Now the algorithm is very different from the OpenVoronoi implementation
and hopefully it is now correct (save numerical issues, which will be
a big PITA).
Refactored Arrange interface: remove the union based BedShapeHint, replace it with proper function overloads
WARN: this commit is only intermediate, it does not compile.
wrappers around boost::format using C++17 variadic templates,
replacing the ugly and verbose
(boost::format("template") % arg1 % arg2).str()
syntax.
The wrappers also implictely convert input parameters including the template
from wxString to UTF8.
The new format wrapper has been applied at multiple places as a start,
also some double macros _(L()) with new single macro _L().
SPE-1072
Working but flipped normals with the interior.
Testing on treefrog passed
Oversampling for hollowed mesh should not be less than 3x
Flip back normals after simplify and remove redundant test code.
* Add Linux openvdb integration
* Add Mac openvdb integration and enable in ALL
* Create openvdb sandbox to test integration.
* Additional fixes in the patches
* Remove slabasebed sandbox as it has no relevance now
* Provide FindOpenVDB module and fix build issues
* Remove unused libnest2d files. Make it use the global build script targets.
* Modify FindTBB to address multi-config builds and take care of __TBB_NO_IMPLICIT_LINKAGE
* Move FindNLopt to project common cmake module dir
* Rename libnest.hpp to nester.hpp and libnest.h to libnest.hpp
* Clean up common test suite build scripts
producing better shortest path estimate than the "closest next neighbor"
heuristics. The new greedy algorithm utilizes KD tree for closest
end point search, and builds a graph to detect loops.
PerimeterGenerator newly uses the optimized TSP algorithm.
ExtrusionEntity has been refactored / simplified.
All requested config values are written into SL1 ini file inside the zip
* TIme.hpp and Time.cpp is now part of libslic3r instead of libslic3r_gui
* Updated time manipulation function: separate timestamp_local_str and timestamp_utc_str
* timestamp_utc_str is used in header_slic3r_generated(). Gcode now contains UTC timestamps
Source files are checked using a small utility in src/build-utils
This is done to prevent bugs in build and localization caused
by weird non-UTF-8 encodings interpreted by MSVC in terms of local codepages
rather than UTF-8.