Commit Graph

30 Commits

Author SHA1 Message Date
Vojtech Bubnik
c9727b5a57 Fix of Random placment of top fill throughout model #7442
For this particular model, ClipperLib numerical instability causes
one of the internal surfaces to turn into bridging surfaces
on reslicing. The issue was fixed by reverting to untyped slices if possible.
2021-12-08 09:45:59 +01:00
Vojtech Bubnik
9ea81a9dbf Fixing Perl unit tests 2021-12-01 19:24:23 +01:00
Vojtech Bubnik
9cf483fe08 WIP Lightning infil: Cleaning up some compiler errors 2021-12-01 19:02:37 +01:00
Vojtech Bubnik
a6f4b9b71f Snug supports: Extrude interface layers 45 degrees from the base layer,
flip direction of the infill layer with each interface layer.
Unfortunately the flipping of support interface directions may not work
reliably due to base support layer heights growing at different rate
from the interface layers.
2021-10-14 13:56:04 +02:00
Lukáš Hejl
da3a0c6332 Fixed a crash in the multi-material segmentation when projected lines are outside of the BoundingBox used for EdgeGrid. 2021-07-29 11:45:02 +02:00
Vojtech Bubnik
0d70a2be69 Renamed create_face_neighbors_index() to its_face_edge_ids().
Renamed its_create_neighbors_index() / its_create_neighbors_index_par() to its_face_neighbors() / its_face_neighbors_par().
New variant of its_face_edge_ids() to create edge IDs from face neighbors.
Fixed some incorrect use of _NDEBUG, it should be NDEBUG.
PrintObject::slice_support_volumes() returns newly Polygons, which are cheaper than ExPolygons.
Updated SeamPlacer and SupportMaterial to use regions defined as Polygons, not ExPolygons.
TriangleSelector::get_facets_strict() returning a patch with T-joints retriangulated.
New slice_mesh_slabs() - slicing projections of a triangle patch into top / bottom layers of slices, for MMU top / bottom segmentation.
TriangleMeshSlicer - use 64 mutexes instead of one when scattering sliced triangles into layers. This makes a big difference on modern many core desktop computers.
When applying MM segmented regions to input regions, the split regions are now re-merged with 10x higher positive offset epsilon to avoid creating gaps.
When testing for existence of paint-on supports or seam, use a more efficient has_facets() test, which does not deserialize into the expensive TriangleSelector tree structure.
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3> for efficiency instead of our double based BoundingBoxf3.
Improved MMU painting refresh speed by optimizing generation of the vertex buffers.
Refactored MMU segmentation - projection of painted surfaces from top / bottom.
	1) Parallelized.
	2) Using the new slice_mesh_slabs() instead of projecting one triangle by the other and merging them with Clipper.
2021-06-20 15:21:12 +02:00
Vojtech Bubnik
72d1faa03e WIP PrintRegion refactoring: Squashed some bugs. 2021-05-24 16:55:34 +02:00
Vojtech Bubnik
740773db85 WIP: Refactoring of PrintRegions. It nearly compiles! 2021-05-21 17:57:37 +02:00
Vojtech Bubnik
dd72016159 FDM backend refactoring for const correctness, clarity ... 2021-05-06 15:08:57 +02:00
Vojtech Bubnik
ee15f00574 FDM backend refactoring: Return PrintRegion by reference, not by pointer.
Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
Vojtech Bubnik
09a80d954c Further rework of ClipperUtils: Replaced many to_polygons() /
to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
Vojtech Bubnik
9f09f03228 Refactoring of FDM support generator:
1) If "support on build plate only" is enabled, the support columns are
   newly trimmed to not land on top of an object. However this may make
   the column too small to be stable.
2) Support enforcers newly take precedence over "supports on build plate only"
   and over "don't support bridges".
3) Some refactoring of the support generator code for clarity: Reduced
   some of the worst spagetti offenders.

Fixes Support generated even if support on build only activated #915
Fixes Bug: supports on build plate only #1340
Fixes Bottom interface layer is not generated , support on build plate only. (long open defect) #4199
Fixes option "supports on build plate only" does not work #3980

