YuSanka
0092c448b8
OSX specific: GalleryDialog: Fixed scale of the default icon
2021-08-03 11:28:58 +02:00
Lukáš Hejl
5bd14cf83a
Fixed the compiler warning.
2021-08-03 10:16:52 +02:00
YuSanka
1b49dd9869
PhysicalPrinterDialog: Remove all leading and trailing spaces from "print_host" input
2021-08-03 09:25:54 +02:00
YuSanka
4f1a092ae0
PrintHostQueueDialog: MSW specific in DarkMode: Fixed font color for the selected Item
2021-08-02 17:28:08 +02:00
YuSanka
a26e9c46b2
Fixed build
2021-08-02 15:08:54 +02:00
YuSanka
d86d11cc8e
Shapes Gallery: Added PNG-files to the system gallery
2021-08-02 15:03:58 +02:00
YuSanka
e8e3279511
Shapes Gallery :
...
- Suppress to create a PNG-files for system shapes
- Allow to load the OBJ files
2021-08-02 15:00:41 +02:00
Lukáš Hejl
bad51cdb52
OSX specific: Fixed darker colors of objects inside multi-material gizmo on macOS running on Arm64 CPU.
...
For Apple's on Arm CPU computed triangle normals inside fragment shader using dFdx and dFdy has the opposite direction. Because of this, objects had darker colors inside the multi-material gizmo.
Based on https://stackoverflow.com/a/66206648 , the similar behavior was also spotted on some other devices with Arm CPU.
2021-08-02 14:59:03 +02:00
enricoturri1966
ab9dfb7932
Added a few missing glsafe()
2021-08-02 14:40:13 +02:00
enricoturri1966
06b47d98fc
Fixed build when tech ENABLE_GCODE_VIEWER_STATISTICS is enabled
2021-08-02 12:16:03 +02:00
Filip Sykala
fc4b18ebb1
Merge master
2021-08-02 10:46:47 +02:00
Filip Sykala
59d02aea0a
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-08-02 09:04:15 +02:00
Lukáš Hejl
5229acc693
Fixed compilation on Linux and macOS.
2021-07-31 12:10:38 +02:00
Vojtech Bubnik
2f6f1f0e55
WIN32 specific Blacklisted libraries check:
...
1) Polished up wording of the error messages.
2) Made some messages in the SysInfo dialog localized.
3) Renamed LibraryCheck.cpp/hpp to BlacklistedLibraryCheck.cpp/hpp
4) CPPized the BlacklistedLibraryCheck WIN32 C code.
2021-07-30 15:52:52 +02:00
YuSanka
64c8a6de8f
Manipulation Panel in DarkMode: Fixed a text color, when we use different colors for the axes
2021-07-30 14:22:58 +02:00
enricoturri1966
d77013b5bf
Fixed mirroring of sinking objects
2021-07-30 11:40:30 +02:00
enricoturri1966
0cb5590992
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-30 11:19:58 +02:00
enricoturri1966
a3a99567ad
Changed logic to detect sinking objects while using scale gizmo
2021-07-30 11:19:50 +02:00
YuSanka
0bb5c2ef88
Auto color change: Fixed some cases:
...
* first layer is a little bit less than all another (like for elephant foot compensation)
* ignore small changes of the layer area
2021-07-30 11:16:30 +02:00
enricoturri1966
5aff44debe
ENABLE_PROJECT_DIRTY_STATE set as default
2021-07-30 09:33:51 +02:00
enricoturri1966
a8552512cf
Fixed sinking objects popping-up when deleting modifiers
2021-07-30 08:18:11 +02:00
David Kocik
a3cf0277be
Merge branch 'dk_validate'
2021-07-29 16:56:49 +02:00
David Kocik
aa17d54eda
Update item info notification with icon
2021-07-29 16:52:08 +02:00
Vojtech Bubnik
654cd753e2
Changed the label of "Marlin Firmware" to "Marlin 2"
2021-07-29 16:21:09 +02:00
enricoturri1966
dc21fb1100
Changed detection of sinking objects into ObjectList::update_info_items()
2021-07-29 15:15:57 +02:00
Vojtech Bubnik
1659e4c77f
Fixed splitting of triangle meshes, where the splitting function
...
may produce a single triangle, which is then removed by the repair function.
2021-07-29 15:02:50 +02:00
David Kocik
ee96282ffc
Merge branch 'dk_validate'
2021-07-29 13:59:41 +02:00
David Kocik
aebbafc75c
Validate Error notification
2021-07-29 13:59:25 +02:00
Lukáš Hejl
9f0c6576f6
Added missing includes (GCC 11.1)
2021-07-29 13:38:10 +02:00
enricoturri1966
438439fd71
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-29 13:28:16 +02:00
enricoturri1966
86da45eb66
Horizontal slider in preview to show always (and only) gcode lines indices
2021-07-29 13:28:07 +02:00
David Kocik
38a0353800
Merge branch 'dk_tips'
2021-07-29 13:21:18 +02:00
David Kocik
0d74502aeb
Hint notification
...
Reads data from hints.ini. Has hyperlinks to highlight settings, toolbars and gizmos.
2021-07-29 13:20:50 +02:00
YuSanka
7fd34e52c1
PhysicalPrinterDialog: Use transparent background for the Plus/Minus buttons
2021-07-29 13:13:48 +02:00
enricoturri1966
226353452e
Merge remote-tracking branch 'origin/et_sinking_contours'
2021-07-29 12:26:14 +02:00
enricoturri1966
81f4df70dc
Fixed conflict after merge with master
2021-07-29 12:25:28 +02:00
enricoturri1966
701286615f
Follow-up of 1d4e7f5577
-> More robust fix
2021-07-29 12:14:51 +02:00
Lukáš Hejl
bfad83e796
Merge branch 'lh_mm_segmentation'
2021-07-29 11:46:41 +02:00
Lukáš Hejl
da3a0c6332
Fixed a crash in the multi-material segmentation when projected lines are outside of the BoundingBox used for EdgeGrid.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
f577350f1f
Reworked bucket fill so that all neighboring triangles are computed based on information about triangle neighbors.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
6d0e5d3b9c
Enabled to set "Maximum width of a segmented region" per object.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
37f5f12f52
Replaced unnecessary double storing of edges in a graph for the multi-material segmentation by storing indices into a shared array of arcs.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
216589fdb1
Get rid of unnecessary double storage of processed input polygons in the multi-material segmentation as ExPolygons and also as Polygons. All processed input polygons are now stored as ExPolygons.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
38866b65b0
Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called.
2021-07-29 11:45:01 +02:00
Lukáš Hejl
2569da95d5
Parallelized the projection of painted regions in multi-material segmentation.
2021-07-29 11:45:01 +02:00
Lukáš Hejl
7a60f1793c
Fixed a possible overflowing of a painted area to an unpainted area in multi-material segmentation.
...
It was reworked graph generation for multi-material segmentation. Now only oriented arcs in one direction are added to the graph for input polygons. This direction matches the direction of the lines in the input polygons.
2021-07-29 11:45:01 +02:00
enricoturri1966
1d4e7f5577
Fix of scaling modifiers for a sinking object
2021-07-29 09:37:40 +02:00
enricoturri1966
97de723146
Tech ENABLE_SINKING_CONTOURS -> Fix for showing sinking contours while dragging objects
2021-07-29 09:03:20 +02:00
enricoturri1966
14a67b0c9e
Added sinking property item to objects list
2021-07-29 08:37:41 +02:00
enricoturri1966
1ea541767f
Fixed compile warning
2021-07-28 15:40:55 +02:00