enricoturri1966
c797bed67d
Changed vertex attributes syntax in gouraud_light_instanced.vs
2021-08-31 14:35:32 +02:00
Vojtech Bubnik
5f26bfd397
Brim separation from object, follow up to 82373334bc
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1) Changed the name of the variable "brim_offset" to "brim_separation"
for clarity.
2) Added legacy conversion after loading an old 3MF that does not define
then new "brim_separation" variable: The "brim_separation" is being
filled in with the "elefant_foot_compensation" value to produce
equal brim separation to the old PrusaSlicer that saved that 3MF file.
2021-08-31 12:22:44 +02:00
Lukas Matena
4cc729b312
Fixed encoding of undo/redo snapshot names created through
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TakeSnapshot class (implicit std::string/wxString conversion)
2021-08-31 12:05:08 +02:00
David Kocik
788d114a2f
Passing call_selection_changed to update_info_items.
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Helps to decide correctly if object was added or only undo / redo operation.
2021-08-31 11:26:00 +02:00
David Kocik
04778e0fa5
delayed notifications: custom condition function for showing and refactoring
2021-08-31 10:34:47 +02:00
enricoturri1966
86ddac7b1e
Fixed warning
2021-08-31 09:17:52 +02:00
Lukas Matena
270c076e77
Fixed undo/redo issue when clear method of FacetsAnnotation and ModelConfig
...
reset timestamp to 1. This led to a bug where e.g. deleting painted facets
through the respective item in object list followed by possible other actions
and undo restored the painted facets from the time when the project was loaded.
I'm not sure if there was any other situation where this problem manifested.
2021-08-31 09:16:09 +02:00
enricoturri1966
9a5f61c306
Added missing vertical alignments of labels in imgui dialogs
2021-08-31 08:53:40 +02:00
enricoturri1966
368e9d7f4e
Do not add an undo/redo snapshot when hitting Del key while nothing is selected
2021-08-31 08:07:38 +02:00
Vojtech Bubnik
f92312b597
Fixed parsing of Config from AMF / 3MF if it started with an empty line.
...
This bug was introduced with e947a29fc8
2021-08-30 17:57:04 +02:00
David Kocik
b5742eabe0
Delayed notifications list
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Hint notification is delayed until empty notifications
2021-08-30 16:38:58 +02:00
tamasmeszaros
9b97414a94
Mention DEP_DOWNLOAD_DIR in docs
...
Also update dependency report, add CGAL
2021-08-30 15:52:24 +02:00
Vojtěch Bubník
1e3100d295
Update How to build - Linux et al.md
2021-08-30 15:02:30 +02:00
Vojtěch Bubník
a571e0f9c4
Update How to build - Linux et al.md
2021-08-30 15:00:34 +02:00
Vojtech Bubnik
87b542597e
Referenced https://github.com/prusa3d/PrusaSlicer/wiki/PrusaSlicer-on-Linux---binary-distributions
2021-08-30 14:52:53 +02:00
Vojtěch Bubník
dcbaf87048
Note on desktop integration (PrusaSlicer 2.4)
2021-08-30 14:32:05 +02:00
enricoturri1966
ce3f51379a
ENABLE_SEAMS_USING_MODELS -> Increased size of instances
2021-08-30 14:13:41 +02:00
enricoturri1966
2a42cf4fda
Merge remote-tracking branch 'origin/et_seams_as_models'
2021-08-30 13:27:07 +02:00
enricoturri1966
1238afbdfd
Fixed conflicts after merge with master
2021-08-30 13:26:35 +02:00
enricoturri1966
c32f2fb765
New project command enabled when the plater is empty but the project state is marked as dirty
2021-08-30 12:14:45 +02:00
enricoturri1966
9c1c723253
Fixed volume name when loading a 3mf, saved with 3rd part software, as project
2021-08-30 11:46:26 +02:00
enricoturri1966
cc56769ec3
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-08-30 10:47:09 +02:00
enricoturri1966
7b46ddc744
Merge remote-tracking branch 'origin/et_3mf_mirrored_volumes'
2021-08-30 10:46:26 +02:00
enricoturri1966
fe66aa9559
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3mf_mirrored_volumes
2021-08-30 10:44:50 +02:00
Lukáš Hejl
57f7b49223
Corrected undo/redo snapshot name when entering or leaving multi-material painting gizmo.