Fixes No support interface layers generated #1997
Fixes Feature Request: Option to combine results of 'support from build plate only' and 'support enforcers only' #2801
Fixes Support interface isn't generated: build plate only + blocked by model + support enforcer #3831
Fixes Support Enforcer don't create interface layers #5748
Fixes Support Enforcers Don't Have Top Loops/Raft #1870
Fixes Don't cancel support enforcers with "don't support bridges" #5105
2021-03-19 11:21:35 +01:00
Vojtech Bubnik
f01f02154c Reworked the "new" bridging to respect the bridge_flow_ratio
by maintaining extrusion spacing, but modifying the extrusion width
and / or height.
2021-03-15 09:55:56 +01:00
Vojtech Bubnik
ceea9de8b8 WIP: Refactored bridging flow from normal flow, new config value
'thick_bridges' to switch between the Slic3r vs. S3D/Cura/Ideamaker
way of printing 1st object layer over supports.
Simplified the PresetHints.
2021-03-15 09:55:56 +01:00
Vojtech Bubnik
2e55898d78 Removal of not numerically robust libraries "poly2tree" and "polypartition".
Adjustment of GUI/3DBed.cpp,hpp to use the more stable triangulation algoritm
derived from SGI glut.
Fix of an extremely slow bridging calculation, caused by an extremely
slow bridged area detection function, of which the results were never used.
Fixes "slicing fails or takes too long #5974"
2021-02-09 18:36:28 +01:00
Vojtech Bubnik
a2959ec944 Fix of re-slicing with multiple regions.
This is a fix of a bug, which was in Slic3r forever, where raw slices
were not cached, but recalculated from classified regions, where
merging the regions did not produce the original contour reliably.
Fixes [2.3.0-beta2] Odd bad slicing related to infill (?) percentage #5407
2020-12-11 12:21:07 +01:00
Vojtech Bubnik
7e756b20e6 Adaptive infill: Reshuffled the namespaces. 2020-09-18 10:53:50 +02:00
Lukáš Hejl
f49144a9ef Move support cubic infill to separate class.
Support infill is enabled in the GUI.
2020-09-10 16:53:08 +02:00
Lukáš Hejl
2debffc496 Fix tests which expect make_fills without arguments 2020-09-09 14:40:14 +02:00
Lukáš Hejl
33121b705a Change in passing octree struct 2020-09-09 14:40:08 +02:00
Vojtech Bubnik
6529543518 WIP: first_layer_print_min/max, first_layer_print_convex_hull
placeholders for the G-code export.
2020-06-03 16:30:37 +02:00
bubnikv
10110ed307 WIP: Ironing over top surfaces. 2020-04-14 11:53:28 +02:00
bubnikv
495a71ed00 Implemented top_solid_min_thickness / bottom_solid_min_thickness.
The two new config keys define a minimum vertical shell thickness.
The top shell thickness is calculated as a maximum of sum over
top_solid_layers * layer heights and top_solid_min_thickness,
the bottom shell thickness is calculated as a maximum of sum over
bottom_solid_layers * layer heights and bottom_solid_min_thickness.

The results of the formula above are shown at the Print parameter page
below the two new values to hint the user about the interaction
of the old versus new config values.

top_solid_min_thickness has no meaning if top_solid_layers is zero,
bottom_solid_min_thickness has no meaning if bottom_solid_layers is zero.
2020-02-05 16:53:48 +01:00
bubnikv
3d17543d40 Fix of "Don't use bridging perimeters on top of elephant-foot compensation #3011"
If the Elephant foot compensation is applied to the 1st object's layer,
the uncompensated 1st object's slice is newly used for calculation
of bridges, overhans, skirt, brim, raft and supports.

Layer::slices were renamed to Layer::lslices to simplify reading
of the code, to differentiate from LayerRegion::slices.
2020-01-03 14:07:31 +01:00
bubnikv
564eddd99d FDM Print refactoring:
Layer newly remembers bounding boxes of slices,
the bounding boxes are used by G-code generator & newly the support
generator.
Slices are stored as ExPolygons, not ExPolygonCollection.
2019-10-01 17:17:08 +02:00
bubnikv
331c187b39 Rest of the path chaining has been replaced with the new algorithm.
PolylineCollection.cpp/hpp was removed, use Polylines instead.
Various first_point() / last_point() now return references, not copies.
2019-09-27 18:17:21 +02:00
bubnikv
48ecbe777f Fix of "excess infill below bridges with 0% infill" #442
Fix of "Bridging infill not connecting with infill set to 0%" #1301

Top, bottom and bridging areas are extended into infill as long
as the infill is not zero. If the infill is zero,
top, bottom and bridging areas wound not expand into these "void" areas.

With this commit, the top, bottom and bridging areas are allowed to expand
into the "void" areas as long as these "void" areas are supported below
with perimeters or some other non-empty infill, and slightly beyond
these supporting areas into the voids (currently hard coded to 1mm).
2019-09-06 15:03:49 +02:00
bubnikv
5e582efc5c Elephant foot compensation improvements.
Fix of the negative XY compensation on multi-material (or multi-region)
prints, where the negative XY compensation created gaps between parts.
2019-03-05 11:54:04 +01:00
bubnikv
506cbcb4a7 Fix of G-code invalidation on "wipe_into_object" "wipe_into_infill"
changes.

WIP: Fix of "levitating objects cannot be sliced".
2018-12-14 17:17:51 +01:00
bubnikv
0558b53493 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00