PrusaSlicer-NonPlainar/src/libslic3r/MeshBoolean.hpp

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#ifndef libslic3r_MeshBoolean_hpp_
#define libslic3r_MeshBoolean_hpp_
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#include <memory>
#include <exception>
#include <libslic3r/TriangleMesh.hpp>
#include <Eigen/Geometry>
namespace Slic3r {
namespace MeshBoolean {
using EigenMesh = std::pair<Eigen::MatrixXd, Eigen::MatrixXi>;
TriangleMesh eigen_to_triangle_mesh(const EigenMesh &emesh);
EigenMesh triangle_mesh_to_eigen(const TriangleMesh &mesh);
void minus(EigenMesh &A, const EigenMesh &B);
void self_union(EigenMesh &A);
void minus(TriangleMesh& A, const TriangleMesh& B);
void self_union(TriangleMesh& mesh);
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namespace cgal {
struct CGALMesh;
struct CGALMeshDeleter { void operator()(CGALMesh *ptr); };
std::unique_ptr<CGALMesh, CGALMeshDeleter>
triangle_mesh_to_cgal(const std::vector<stl_vertex> &V,
const std::vector<stl_triangle_vertex_indices> &F);
inline std::unique_ptr<CGALMesh, CGALMeshDeleter> triangle_mesh_to_cgal(const indexed_triangle_set &M)
{
return triangle_mesh_to_cgal(M.vertices, M.indices);
}
inline std::unique_ptr<CGALMesh, CGALMeshDeleter> triangle_mesh_to_cgal(const TriangleMesh &M)
{
return triangle_mesh_to_cgal(M.its);
}
TriangleMesh cgal_to_triangle_mesh(const CGALMesh &cgalmesh);
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// Do boolean mesh difference with CGAL bypassing igl.
void minus(TriangleMesh &A, const TriangleMesh &B);
void plus(TriangleMesh &A, const TriangleMesh &B);
void intersect(TriangleMesh &A, const TriangleMesh &B);
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void minus(CGALMesh &A, CGALMesh &B);
void plus(CGALMesh &A, CGALMesh &B);
void intersect(CGALMesh &A, CGALMesh &B);
bool does_self_intersect(const TriangleMesh &mesh);
bool does_self_intersect(const CGALMesh &mesh);
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bool does_bound_a_volume(const CGALMesh &mesh);
bool empty(const CGALMesh &mesh);
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}
} // namespace MeshBoolean
} // namespace Slic3r
#endif // libslic3r_MeshBoolean_hpp_