PrusaSlicer-NonPlainar/src/slic3r/GUI/Mouse3DController.cpp

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#include "libslic3r/libslic3r.h"
#include "Mouse3DController.hpp"
#if ENABLE_3DCONNEXION_DEVICES
#include "Camera.hpp"
#include "GUI_App.hpp"
#include "PresetBundle.hpp"
#include "AppConfig.hpp"
#include <wx/glcanvas.h>
#include <boost/nowide/convert.hpp>
#include <boost/log/trivial.hpp>
#include "I18N.hpp"
#include <bitset>
// WARN: If updating these lists, please also update resources/udev/90-3dconnexion.rules
static const std::vector<int> _3DCONNEXION_VENDORS =
{
0x046d, // LOGITECH = 1133 // Logitech (3Dconnexion is made by Logitech)
0x256F // 3DCONNECTION = 9583 // 3Dconnexion
};
// See: https://github.com/FreeSpacenav/spacenavd/blob/a9eccf34e7cac969ee399f625aef827f4f4aaec6/src/dev.c#L202
static const std::vector<int> _3DCONNEXION_DEVICES =
{
0xc603, /* 50691 spacemouse plus XT */
0xc605, /* 50693 cadman */
0xc606, /* 50694 spacemouse classic */
0xc621, /* 50721 spaceball 5000 */
0xc623, /* 50723 space traveller */
0xc625, /* 50725 space pilot */
0xc626, /* 50726 space navigator *TESTED* */
0xc627, /* 50727 space explorer */
0xc628, /* 50728 space navigator for notebooks*/
0xc629, /* 50729 space pilot pro*/
0xc62b, /* 50731 space mouse pro*/
0xc62e, /* 50734 spacemouse wireless (USB cable) *TESTED* */
0xc62f, /* 50735 spacemouse wireless receiver */
0xc631, /* 50737 spacemouse pro wireless *TESTED* */
0xc632, /* 50738 spacemouse pro wireless receiver */
0xc633, /* 50739 spacemouse enterprise */
0xc635, /* 50741 spacemouse compact *TESTED* */
0xc636, /* 50742 spacemouse module */
0xc640, /* 50752 nulooq */
// 0xc652, /* 50770 3Dconnexion universal receiver */
};
namespace Slic3r {
namespace GUI {
const double Mouse3DController::State::DefaultTranslationScale = 2.5;
const double Mouse3DController::State::MaxTranslationDeadzone = 0.1;
const double Mouse3DController::State::DefaultTranslationDeadzone = 0.5 * Mouse3DController::State::MaxTranslationDeadzone;
const float Mouse3DController::State::DefaultRotationScale = 1.0f;
const float Mouse3DController::State::MaxRotationDeadzone = 0.1f;
const float Mouse3DController::State::DefaultRotationDeadzone = 0.5f * Mouse3DController::State::MaxRotationDeadzone;
Mouse3DController::State::State()
: m_translation_params(DefaultTranslationScale, DefaultTranslationDeadzone)
, m_rotation_params(DefaultRotationScale, DefaultRotationDeadzone)
, m_mouse_wheel_counter(0)
{
}
bool Mouse3DController::State::process_mouse_wheel()
{
if (m_mouse_wheel_counter == 0)
return false;
else if (!m_rotation.empty())
{
--m_mouse_wheel_counter;
return true;
}
else
{
m_mouse_wheel_counter = 0;
return true;
}
}
bool Mouse3DController::State::apply(Camera& camera)
{
if (!wxGetApp().IsActive())
return false;
bool ret = false;
if (has_translation())
{
const Vec3d& translation = m_translation.front();
camera.set_target(camera.get_target() + m_translation_params.scale * (translation(0) * camera.get_dir_right() + translation(1) * camera.get_dir_forward() + translation(2) * camera.get_dir_up()));
m_translation.pop();
ret = true;
}
if (has_rotation())
{
const Vec3f& rotation = m_rotation.front();
float theta = m_rotation_params.scale * rotation(0);
float phi = m_rotation_params.scale * rotation(2);
float sign = camera.inverted_phi ? -1.0f : 1.0f;
camera.phi += sign * phi;
camera.set_theta(camera.get_theta() + theta, wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
m_rotation.pop();
ret = true;
}
if (has_button())
{
unsigned int button = m_buttons.front();
switch (button)
{
case 0: { camera.update_zoom(1.0); break; }
case 1: { camera.update_zoom(-1.0); break; }
default: { break; }
}
m_buttons.pop();
ret = true;
}
