Commit Graph

1258 Commits

Author SHA1 Message Date
enricoturri1966
a4435d214f Shader mm_contour - Customizable offset to calculate the correction to avoid z-fighting (MESA driver needs bigger one) 2022-04-07 12:59:11 +02:00
enricoturri1966
0995cfc658 Shader mm_contour - Correction to avoid z-fighting moved from fragment shader to vertex shader 2022-04-07 10:40:33 +02:00
enricoturri1966
5e0590a93e Removed assignment to gl_FragDepth into gouraud.fs shader. Replaced with small offset of triangles along their normal. 2022-04-07 08:22:33 +02:00
rtyr
74b80cf7bf
Reduced/reworked resources. 2022-04-05 08:34:27 +02:00
enricoturri1966
0763a48ce5 Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed OpenGL clipping planes while rendering picking pass 2022-03-31 13:23:04 +02:00
rtyr
8b73d8b65a
Added Zonestar bundle
based on https://github.com/slic3r/slic3r-profiles/pull/19
2022-03-30 16:12:14 +02:00
rtyr
6922cd8cf1
Added Trident 350mm resources
https://github.com/prusa3d/PrusaSlicer-settings/issues/154
2022-03-30 16:10:11 +02:00
rtyr
ea3e3f95b1
Fixed comment. 2022-03-25 12:19:00 +01:00
rtyr
bab44b3833
Initial Snapmaker bundle 2022-03-25 12:17:36 +01:00
rtyr
fa565ca468
Sync with PrusaSlicer-settings. 2022-03-24 12:26:28 +01:00
enricoturri1966
86641a481e Fixed typo 2022-03-22 15:35:02 +01:00
enricoturri1966
9be3d926c5 Tech ENABLE_LEGACY_OPENGL_REMOVAL - A few refactorings and fixes 2022-03-22 08:18:39 +01:00
enricoturri1966
a2a9281ec8 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-21 13:10:57 +01:00
enricoturri1966
76d1d4949b Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140 2022-03-21 13:10:47 +01:00
rtyr
b263ab9a8e
Readded Photon MONO X 2022-03-18 15:42:15 +01:00
rtyr
8a340a0cf7
Sync with PrusaSlicer-settings 2022-03-18 15:39:30 +01:00
rtyr
b56874e9fe
Sync with PrusaSlicer-settings
1.0.2
2022-03-17 23:07:01 +01:00
rtyr
dfd6ca899a
Sync with PrusaSlicer-settings 2022-03-17 13:41:08 +01:00
enricoturri1966
2922710cc4 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2022-03-14 09:04:55 +01:00
enricoturri1966
d0d89a4d5b Tech ENABLE_GL_IMGUI_SHADERS - Render imgui using shaders 2022-03-14 09:04:44 +01:00
rtyr
b32c97ea76
Added Ender-3 Pro. 2022-03-11 10:55:47 +01:00
rtyr
d9e17c73dd
Merge pull request #7995 from nberardi/master
Creality Bundle Enhancements for Ender-3 Pro
2022-03-11 10:53:51 +01:00
Lukas Matena
68ca42abbf Merge branch 'stable' 2022-03-10 12:29:17 +01:00
rtyr
7a9be87775
Added Anycubic 4Max Pro 2.0 profile and resources.
based on https://hartrusion.com/en/prusaslicer-config-for-anycubic-4max-pro-2-0/
2022-03-10 10:12:41 +01:00
rtyr
578b80e12c
Readded Photon Mono X 2022-03-10 09:41:09 +01:00
rtyr
c2140b4b1e
Added 4Max Pro 2.0 profile and resources 2022-03-10 09:22:57 +01:00
enricoturri1966
57ffa4d9ee Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-09 12:06:09 +01:00
enricoturri1966
31c3952e2d Removed obsolete shaders 2022-03-08 12:50:00 +01:00
enricoturri1966
65b5af9561 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: variable_layer_height
2022-03-08 12:48:21 +01:00
enricoturri1966
dbdc272c4e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_gouraud
2022-03-08 11:17:34 +01:00
enricoturri1966
3e47253725 Follow-up of 66fa2b1e26 - Cleanup 2022-03-08 10:59:12 +01:00
enricoturri1966
66fa2b1e26 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_contour
2022-03-08 10:57:43 +01:00
davidjuanesb
0ffba3c484 Catalan language updated to 2.4.1 RC1 2022-03-08 10:29:14 +01:00
enricoturri1966
9fb350e3dd Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud
2022-03-07 15:31:23 +01:00
enricoturri1966
f4726f738c Follow-up of 005fef7bf6 - Fixed highlight arrows for gizmos bar and toolbars 2022-03-07 15:06:45 +01:00
rtyr
8d3f4e633e
Added Ender 3 Pro thumbnail 2022-03-07 15:06:43 +01:00
rtyr
ea88d0b0ae
added Ender 3 Pro thumbnail 2022-03-07 15:05:23 +01:00
enricoturri1966
005fef7bf6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat_texture
2022-03-07 09:45:29 +01:00
enricoturri1966
93610ebb02 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: printbed
2022-03-04 14:10:41 +01:00
enricoturri1966
4323b602f5 Code cleanup 2022-03-04 13:57:11 +01:00
enricoturri1966
44a00be329 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: toolpaths_cog
2022-03-04 13:50:31 +01:00
enricoturri1966
b84b6af32a Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: background
2022-03-04 13:30:21 +01:00
enricoturri1966
cdf3cb83b6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light_instanced_attr - Instanced options in gcode preview
2022-03-04 12:46:01 +01:00
enricoturri1966
31013fb6df Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Refactoring of flat vertex shader
2022-03-04 08:54:23 +01:00
enricoturri1966
8315f43ed0 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Bed axes
2022-03-03 09:21:52 +01:00
enricoturri1966
a07e02f5ab Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 12:11:33 +01:00
rtyr
867a38fdb6
Sync with PrusaSlicer-settings 2022-03-02 09:50:11 +01:00
rtyr
b2fba940fe
Sync with PrusaSlicer-settings 2022-03-02 09:47:29 +01:00
enricoturri1966
a5ff37013b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders. 1st installment.
Shader: flat - Default bed
2022-02-28 10:41:01 +01:00
Nick Berardi
a1846e38d2
Reved Creality.ini version
Reved Creality.ini version, and included `*pauseprint*` for Ender-3 Max as well.
2022-02-27 10:37:08 -05:00