2021-08-30 10:41:41 +02:00
David Kocik
6d13d32416
Merge branch 'dk_desktop'
2021-08-30 10:29:20 +02:00
David Kocik
6be99f941d
Escaping of backslash
2021-08-30 10:28:57 +02:00
enricoturri1966
7a3f8c0a4c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models
2021-08-30 08:37:51 +02:00
enricoturri1966
876f9d5a99
Cleanup in shader gouraud_light_instanced.vs
2021-08-30 08:37:41 +02:00
enricoturri1966
14659cf760
Revert of d701dfe436
2021-08-30 08:29:50 +02:00
David Kocik
d96549f307
Merge branch 'dk_desktop'
2021-08-28 14:37:12 +02:00
David Kocik
ae3478c6c5
Desktop integration escaping path
2021-08-28 14:35:29 +02:00
Vojtech Bubnik
1c76df89ea
Fix of paint on supports don't work for object that has been scaled up #6718
...
The triangle-ray intersection function used a hard coded epsilon,
which did not work for triangle meshes, that were either too small
or too large. Newly the epsilon may be provided to the AABBTreeIndirect
search functions externally and IndexedMesh calculates a suitable
epsilon on demand from an average triangle mesh edge length.
2021-08-27 21:04:18 +02:00
Lukas Matena
d9f2fd7501
Fixed shifted clippimg plane triangulation on scaled meshes,
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fighting z-fighting has to be done in world coords.
2021-08-27 19:46:44 +02:00
enricoturri1966
7bd14bfaf7
ENABLE_SEAMS_USING_MODELS -> Fixed instances when horizontal slider is enabled for top layer only
2021-08-27 15:23:27 +02:00
Vojtech Bubnik
8dfc0422a8
Faster and hopefully more reliable projection of paint-on support
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blockers and enforcers on a sliced mesh.
2021-08-27 15:05:18 +02:00
Vojtech Bubnik
306bd0a198
Fixed leakage of paint-on supports through thin objects. This is a bug
...
introduced during 2.4.0 refactoring.
Fixes To much support #6067
2021-08-27 15:05:18 +02:00
Vojtech Bubnik
03fce23570
Fixed Perl bindings
2021-08-27 15:05:18 +02:00
Lukas Matena
2844bee60b
Added missing include (gcc 8.4)
2021-08-27 14:01:29 +02:00
Lukas Matena
7852ba061c
Slightly reworded the 'Empty layers detected' warning,
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it mentions the layers between which the problem occurs,
not just the upper one (which may be unclear).
2021-08-27 12:13:15 +02:00
enricoturri1966
9c4eeeaa18
Tech ENABLE_SEAMS_USING_INSTANCED_MODELS merged into tech ENABLE_SEAMS_USING_MODELS
2021-08-27 11:41:34 +02:00
Vojtech Bubnik
fbe4695958
Slight optimization of GLGizmoSimplify::process():
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Moved a static variable from inside a lambda outside as the static
inner variable initialization & access has to be made thread safe.
2021-08-27 11:30:37 +02:00
Vojtech Bubnik
ae8e0311d7
debugging function debug_output_path() moved to utils.cpp/hpp
...
and it now prints to console the default path when called for the first time.
Fixed compilation of debugging output in SupportMaterial.
2021-08-27 11:25:50 +02:00
enricoturri1966
dd5beee0bd
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models
2021-08-27 10:17:20 +02:00
enricoturri1966
03dc2f7c11
ENABLE_SEAMS_USING_INSTANCED_MODELS -> Completed implementation of rendering models using instancing
2021-08-27 10:16:50 +02:00
enricoturri1966
c471c3c7c4
Code cleanup and small refactoring
2021-08-26 14:37:09 +02:00
Filip Sykala
f90b10b63e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-08-26 14:21:59 +02:00
Filip Sykala
9f70afe44e
Fix: Do not revert changes on change GLGizmoBase::m_state when apply was used
2021-08-26 14:21:54 +02:00
tamasmeszaros
9cffbc929e
Fix unsliced objects when their dimensions are close to bed limits
...
fixes #6823
2021-08-26 13:39:22 +02:00
enricoturri1966
526700db76
Fixed conflicts after merge with master
2021-08-26 12:47:32 +02:00