02:00
Alessandro Ranellucci
b725847a51
Bugfix: configuration wizard led to crash with simple mode. #1077
2013-04-03 19:26:59 +02:00
Alessandro Ranellucci
88e70a59c7
Don't wipe if option is disabled
2013-04-03 19:08:12 +02:00
Alessandro Ranellucci
d089d2b2d4
Bugfix: crash introduced by wipe
2013-04-03 19:06:33 +02:00
Alessandro Ranellucci
44f91cb805
Merge pull request #1085 from fehknt/master
...
fix for issue 1076
2013-04-03 07:25:21 -07:00
Devin Grady
e602aad998
inspired by f5e48a3
, a seems to work to fix 1076
2013-04-01 22:12:51 -05:00
Alessandro Ranellucci
bf809d1fd0
Use linestring_length() from Boost
2013-03-31 19:50:22 +02:00
Alessandro Ranellucci
1187f4846d
Some Clipper optimizations
2013-03-31 19:40:25 +02:00
Alessandro Ranellucci
0d6ff22e19
Merge branch 'wipe'
2013-03-31 11:36:04 +02:00
Alessandro Ranellucci
0e6d80d33c
Bump version number
2013-03-31 11:24:33 +02:00
Alessandro Ranellucci
01e86c2615
Releasing 0.9.9
2013-03-30 15:59:17 +01:00
Alessandro Ranellucci
04d2231901
Bugfix: is_printable() wasn't discarding narrow ring-shaped top/bottom surfaces because it was only considering the contour. This caused extra shell material even in hollow prints. #1049
2013-03-30 11:22:12 +01:00
Alessandro Ranellucci
7f23e72a10
Display preview for small files too. #929
2013-03-30 00:52:45 +01:00