Commit Graph

63 Commits

Author SHA1 Message Date
tamasmeszaros
c73f702922 Filtering invalid geometries as per: SPE-337 2018-07-03 14:58:49 +02:00
tamasmeszaros
86726b15b4 Pull build fixes from libnest2d and allow reverse order checks in DJD placement for better quality results. 2018-07-02 10:45:06 +02:00
tamasmeszaros
952068f282 Autocenter finally disabled. Progress indication works. 2018-06-29 17:46:21 +02:00
tamasmeszaros
85474e5803 Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2d
# Conflicts:
#	CMakeLists.txt
#	lib/Slic3r/GUI/MainFrame.pm
2018-06-28 18:50:39 +02:00
tamasmeszaros
ad4d95f60c AppController integration 2018-06-28 18:47:18 +02:00
tamasmeszaros
5446b9f1e5 Incorporating performance optimizations from libnest2d 2018-06-28 16:14:17 +02:00
tamasmeszaros
230c681482 Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2d 2018-06-15 11:06:37 +02:00
tamasmeszaros
34c850fa9d initial NFP method with convex polygons working. 2018-06-05 12:02:45 +02:00
Enrico Turri
c51ce63b9b 3DScene layer editing overlay completely moved to c++ 2018-05-25 15:56:14 +02:00
tamasmeszaros
fd829580e9 Working arrange_objects with DJD selection heuristic and a bottom-left placement strategy. 2018-05-17 10:37:26 +02:00
Enrico Turri
86155ae4c0 Fixed conflict in previous merge 2018-05-09 10:28:26 +02:00
Enrico Turri
8eb9ddc2eb Max count of auto assigned extruders when splitting object set as dependent of current printer 2018-05-07 16:13:58 +02:00
Enrico Turri
cb486522a8 Fixed crash when pressing 'A' with empty print bed 2018-05-02 14:55:17 +02:00
bubnikv
5d363c1bb9 Removed printf debugging output 2018-04-13 17:25:36 +02:00
Enrico Turri
b062cddeea Fixed object cutting 2018-04-12 12:56:42 +02:00
Enrico Turri
9993f2215d Auto assignement of extruder, after object's splitting to parts 2018-04-10 12:17:55 +02:00
Enrico Turri
df32817992 Auto assign multi-part extruders 2018-04-09 14:57:23 +02:00
Enrico Turri
1f3f109263 Out of bed detection - Fixed false detection due to float precision 2018-03-20 09:31:42 +01:00
bubnikv
ab654f6319 Merge branch 'scene_manipulators' 2018-03-14 16:15:26 +01:00
bubnikv
b43a21d1be Extended Print::validate() to check, whether the objects
are inside the print volume.
2018-03-14 16:11:57 +01:00
Enrico Turri
bdd2d725c8 Out of bed detection - 1st installment 2018-03-09 10:40:42 +01:00
Enrico Turri
9f7607c064 3mf I/O - Fixed object sinking into bed after import 2018-03-06 10:26:39 +01:00
Enrico Turri
52eb6f6bcf Remove .zip from file extension on import to avoid having it added again and again when exporting 2018-02-22 15:27:32 +01:00
Enrico Turri
f5f27859e0 AMF I/O - Embedded config data + zip formatting 2018-02-14 14:30:03 +01:00
Enrico Turri
8885f5e344 3mf import/export of config data 2018-02-13 15:19:55 +01:00
Enrico Turri
475f892413 3mf Importer - 1st installment 2018-01-30 09:27:10 +01:00
bubnikv
d9d6d996e9 Utility functions to pass wxWidgets pointers from Perl to C++ code.
C++ var_dir / set_var_dir() interface to access the UI resources
from the C++ code.
2017-10-17 20:00:15 +02:00
bubnikv
61b89865ff Fixed a regression bug (bundling of multiple STLs into a single model). 2017-08-28 14:54:46 +02:00
bubnikv
5673205d2e Initial implementation of a CMake build system for the Slic3r XS module.
Based on https://github.com/CReimer/Slic3r/tree/makefile_pr
Big thanks to @CReimer for his huge effort.
2017-08-16 19:05:08 +02:00
bubnikv
1385018724 Unicode handling:
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize.
Added dependency on boost::locale.
Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs

Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library,
thanks to @alexrj for the idea.