return ret;
}
Mouse3DController::Mouse3DController()
: m_initialized(false)
, m_device(nullptr)
, m_device_str("")
, m_running(false)
, m_settings_dialog(false)
{
}
void Mouse3DController::init()
{
if (m_initialized)
return;
// Initialize the hidapi library
int res = hid_init();
if (res != 0)
{
BOOST_LOG_TRIVIAL(error) << "Unable to initialize hidapi library";
return;
}
m_initialized = true;
}
void Mouse3DController::shutdown()
{
if (!m_initialized)
return;
stop();
disconnect_device();
// Finalize the hidapi library
hid_exit();
m_initialized = false;
}
bool Mouse3DController::apply(Camera& camera)
{
if (!m_initialized)
return false;
std::lock_guard<std::mutex> lock(m_mutex);
// check if the user unplugged the device
if (!m_running && is_device_connected())
{
disconnect_device();
// hides the settings dialog if the user re-plug the device
m_settings_dialog = false;
}
// check if the user plugged the device
if (connect_device())
start();
return is_device_connected() ? m_state.apply(camera) : false;
}
void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsigned int canvas_height) const
{
if (!m_running || !m_settings_dialog)
return;
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(0.5f * (float)canvas_width, 0.5f * (float)canvas_height, ImGuiCond_Always, 0.5f, 0.5f);
imgui.set_next_window_bg_alpha(0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
imgui.begin(_(L("3Dconnexion settings")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
const ImVec4& color = ImGui::GetStyleColorVec4(ImGuiCol_Separator);
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Device:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(m_device_str);
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Speed:")));
ImGui::PopStyleColor();
float translation_scale = (float)m_state.get_translation_scale() / State::DefaultTranslationScale;
if (ImGui::SliderFloat(_(L("Translation##1")), &translation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_translation_scale(State::DefaultTranslationScale * (double)translation_scale);
float rotation_scale = m_state.get_rotation_scale() / State::DefaultRotationScale;
if (ImGui::SliderFloat(_(L("Rotation##1")), &rotation_scale, 0.5f, 2.0f, "%.1f"))
m_state.set_rotation_scale(State::DefaultRotationScale * rotation_scale);
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("Deadzone:")));
ImGui::PopStyleColor();
float translation_deadzone = (float)m_state.get_translation_deadzone();
if (ImGui::SliderFloat(_(L("Translation##2")), &translation_deadzone, 0.0f, (float)State::MaxTranslationDeadzone, "%.2f"))
m_state.set_translation_deadzone((double)translation_deadzone);
float rotation_deadzone = m_state.get_rotation_deadzone();
if (ImGui::SliderFloat(_(L("Rotation##2")), &rotation_deadzone, 0.0f, State::MaxRotationDeadzone, "%.2f"))
m_state.set_rotation_deadzone(rotation_deadzone);
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, color);
imgui.text(_(L("DEBUG:")));
ImGui::PopStyleColor();
Vec3f translation = m_state.get_translation().cast<float>();
Vec3f rotation = m_state.get_rotation();
unsigned int button = m_state.get_button();
ImGui::InputFloat3("Translation##3", translation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
ImGui::InputFloat3("Rotation##3", rotation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
imgui.end();
ImGui::PopStyleVar();
}
bool Mouse3DController::connect_device()
{
if (is_device_connected())
return false;
// Enumerates devices
hid_device_info* devices = hid_enumerate(0, 0);
if (devices == nullptr)
{
BOOST_LOG_TRIVIAL(error) << "Unable to enumerate HID devices";
return false;
}
// Searches for 1st connected 3Dconnexion device
unsigned short vendor_id = 0;
unsigned short product_id = 0;