Simplified the encode_path / decode_path stuff:
wxWidgets are unicode already, so there is no need to decode_path() from it.
Perl / win32 interfacing is non-unicode, so decode_path() is executed
on ARGV just at the beginning of the perl scripts.
2017-08-03 17:31:31 +02:00
bubnikv
31085fb1d7 Ported some ModelObject methods from Perl to C++.
Added some utility functions to TriangleMesh, thanks to @alexrj
Some porting to C++ based on work by @alexrj.
2017-08-02 16:05:18 +02:00
bubnikv
0bd2bb1e8e Compilation issue on Linux & OSX
https://github.com/prusa3d/Slic3r/issues/368
2017-06-21 14:12:11 +02:00
bubnikv
7ca02bda0f Fix of a "split" function issue.
1) Load a multi-part stl
2) Rotate it by 90 degrees
3) Split it.

Before this fix, the split object jumped away from the print bed.

This sound similar to
https://github.com/prusa3d/Slic3r/issues/309
2017-06-19 14:26:19 +02:00
bubnikv
b724d789fd New feature: Splitting an object into a multi-part volume. 2017-06-15 15:38:15 +02:00
bubnikv
a4992602ee Auto arrange: Do at least something if the objects do not fit the bed.
Thans @alexr
https://github.com/prusa3d/Slic3r/issues/336
2017-06-13 11:43:25 +02:00
bubnikv
5cae4cc614 Fix of https://github.com/prusa3d/Slic3r/issues/285
Refactored Model.cpp/hpp to C++x11 loops,
simplified the mesh / bbox handling.
2017-06-13 11:35:24 +02:00
bubnikv
5b98f1a068 Some utility methods to help loading models from the disk.
Not quite sucessfull try to fix the crahes on mesh cut.
2017-02-26 22:03:03 +01:00
Alessandro Ranellucci
8174c05df4 Command for reloading an object from file. #1466 2017-02-21 17:58:48 +01:00
bubnikv
88e34ff5de Store / retrieve layer height profile from the AMF file.
Reset the layer height profile when changing a print profile to an incompatible one.
Reset button on the layer height bar.
Fixed an update issue on zooming by a scroll wheel.
Fixed an issue when loading an AMF file: Object names are now retained.
2017-02-09 14:56:13 +01:00
bubnikv
4c407c8a59 Optimization of Model bounding box routines (avoids copying the mesh),
optimization of the admesh rotate function (also made numerically more robust).
2016-11-16 11:53:29 +01:00
bubnikv
6217622865 Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/11
Replaced eval { die } construct with a bool return value indicating
success or failure of an automatic arrangement of parts on the print bed.

Don't know exactly what is happening here, but throwing a "die" inside
a XS function and then catching it inside an eval {} block is suspcious.
2016-11-04 15:03:51 +01:00
bubnikv
620c6c7378 Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Alessandro Ranellucci
dd879c3ef2 When loading an AMF file having multiple objects that look like multiple parts of a single object, prompt user and ask how to consider it. #2970
Conflicts:

	lib/Slic3r/Model.pm
2016-03-19 22:24:20 +01:00
Alessandro Ranellucci
21364b7cd1 Fix one regression in arrange 2015-12-14 00:15:26 +01:00
Alessandro Ranellucci
4913e90e10 Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
Alessandro Ranellucci
ed75219215 Ported mode Model methods to XS 2015-12-02 18:06:18 +01:00
Alessandro Ranellucci
dfce3a3138 Ported _arrange() and arrange_object() to XS 2015-12-01 21:51:16 +01:00
Alessandro Ranellucci
61f0a9e4da Replace the flip word with mirror. #3060 2015-11-04 23:11:30 +01:00
ntfshard
d62f33b0b4 Removed unused variables 2015-11-04 20:49:20 +01:00
ntfshard
dd5c5eb931 Fix: Initializer list, right initialisation order 2015-11-04 20:49:19 +01:00