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
hid_device_info* cur = devices;
while (cur != nullptr)
{
std::cout << "Detected device '";
std::wcout << ((cur->manufacturer_string != nullptr) ? cur->manufacturer_string : L"Unknown");
std::cout << "::";
std::wcout << ((cur->product_string != nullptr) ? cur->product_string : L"Unknown");
std::cout << "' code: " << cur->vendor_id << "/" << cur->product_id << " (" << std::hex << cur->vendor_id << "/" << cur->product_id << std::dec << ")" << std::endl;
cur = cur->next;
}
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
hid_device_info* current = devices;
while (current != nullptr)
{
for (size_t i = 0; i < _3DCONNEXION_VENDORS.size(); ++i)
{
if (_3DCONNEXION_VENDORS[i] == current->vendor_id)
{
vendor_id = current->vendor_id;
break;
}
}
if (vendor_id != 0)
{
for (size_t i = 0; i < _3DCONNEXION_DEVICES.size(); ++i)
{
if (_3DCONNEXION_DEVICES[i] == current->product_id)
{
product_id = current->product_id;
break;
}
}
if (product_id == 0)
vendor_id = 0;
}
if (vendor_id != 0)
break;
current = current->next;
}
// Free enumerated devices
hid_free_enumeration(devices);
if (vendor_id == 0)
return false;
// Open the 3Dconnexion device using the VID, PID
m_device = hid_open(vendor_id, product_id, nullptr);
if (m_device != nullptr)
{
std::vector<wchar_t> product(1024, 0);
hid_get_product_string(m_device, product.data(), 1024);
m_device_str = boost::nowide::narrow(product.data());
BOOST_LOG_TRIVIAL(info) << "Connected device: " << m_device_str;
// get device parameters from the config, if present
double translation_speed = 1.0;
float rotation_speed = 1.0;
double translation_deadzone = State::DefaultTranslationDeadzone;
float rotation_deadzone = State::DefaultRotationDeadzone;
wxGetApp().app_config->get_mouse_device_translation_speed(m_device_str, translation_speed);
wxGetApp().app_config->get_mouse_device_translation_deadzone(m_device_str, translation_deadzone);
wxGetApp().app_config->get_mouse_device_rotation_speed(m_device_str, rotation_speed);
wxGetApp().app_config->get_mouse_device_rotation_deadzone(m_device_str, rotation_deadzone);
// clamp to valid values
m_state.set_translation_scale(State::DefaultTranslationScale* std::max(0.5, std::min(2.0, translation_speed)));
m_state.set_translation_deadzone(std::max(0.0, std::min(State::MaxTranslationDeadzone, translation_deadzone)));
m_state.set_rotation_scale(State::DefaultRotationScale* std::max(0.5f, std::min(2.0f, rotation_speed)));
m_state.set_rotation_deadzone(std::max(0.0f, std::min(State::MaxRotationDeadzone, rotation_deadzone)));
}
return (m_device != nullptr);
}
void Mouse3DController::disconnect_device()
{
if (!is_device_connected())
return;
// Stop the secondary thread, if running
if (m_thread.joinable())
m_thread.join();
// Store current device parameters into the config
wxGetApp().app_config->set_mouse_device(m_device_str, m_state.get_translation_scale() / State::DefaultTranslationScale, m_state.get_translation_deadzone(),
m_state.get_rotation_scale() / State::DefaultRotationScale, m_state.get_rotation_deadzone());
wxGetApp().app_config->save();
// Close the 3Dconnexion device
hid_close(m_device);
m_device = nullptr;
BOOST_LOG_TRIVIAL(info) << "Disconnected device: " << m_device_str;
m_device_str = "";
}
void Mouse3DController::start()
{
if (!is_device_connected() || m_running)
return;
m_thread = std::thread(&Mouse3DController::run, this);
}
void Mouse3DController::run()
{
m_running = true;
while (m_running)
{
collect_input();
}
}
void Mouse3DController::collect_input()
{
DataPacket packet = { 0 };
int res = hid_read_timeout(m_device, packet.data(), packet.size(), 100);
if (res < 0)
{
// An error occourred (device detached from pc ?)
stop();
return;
}
if (!wxGetApp().IsActive())
return;
std::lock_guard<std::mutex> lock(m_mutex);
bool updated = false;
if (res == 7)
updated = handle_packet(packet);
else if (res == 13)
updated = handle_wireless_packet(packet);
else if (res > 0)
std::cout << "Got unknown data packet of length: " << res << ", code:" << (int)packet[0] << std::endl;
if (updated)
// ask for an idle event to update 3D scene
wxWakeUpIdle();
}
bool Mouse3DController::handle_packet(const DataPacket& packet)
{
switch (packet[0])
{
case 1: // Translation
{
if (handle_packet_translation(packet))
return true;
break;
}
case 2: // Rotation
{
if (handle_packet_rotation(packet, 1))
return true;
break;
}
case 3: // Button
{
if (handle_packet_button(packet, 6))
return true;
break;
}
default:
{
std::cout << "Got unknown data packet of code: " << (int)packet[0] << std::endl;
break;
}
}
return false;
}
bool Mouse3DController::handle_wireless_packet(const DataPacket& packet)
{
switch (packet[0])
{
case 1: // Translation + Rotation
{
bool updated = handle_packet_translation(packet);
updated |= handle_packet_rotation(packet, 7);
if (updated)
return true;
break;
}
case 3: // Button
{
if (handle_packet_button(packet, 12))
return true;
break;
}
default:
{
std::cout << "Got unknown data packet of code: " << (int)packet[0] << std::endl;
break;
}
}
return false;
}
double convert_input(unsigned char first, unsigned char second, double deadzone)
{
short value = first | second << 8;
double ret = (double)value / 350.0;
return (std::abs(ret) > deadzone) ? ret : 0.0;
}
bool Mouse3DController::handle_packet_translation(const DataPacket& packet)
{
double deadzone = m_state.get_translation_deadzone();
Vec3d translation(-convert_input(packet[1], packet[2], deadzone),
convert_input(packet[3], packet[4], deadzone),
convert_input(packet[5], packet[6], deadzone));
if (!translation.isApprox(Vec3d::Zero()))
{
m_state.append_translation(translation);
return true;
}
return false;
}
bool Mouse3DController::handle_packet_rotation(const DataPacket& packet, unsigned int first_byte)
{
double deadzone = (double)m_state.get_rotation_deadzone();
Vec3f rotation(-(float)convert_input(packet[first_byte + 0], packet[first_byte + 1], deadzone),
(float)convert_input(packet[first_byte + 2], packet[first_byte + 3], deadzone),
-(float)convert_input(packet[first_byte + 4], packet[first_byte + 5], deadzone));
if (!rotation.isApprox(Vec3f::Zero()))
{
m_state.append_rotation(rotation);
return true;
}
return false;
}
bool Mouse3DController::handle_packet_button(const DataPacket& packet, unsigned int packet_size)
{
unsigned int data = packet[1] | packet[2] << 8 | packet[3] << 16 | packet[4] << 24;
const std::bitset<32> data_bits{ data };
for (size_t i = 0; i < data_bits.size(); ++i)
{
if (data_bits.test(i))
{
m_state.append_button((unsigned int)i);
return true;
}
}
return false;
}
} // namespace GUI
} // namespace Slic3r
#endif // ENABLE_3DCONNEXION_DEVICES